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> Uber Bow Troll?, SURGE may be worth more than I thought
longbowrocks
post Mar 31 2011, 01:16 AM
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I just noticed you could customize SURGE with changeling SURGE level I,II, or III. So how does this sound?
Cyclops with level II changeling for shiva arms. I'll just detail the important parts and leave out anything unrelated to bow DPS.
before mods:
10 STR
7 AGI (maxed with Exceptional Attribute and Genetic Optimization)
6 EDGE (for when you're feeling lucky and your target absolutely positively must die in the next 3 seconds)
spend the rest somewhere else.

max archery at 6 and specialize in bows for +2

Bioware to get:
+1 STR => muscle augmentation
+2 AGI => muscle toner
+1 AGI, STR => suprathyroid gland
+1 physical tests => enhanced articulation
+1 archery => reflex recorder
+2 initiative passes => synaptic booster

Final stats:
12 STR
10 AGI
7 archery

other equipment:
2 Rating 12 bows
ambidextrous to negate penalties for dual wielding bows
piles of explosive arrows
MRSI software

An attack with a bow will have DV 14+1=15 from the explosive arrows.
Two attacks per initiative pass allows you to use MRSI once per pass for a 30 DV attack.
Attack rolls for MRSI will be 9 (split pool and round up) + 2 (bow specialization) + 1 (enhanced articulation).

All in all, an MRSI attack is 30 DV + 12 dice pool (18 if edge used).

Maybe I could add infected or Adept on top of that with a few tweaks, but for now I'll do homework while I keep an eye on this Topic.
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ggodo
post Mar 31 2011, 01:19 AM
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This is why I said no SURGE. Also, no leg eating.
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longbowrocks
post Mar 31 2011, 01:22 AM
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QUOTE (ggodo @ Mar 30 2011, 06:19 PM) *
This is why I said no SURGE. Also, no leg eating.

Yeah, this is a fun hypothetical character I cooked up.
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Critias
post Mar 31 2011, 01:22 AM
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If the best character to pop into your head for a Shadowrun game is a four-armed SURGEling of a Cyclops...well...you're playing a different style of game than I am, at any rate. I hope the rest of your crew is as outlandish and over-the-top, or the odds are good you'll be the only one having fun.
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longbowrocks
post Mar 31 2011, 01:27 AM
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QUOTE (Critias @ Mar 30 2011, 06:22 PM) *
If the best character to pop into your head for a Shadowrun game is a four-armed SURGEling of a Cyclops...well...you're playing a different style of game than I am, at any rate. I hope the rest of your crew is as outlandish and over-the-top, or the odds are good you'll be the only one having fun.

I can't decide if this is a stab at power gaming in general, or if my power gaming was just subpar.
Rest assured, I don't intend to play this guy, but rather wanted everyone's opinions on how overpowered this character is. Jut let me know who/what you're comparing to please.
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Yerameyahu
post Mar 31 2011, 01:27 AM
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Yeah, I'll stick with a normal person with a burst Barrett or something. But this is still amusing to see worked out. (IMG:style_emoticons/default/smile.gif)
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ggodo
post Mar 31 2011, 01:28 AM
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Speaking as his GM this thread is pure speculative optimization, right?
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longbowrocks
post Mar 31 2011, 01:29 AM
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Yep.
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ggodo
post Mar 31 2011, 01:30 AM
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Good, Proceed. I'm intrigued as to how much damage you can do to balance in this game.
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longbowrocks
post Mar 31 2011, 01:30 AM
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QUOTE (Yerameyahu @ Mar 30 2011, 06:27 PM) *
Yeah, I'll stick with a normal person with a burst Barrett or something. But this is still amusing to see worked out. (IMG:style_emoticons/default/smile.gif)

Lol, I liked that idea too. No need to meddle with multiple arms or split my pool. Burst Barrett though? I was thinking of the Barrett SA sniper rifle.
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ggodo
post Mar 31 2011, 01:33 AM
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QUOTE (longbowrocks @ Mar 30 2011, 05:30 PM) *
Lol, I liked that idea too. No need to meddle with multiple arms or split my pool. Burst Barrett though? I was thinking of the Barrett SA sniper rifle.

I may regret this, but there's weapon mods in Arsenal that'll fix that for you.
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longbowrocks
post Mar 31 2011, 01:34 AM
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QUOTE (ggodo @ Mar 30 2011, 06:30 PM) *
Good, Proceed. I'm intrigued as to how much damage you can do to balance in this game.

In that case, this is good for taking down tanks and the like... with a bow (IMG:style_emoticons/default/indifferent.gif) .
A more appropriate character for normal campaigns would probably be an elven sniper with a Barrett though. 2 attacks per initiative pass and a good chance of killing someone with each is better for spreading the (tough) love.
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Yerameyahu
post Mar 31 2011, 01:34 AM
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Not that you need the burst bonus. The Barrett is already silly, plus silly ammo. (IMG:style_emoticons/default/smile.gif)
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longbowrocks
post Mar 31 2011, 01:35 AM
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QUOTE (ggodo @ Mar 30 2011, 06:33 PM) *
I may regret this, but there's weapon mods in Arsenal that'll fix that for you.

The pool split? you sure?
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Yerameyahu
post Mar 31 2011, 01:39 AM
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I assume he means the burst-iness. (IMG:style_emoticons/default/smile.gif) Even FA, but it's tough to get that much RC on a Longarm.
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ggodo
post Mar 31 2011, 01:39 AM
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QUOTE (longbowrocks @ Mar 30 2011, 05:35 PM) *
The pool split? you sure?

I meant SA Barret. There's a mod to increase firing rate.
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The Shuhite
post Mar 31 2011, 01:42 AM
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I don't know about SR4 but in SR3 cyclopes got a penalty to non-melee attacks from no depth perception.
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longbowrocks
post Mar 31 2011, 01:43 AM
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QUOTE (ggodo @ Mar 30 2011, 05:39 PM) *
I meant SA Barret. There's a mod to increase firing rate.

Cool, but I would prefer headshots over narrow or wide bursts.
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ggodo
post Mar 31 2011, 01:44 AM
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Suppressing fire with a Barret.
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longbowrocks
post Mar 31 2011, 01:45 AM
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QUOTE (The Shuhite @ Mar 30 2011, 05:42 PM) *
I don't know about SR4 but in SR3 cyclopes got a penalty to non-melee attacks from no depth perception.

I didn't see that in the book, but I thought about it. I also considered a bonus since you sight down a bow with one eye, and the cyclops would be rather used to that.
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longbowrocks
post Mar 31 2011, 01:47 AM
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QUOTE (ggodo @ Mar 30 2011, 05:44 PM) *
Suppressing fire with a Barret.

I remember that well. your machine gunner suppressed me in the face. Next time I meet one of those guys, I'll eat both his legs.
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The Shuhite
post Mar 31 2011, 01:47 AM
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QUOTE (longbowrocks @ Mar 30 2011, 09:45 PM) *
I didn't see that in the book, but I thought about it. I also considered a bonus since you sight down a bow with one eye, and the cyclops would be rather used to that.


I know common sense has no place in Shadow Run, but how the hell do you sight down two bows at once?
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longbowrocks
post Mar 31 2011, 01:53 AM
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QUOTE (The Shuhite @ Mar 30 2011, 05:47 PM) *
I know common sense has no place in Shadow Run, but how the hell do you sight down two bows at once?

A good question. My first answer would be TWO cyclops eyes. Metavariant cost for Diclops = Cyclops + 5?

But seriously, it's kind of a gray area. You can't use laser sights or smartlink enhancements to accuracy when dual wielding weapons. In light of that, I was thinking it would be more like sighting down the line between them.
OR, this was my thought the first time I heard about shiva arms: draw both bows down the same side of your body, and organize your hands accordingly (since you can't really draw a bow while facing your chest toward your target anyway).
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Yerameyahu
post Mar 31 2011, 01:56 AM
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Um, long burst *headshots*. Duh.
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longbowrocks
post Mar 31 2011, 01:59 AM
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QUOTE (Yerameyahu @ Mar 30 2011, 05:56 PM) *
Um, long burst *headshots*. Duh.

Called shot long burst. I will look that up sometime.
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