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> Let's Get Gritty (OoC/Discussion. Always Rectuiting!), Chicago... Nuff' Said
Seth
post Mar 28 2011, 06:52 PM
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Looking forward to it!
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Notsoevildm
post Mar 30 2011, 08:55 PM
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Apologies for taking so long to get the first post up. Enjoy.

Realised I still need to work out what Blanks looks like beyond being a human male with protective eye covers:

He's friendly and gets on well with most people, but otherwise is just another white male, if a bit tanned and grubby from living rough. His brown hair is cropped short, mainly for convenience, and he is usually clean shaven or sporting no more than a day or two's bristle. He is about average height and like most people in Fort Hope has a survivor's lean physique. Nobody knows what colour his eyes are. He possibly does not even remember himself.

From the way he carries himself, he has obviously had some form of military / professional training and keeps a wary watch on his surroundings even when 'off-duty'.

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Seth
post Mar 30 2011, 09:23 PM
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Some nice roleplay in there. I can see I will have to try harder !
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Seth
post Apr 1 2011, 09:19 PM
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I'm heading out to see if I can find any of the bad guys scouts. I am intending on circling the encampment and also looking for any sniper spots.

I've done a small number of stealth rolls so you can judge how well that goes
4. 7 and 8 on the stealth rolls

I will obviously be trying to find the scouts
5, 1 2 on the visual perception

Can I request that we all go back and remove our signatures from the IC posts? it will read much better that way
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Tanegar
post Apr 5 2011, 08:54 AM
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What's the prevailing background count in Chicago? I've got a copy of Bug City lying around somewhere; did SR2 even have the background count mechanic, and if so, has the number changed between editions?
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Edana
post Apr 5 2011, 06:46 PM
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Mel's following Umbra around, same set of rolls as he did just to cover possibilities. (Though, my perception is the same regardless of vision/hearing/etc, so can use those rolls for anything.)

Perception: 2, 1, 3
Infiltration: 5, 6, 4
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Notsoevildm
post Apr 6 2011, 09:11 AM
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Perception:
Intuition 3 + Perception 3 = 6d6.hits(5)=2
Oops, forgot various enhancements: vision 1d6.hits(5)=1, audio 3d6.hits(5)=0 - let me know if you want me to reroll rather than just posting the extra dice rolls.

Stealth:
Agility 5 + Infiltration 3 = 8d6.hits(5)=2
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Tanegar
post Apr 6 2011, 02:01 PM
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Re: IC post

Multiple rolls
Summoning a Watcher: 2 hits
Resisting Drain: 1 hit
Infiltration: 0 hits
Perception: 2 hits

Took 1S damage from Drain

Multiple rolls
Tracking (looking for signs of an intruder's passage): 5 hits
Assensing (looking for out-of-place auras): 2 hits
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Tanegar
post Apr 12 2011, 09:53 AM
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Not to seem pushy or anything, but when can we expect the next GM post? By my count, all the PCs have acted.
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Belvidere
post Apr 12 2011, 04:04 PM
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QUOTE (Tanegar @ Apr 12 2011, 05:53 AM) *
Not to seem pushy or anything, but when can we expect the next GM post? By my count, all the PCs have acted.


My apologies guys. Real life jumped up and fagged me for the last week. I'm patched back up and in working order. Sorry for the delay
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Tanegar
post Apr 12 2011, 09:13 PM
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NP, I just wanted to make sure the game hadn't died.
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Seth
post Apr 12 2011, 11:53 PM
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Welcome back

OK can I check the situation. I think that I am sneaking around and Mel is with me. We are a little way in front of the others, as they are being less sneaky.

Who do I think the sniper scope is being pointed at? (if I can see it's a tube, then it's not pointed at me I think).

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Belvidere
post Apr 13 2011, 12:28 AM
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As of the moment it appears to be scanning your general area, but hasn't spotted you yet.

And you know that at least Glass Walker is following you, as the crunching of gravel has given him away behind you. But the man looking your way seems too far away to hear you.
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Tanegar
post Apr 15 2011, 11:57 PM
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So, uh, is Mel going to tell Blanks and Glass-Walker what Umbra is up to, or are we left standing around asking each other where the hell Ratboy got off to?

To put it another way, is it time to pick somebody off the reserve list?
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Seth
post Apr 16 2011, 12:58 AM
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Sorry I would have told you myself, but I haven't worked out how to use a commlink...
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Tanegar
post Apr 16 2011, 01:12 AM
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No, no, this isn't an IC issue; well, it kinda is, since Glass-Walker needs to know what you're doing in order to support you, but the PC tasked with delivering that information hasn't done so. The real issue is that Mel's player hasn't posted in either thread in ten days. I understand that sometimes RL stuff gets in the way, but how long are we going to wait?
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Tanegar
post Apr 19 2011, 05:37 PM
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In the interest of keeping the game moving, I am going to make my next IC post assuming that Mel did, in fact, convey Umbra's plan to Blanks and Glass-Walker.

Survival (identifying a vantage point for countersniper fire): 3 hits
Con (fooling the sniper into thinking he's not important enough to shoot at): 3 hits
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Edana
post Apr 19 2011, 06:29 PM
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Yeah, sorry about that, assuming Mel told you is fine. Based on what Umbra said though, she wouldn't have any info on the actual location of the sniper to convey, as Umbra was the only one that actually spotted the barrel and he didn't point it out. I'll get a post up shortly.
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Tanegar
post Apr 19 2011, 06:55 PM
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Well, I got 2 hits on a Perception roll and 5 hits on a Tracking roll, so I'm going on the assumption that I have a pretty good idea where the sniper is.
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Edana
post Apr 19 2011, 07:15 PM
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Yeah, Mel had 2 hits on perception as well, but Umbra had 5, and was the only one specifically mentioned as having seen the sniper, so that's why I'm assuming not knowing until there's evidence otherwise.
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WearzManySkins
post Apr 20 2011, 01:51 AM
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Reserve List Character
Do you allow the optional rule of Mystical Healing? Augmentation page 123
Concept/Idea Alchemist
Dwarf(Cajun)
Mystic Adept
Expert Aspected Magician SM page 31
Traditional Medicine: Alchemy
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Seth
post Apr 20 2011, 05:24 AM
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QUOTE (Edana @ Apr 20 2011, 06:29 AM) *
Yeah, sorry about that, assuming Mel told you is fine. Based on what Umbra said though, she wouldn't have any info on the actual location of the sniper to convey, as Umbra was the only one that actually spotted the barrel and he didn't point it out. I'll get a post up shortly.

I'd assumed that as I was with Mel, I could point out to her where the sniper was. If there is a problem with doing that, then I'll ask her to relay "4th floor, 3rd window from the left" kindof information. If thats not working I'll sneak back, tell the others, then go for the sniper.


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Notsoevildm
post Apr 20 2011, 08:22 AM
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I have assumed that Mel pointed out / told us where the sniper was.

Actively looking for sniper based on Mel's info: Intuition 3 + Perception 3 + Vision enh. 1 + Active looking 3 = 10d6.hits(5)=6 - I can see through walls!

Taking a sneaky route towards sniper: Agility 5 + Infiltration 3 = 8d6.hits(5)=2

Taking a hit of Cram:
Duration: (12 – Body) hours, minimum 1 hour so 8 hours for Blanks.
Effect: +1 Reaction, +1 Initiative Pass
Crash: 6 Stun damage (unresisted)

I also updated his character sheet as I seemed to have forgotten to include his armor!
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Edana
post Apr 20 2011, 09:49 PM
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QUOTE (Seth @ Apr 19 2011, 11:24 PM) *
I'd assumed that as I was with Mel, I could point out to her where the sniper was. If there is a problem with doing that, then I'll ask her to relay "4th floor, 3rd window from the left" kindof information. If thats not working I'll sneak back, tell the others, then go for the sniper.


That's fine, I was just going off the IC post's information (IMG:style_emoticons/default/wink.gif) . I edited my post to clarify that she'll point out the location before heading back around to attempt to come at the location from a different angle. (If I need to roll another infiltration or something, just let me know.)
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Seth
post Apr 21 2011, 04:25 AM
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How am I doing sneaking up on Mr Sniper? Can I post about getting close?
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