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> Shadow's Dawn: Diving into the past- recruitment, Recruiting reserves
sabs
post Mar 4 2011, 05:00 PM
Post #176


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QUOTE (Seth @ Mar 4 2011, 02:20 PM) *
This is me asking a pretty basic rules questions. I thought all programs were restricted by your response. Is it your basic response, or is the reduced response caused by running lots of programs.


Your programs are restricted by your SYSTEM Rating.
Your System Rating is restricted by your base response.
Because I like to quote the book:

QUOTE
Response
Response is the processing power and speed of the device’s hardware.
Response is used for Matrix Initiative (p. 236). Response is negatively
affected when you run too many programs.


QUOTE
System
System measures the power of the device’s operating system (OS)
software. This includes its stability, multitasking properties, ability to
control hardware, resources, and the general quality of its code. If the
System software ever crashes, the entire device crashes. System limits
the rating of programs running on the device
, and sets the limit on most
devices for the number of programs that can be run without a Response
drop. The System program is limited by the base Response rating of the
device it is on: if the base Response rating of the device is lower than the
System rating, then the System rating is set to equal the Response rating.
System also sets the size of the Matrix Condition Monitor of persona
programs running on the device


QUOTE
At every multiple of the processor limit, a device’s Response is reduced by 1.


That seems pretty clear. Now, it's a perfectly legal house rule to say that Lowering the device response, changes it's 'base' response. It certainly makes Nexii much more powerful and useful to have. So I have nothing against it, but that's definitely a house-tweak.
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Seth
post Mar 4 2011, 05:03 PM
Post #177


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Thanks that explained it well
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Seth
post Mar 28 2011, 06:50 PM
Post #178


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Current situation:
  • It is the start of rounds 13&14
  • The time is 00:00:50
  • The background count is zero in the reactor corridor, up the stairs and on the ground floor it is aztech 4
  • Aren is being NPCed, and has zipped ahead, and is currently lying in a bleeding crumpled pile at the bottom of the stairs to the level above the ground floor. He still has a few rounds before he will bleed out
  • The background count is Aztech 4 on the ground floor, and inside Warder's room
  • Bjeorn, Alyena and Marduk are inside room 5, facing 2 guards and Warder. Room 5 has another hideous ward on the door. Warder inside yet another magical barrier, and is monologuing
  • Ol'Scratch is being NPCed, and is performing the ritual to open door 27a. The ritual will be concluded when the flashback discovers the secret.
  • Mandala has just "dealt" with Captain Zeia
  • Fearghas is dealing with the guards in the corridor
  • Ryl is still in the basement corridor

Matrix
  • Ryl has revoked all the accounts in the internal matrix
  • The mean IC has attacked and defeated the two guards. One of them is having a very bad day with some psychotropic nastiness
  • Jonathan has arrived and is searching for Ryl. He is also trying to reboot the system
  • For some reason the reboot is not working
  • Zero is trying to recruit Jonathan
  • The Aztech tacnet is down

External
  • The General Quarters alarm has just stopped, although red flashing lights are still flashing
  • Ryl's assessment is that the guards that were off duty will still be getting their armour on / equipped for another few seconds.
  • Plan 'Blood Alpha One' has been activated and the hideous blood ward is now fully in place.

WWII
  • You have a timeline
  • You need to decide how to swap the briefcase.
  • You need to IC move on to the meeting time

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Zadaine
post May 21 2011, 07:19 PM
Post #179


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'Lo again. (IMG:style_emoticons/default/embarrassed.gif) Sorry about basically dropping off the face of the earth during the pre/recruitment period. I was off on vacation at the time and didn't have access to my books until mid-March...

Anyway, if you'll have me, I'd like to play a Drake Shamanic Adept. The idea is that over the years he's managed to tap into the pool of magic that lets him transform, channeling it to mimic or enhance his draconic abilities.
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Seth
post May 22 2011, 10:56 AM
Post #180


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Hi Zadaine,

I would be delighted if you could join us. If you want to take a look at the very post in this thread, there is stuff on how to generate a character, and questions to answer. The first spoiler holds the creation rules. The second is important as it defines who you like, and who likes you,


You will of course be starting imprisoned in an Aztech pyramid, being prepared for human (?) sacrifice, but I am sure the others will rescue you (pretty much as soon as your character is ready).
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Zadaine
post May 23 2011, 01:17 AM
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Cool. Would you allow the use of the Mind over Matter adept power from the War! book? I'd be applying it to reaction/intuition.

Birthname: Dannrhil
Legendary Name: Dannrhil the Sentinel
Sixth World Name: Daniel Lares
Other Aliases: Demetrios, Dann, Donar
Ethnicity: Caucasian
Nationality: French
Current Residence: The Isle of Saint Margaret, France in a forested villa

Metatype: Immortal Elf
Dracoform: Western Drake
Adept Path: Shamanic Way (Dragon)

NATURAL ATTRIBUTES [240]
[ Spoiler ]
DRACOFORM ATTRIBUTES [0]
[ Spoiler ]
QUALITIES [25]
[ Spoiler ]
ACTIVE SKILLS [162 + 4 Karma]
[ Spoiler ]
MANEUVERS [18]
[ Spoiler ]
KNOWLEDGE SKILLS [0]
[ Spoiler ]
ADEPT POWERS [0]
[ Spoiler ]
METAMAGIC [0]
[ Spoiler ]
CONTACTS [2]
[ Spoiler ]
RELATIONSHIPS [0]
[ Spoiler ]
RESOURCES [3]
[ Spoiler ]

Karma: 1 (19 Spent)
Notoriety: 1

BACKGROUND (WIP)
[ Spoiler ]
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Seth
post May 23 2011, 07:09 PM
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That looks like an interesting beginning. So I take it you are an elf who has acquired the ability to become a drake, rather than a member of a race created by dragons. I'd like you to think about how you did that: stealing an artefact, gift from a an ancient dragon, result of travelling to the dragon worshippers of the far east...

I am running mostly RAW, so you can take mind over matter.
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Seth
post May 25 2011, 08:04 PM
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Your drake looks a lot nicer now...when I first looked I don't think you had skills yet. I note you had quick release on the armour...just so you are aware, the armor vanishes when you go drake, and magically reappears when you come back.

A moment of happiness for you: You don't need to buy astral perception..you are dual natured, and killing hands is only 0.5 not 1

Few comments: feel free to ignore them...
  • Perception is a critical skill
  • Given your high magic stat, the attribute boost powers are awesome
  • Penetrating strike IMO is not a good adept power...YMMV
  • You are quite easy to hit, although you have OK armour... a few points of combat sense would help (for example trading 1 pt of astral perception, 2 points of missile parry and 2 points of penetrating strike)
  • You don't have exotic weapon (breath) which is a truly unpleasant attack.


If you are following the IC post, you may be aware that a group of bad guys on the second floor are collecting sacrifices...you are currently one of those sacrifices.
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Zadaine
post May 25 2011, 09:11 PM
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I thought I had perception on there.... I'll get right to that. I wasn't sure how the drake transformation worked, but that's great (IMG:style_emoticons/default/biggrin.gif)
I will look into changing penetrating strike, especially since I've got the Elemental Strike (Blast) thing now.
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Ghost_in_the_Sys...
post May 30 2011, 02:37 PM
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Hello, was looking at this a while ago and only just finally got properly registered. This stuff certainly looks interesting, but I'm not sure I know nearly enough lore to play an immortal elf or anything that's been around so long. For instance, I don't even have any clue who those big important people are (I recognize one or two of the names, but that's about it).

That aside, I was thinking a face type character as that seems to be lacking, but I'm not so sure it would fit well with the game style. Could be wrong though.
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Seth
post May 30 2011, 05:14 PM
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At the moment the game is pretty seriously in combat. In about a month we should be doing a flashback, that will be back in the Earthdawn time, and a face would be useful. I am expecting this scenario to finish in a few months and start a new one with the same characters: that will be a bit more political. (I wanted to practice GMing with easy stuff like combat, before doing the hard political stuff!)

As long as your face doesn't fold up and die when a mook points a pistol at him, I think that he will fit right in.

As far as background knowledge don't worry about it. Some (most) of the other players don't have that knowledge either



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Ghost_in_the_Sys...
post May 30 2011, 06:04 PM
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Alrighty, I'll work up my character then. Had it half done already but lost it when my computer restarted itself (Silly notepad not auto-saving), so shouldn't take terribly long.
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Seth
post May 30 2011, 06:24 PM
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Now is a good time: they are about to rescue a load of prisoners. If you get the concept and name sorted you could start quickly, and fill the details in as we go.

I operate a respec system so at any time during the first month you can redo your character: this means you don't need to sweat too much getting it exactly right
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Ghost_in_the_Sys...
post May 30 2011, 06:34 PM
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As we're prisoners, should we assume no gear that isn't integrated into our body?
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Ghost_in_the_Sys...
post May 31 2011, 05:53 AM
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Current Aliases: Song, Lust, and Mask
Original Name: Lean'drea

Current Karma: 1
Total Karma: 20

P: 0/10
S: 0/11

Immortal Elf
Stats:
[ Spoiler ]


Qualities:
[ Spoiler ]


Skills:
[ Spoiler ]


Knowledge/Language Skills:
[ Spoiler ]



Contacts:(C/L)
[ Spoiler ]



Relations:
[ Spoiler ]


Tradition:
[ Spoiler ]


Magic:
[ Spoiler ]



Gear:
[ Spoiler ]


Past:
[ Spoiler ]


UPDATED 6/10/11 16:07
Changed Infusion back to Reflecting since using infusion would just about kill Song thanks to her high magic.
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pbangarth
post May 31 2011, 07:01 AM
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Huh. Someone who gets along with the bitch. Well, I guess there have to be a few of them.
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Ghost_in_the_Sys...
post May 31 2011, 02:36 PM
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It's important to know who you need to get to like you (IMG:style_emoticons/default/wink.gif)
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sabs
post May 31 2011, 03:13 PM
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No accounting for Taste..
Why do we hang out with this guy.

I bet he drinks American microbrews.
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Seth
post May 31 2011, 03:38 PM
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Hi Ghost.

I will bring you into the game very soon! In answer to your question about equipment: you will be starting as a prisoner. Your magical equipment will be (of course) in room 27a, but your mundane equipment will probably be in some security locker somewhere.
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Zadaine
post Jun 1 2011, 12:02 AM
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I think that's everything, unless my math is wrong somewhere. Still need to fill in some descriptions and backgrounds though.
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PoliteMan
post Jun 2 2011, 06:34 AM
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Got room for one more?
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Seth
post Jun 2 2011, 07:23 AM
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We have 8 active players at the moment (7 are in the game, and 1 is about to start when they rescue him).

If you don't mind joining as a reservist that would be very good.

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Aria
post Jun 2 2011, 08:08 AM
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QUOTE (PoliteMan @ Jun 2 2011, 07:34 AM) *
Got room for one more?


There's always my Emerging:End of Days game if you want a free slot?!? There will be parallels and links with this game...although I haven't asked for Seth's blessing on that yet (IMG:style_emoticons/default/ork.gif)
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PoliteMan
post Jun 2 2011, 09:19 AM
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Hmm, I want in a game (need my SR fix) but I'm still interested in this one; I haven't done too much with magic or IE/ED and I'm interested in both. I think I'll go play in the Emerging game, build a character for this one and then jump in when there's a good opportunity. I'll probably shoot you a character sheet in a day or two (we'll have plenty of time to iron out the kinks) but the basic concept is Daoist Immortal focusing on Geomancy and Detection Magic with heavy ties to Lung and the Triads.
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Ghost_in_the_Sys...
post Jun 2 2011, 02:22 PM
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For those interested, added Song's tradition writeup. In keeping with her personality, the Bard Tradition.
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