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> Chemical Gland, Internal Release?
Socinus
post Mar 12 2011, 02:23 AM
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What exactly would the benefit of an internal release Chemical Gland?

The only thing I can see to put in it would be drugs and maybe some antidotes, beyond that....??
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DrZaius
post Mar 12 2011, 02:49 AM
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You mean as opposed to an auto-injector or somesuch?

There's a drug that gives you pain resist; something that kicked in when you were about to fall over could be handy. That's just one example.

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Yerameyahu
post Mar 12 2011, 04:48 AM
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Most drugs in the book aren't valid Chem Gland options, though.
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braincraft
post Mar 12 2011, 06:08 AM
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You could set it to keep you perpetually drunk. It's always Miller Time!
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Socinus
post Mar 12 2011, 06:14 AM
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QUOTE (Yerameyahu @ Mar 12 2011, 04:48 AM) *
Most drugs in the book aren't valid Chem Gland options, though.

So...what would you put in there?
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CanRay
post Mar 12 2011, 06:42 AM
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Long Haul. Never need to sleep again.
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Dakka Dakka
post Mar 12 2011, 06:50 AM
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QUOTE (CanRay @ Mar 12 2011, 07:42 AM) *
Long Haul. Never need to sleep again.
Naturally occurring? Also the drug is a mixture of several substances.

With the GM's permission you might get away with producing adrenaline, and get (at least some of) the benefits of the Adrenaline Pump without the drawbacks.

Otherwise all I can think of is a suicide switch. A number of substances come to mind.
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CanRay
post Mar 12 2011, 06:56 AM
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I'm thinking a different modification.

Endogenous Morphine (Endorphin) would be my suggestion then.
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Yerameyahu
post Mar 12 2011, 01:49 PM
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Socinus, I really can't think of anything that's a legal, useful option at the moment. (IMG:style_emoticons/default/smile.gif)

On a tangent: that huge problem aside, I certainly don't believe that this (or any other method) allows you to avoid an of the drawbacks of drugs, either.
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CanRay
post Mar 12 2011, 03:49 PM
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Drugs are good for you and proof of better living through chemistry! (IMG:style_emoticons/default/nyahnyah.gif)

Just ask Spider Jerusalem! Or try to take his drugs away. Wear an adult diaper, it'll help. A little.
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Tymeaus Jalynsfe...
post Mar 12 2011, 04:19 PM
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QUOTE (Yerameyahu @ Mar 12 2011, 06:49 AM) *
Socinus, I really can't think of anything that's a legal, useful option at the moment. (IMG:style_emoticons/default/smile.gif)

On a tangent: that huge problem aside, I certainly don't believe that this (or any other method) allows you to avoid an of the drawbacks of drugs, either.


A Chemical Gland can be tied to a Cyber spur weapon (or fangs) and can then be used to deliver such natural substances as Cobra Venom, Naga Venom, and any other naturally ocurring toxin (Arsenic anyone?). There are applications for this. Additionally, I have seen individuals allow certain, not overly processed, drugs to count as well. It is a table decision, to be sure.

Of course, I may be confusing the Internal Release with another gland option... no access to my books currently.
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Mongoose
post Mar 12 2011, 06:20 PM
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Betel is naturally occurring and gives you what, a +1 reaction? Not the cheapest way to get it (especially compared to just consuming the drug), but there it is...
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Tias
post Mar 12 2011, 06:35 PM
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I'm not sure what chemical a Trauma Patch contains, but the usefulness of a stabilizing gland when you yourself is unconscious and about to bleed to death should be self-evident. I'm not sure if it's covered in the rules, though.
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Tias
post Mar 12 2011, 06:35 PM
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I'm not sure what chemical a Trauma Patch contains, but the usefulness of a stabilizing gland when you yourself is unconscious and about to bleed to death should be self-evident. I'm not sure if it's covered in the rules, though.
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KarmaInferno
post Mar 13 2011, 03:41 AM
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Endorphins!

Give yourself a natural high!

(IMG:style_emoticons/default/biggrin.gif)




-k
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CanRay
post Mar 13 2011, 03:44 AM
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I suggested that already. (IMG:style_emoticons/default/nyahnyah.gif) Also good for when you're in pain and want something that won't mess you up, but will take the edge off the hurt.
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Yerameyahu
post Mar 13 2011, 03:59 AM
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Yeah, Tymeaus, the 'Internal Release' option is separate from the cyberweapon toxin option.

I'm not saying there's nothing natural that might be useful (though *everything* should have drawbacks), but I don't know of anything valid that exists in the RAW. There's basically nothing in the RAW that's natural to begin with, with the exception of a few offensive toxins in Arsenal. Of those tiny few, almost half are from Awakened sources, even if they weren't offensive in nature. Whoever wrote the 'Internal Release' rule wasn't thinking of anything RAW, but maybe some trivial fluff like insulin.
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KarmaInferno
post Mar 13 2011, 06:28 AM
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QUOTE (Yerameyahu @ Mar 12 2011, 10:59 PM) *
Whoever wrote the 'Internal Release' rule wasn't thinking of anything RAW, but maybe some trivial fluff like insulin.


Now there's an idea for injector rounds. A massive overdose of fast-acting insulin. May or may not kill you, but it will certainly take you out of the fight.

And how many guards are gonna carry a ton of sugary drinks to counteract it?



-k
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CanRay
post Mar 13 2011, 07:44 AM
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Depends on how much sugar they put in their Soycaf I guess.
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Dakka Dakka
post Mar 13 2011, 10:45 AM
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QUOTE (Tias @ Mar 12 2011, 07:35 PM) *
I'm not sure what chemical a Trauma Patch contains, but the usefulness of a stabilizing gland when you yourself is unconscious and about to bleed to death should be self-evident. I'm not sure if it's covered in the rules, though.
Even if the trauma patch contained only one naturally occurring substance this idea still would not work. There are only two ways to get the substance into your bloodstream/GI tract. Either it is constantly releasing the chemical or you learn a certain muscular command. Neither works for what you are attempting.
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Mr Clock
post Mar 13 2011, 09:43 PM
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The more I read, the more this sounds like a bit of 'ware that maybe wasn't entirely thought out before it was published.
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Yerameyahu
post Mar 13 2011, 11:28 PM
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Well, it does other things. I assume the primary purpose is to spit, exhale, or apply poisons to implanted weapons. There are a couple of natural toxins. No, it's basically never an optimal choice, though. (IMG:style_emoticons/default/smile.gif)
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The Jopp
post Mar 14 2011, 01:22 PM
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Changeling
+Natural Venom [Ekyelebenie Venom]
+Chemical Gland [Internal Release - Ekyelebenie Venom]

= All your bodily fluids now contain poison that you have immunity against - including your own sweat.

Unless you plan on blinding or killing people I suggest you wear non-revealing clothing.
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Machiavelli
post Mar 14 2011, 06:42 PM
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QUOTE (The Jopp @ Mar 14 2011, 02:22 PM) *
Changeling
+Natural Venom [Ekyelebenie Venom]
+Chemical Gland [Internal Release - Ekyelebenie Venom]

= All your bodily fluids now contain poison that you have immunity against - including your own sweat.

Unless you plan on blinding or killing people I suggest you wear non-revealing clothing.

Take cynide. I really found one animal that can produce cyanide so it is "natural"
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Yerameyahu
post Mar 14 2011, 06:52 PM
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Is that a useful ability? (IMG:style_emoticons/default/smile.gif) The problem was never finding natural *toxins*, but natural *drugs*… something that Internal Release would be useful for.
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