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> Breaking out of melee combat, How is this done?
DigitalMage
post Mar 25 2004, 03:56 PM
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Only problem you've got with that is when the player of the Troll wielding a polearm against the dwarf with a shockglove tries to disengage - the distance between combatants is likely to be very large and therefore giving the dwarf the same chance to hit the troll if the troll disengages is a little unfair.

If you want the opposed Reaction test then factor Reach into the equation, for example if the person disengaging has Superior reach increase the TN for the opponent by the difference in Reach. If the person disengaging has inferior reach increase their TN by the difference in Reach.
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