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> New Program: Fallout, The return of Grey IC
ravensoracle
post Mar 31 2011, 05:14 AM
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Grey IC used to be something that hackers in earlier editions feared. Losing their high cost gear to Grey IC was often seen as just as bad as losing themselves to black IC. Without Grey IC the AR hacker becomes the new power in the 4th Edition Matrix. AR hackers are immune from the dreaded Black IC so now there is nothing to fear except a Trace followed by a Threat Response team knocking on your door.

Fallout is simple and uses already existing rules and concepts in the game. Just like Blackout and Black Hammer being two levels of a similar program, now Nuke has been taken to the next level.

Fallout uses the same rules as the Nuke program with one simple change. Damage done by the program is permanent and cannot be fixed by a simple reboot. To repair damage done by Fallout the Hardware or software has to be replaced or repaired. After you've been attacked by Fallout you have to replace or repair the Response Hardware or System/Pilot Software.

So just like Grey IC in the past editions Fallout turns that Hot piece of tech into a fancy and expensive paperweight.

Hacker's Beware (IMG:style_emoticons/default/vegm.gif)


EDIT: Changed "replaced" to "replaced or repaired"
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Method
post Mar 31 2011, 06:19 AM
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Very nice. I like it.
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Fortinbras
post Mar 31 2011, 09:15 AM
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How would Fallout affect technomancers?
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phlapjack77
post Mar 31 2011, 09:21 AM
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I like the idea of this Gray (it's not British! (IMG:style_emoticons/default/smile.gif) ) IC affecting technomancers the same way Black IC would. Since a technomancer's commlink is their brain, I think this would add some realism to them. Plus this gives a little more distinction between technos and hackers.
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Fortinbras
post Mar 31 2011, 09:28 AM
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I assumed it was Grey IC like Grey's Anatomy. It's named after some programming chick named Grey.
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phlapjack77
post Mar 31 2011, 09:42 AM
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Ugh - now to go try to kill those brain cells that have memories of that show...
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Stahlseele
post Mar 31 2011, 09:51 AM
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How would somebody with a built in comlink do this?
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ravensoracle
post Mar 31 2011, 10:09 AM
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QUOTE (phlapjack77 @ Mar 31 2011, 03:21 AM) *
I like the idea of this Gray (it's not British! (IMG:style_emoticons/default/smile.gif) ) IC affecting technomancers the same way Black IC would. Since a technomancer's commlink is their brain, I think this would add some realism to them. Plus this gives a little more distinction between technos and hackers.


Sorry about the misspelling. I am on some pretty heavy pain meds so my brain is not 100%.


QUOTE (phlapjack77 @ Mar 31 2011, 03:42 AM) *
Ugh - now to go try to kill those brain cells that have memories of that show...



Shivers. Need Brain Bleach.

QUOTE (Stahlseele @ Mar 31 2011, 03:51 AM) *
How would somebody with a built in comlink do this?


One of the downers of having an implanted commlink I guess. Of course, how is common maintenance on the implant suppose to take place?
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phlapjack77
post Mar 31 2011, 10:17 AM
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QUOTE (ravensoracle @ Mar 31 2011, 06:09 PM) *
Sorry about the misspelling. I am on some pretty heavy pain meds so my brain is not 100%.

Heh, it's my fault - I was trying to be funny, not pedantic (IMG:style_emoticons/default/smile.gif)
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ravensoracle
post Mar 31 2011, 10:34 AM
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QUOTE (Fortinbras @ Mar 31 2011, 03:15 AM) *
How would Fallout affect technomancers?


Since for ease of not making up a bunch of extra rules and to keep with th premise that it is a harsher version of Nuke, then it would follow the rules for Nuke which means they are immune. Of course, they also suffer physically from Matrix damage I think it is a fair tradeoff.


QUOTE (phlapjack77 @ Mar 31 2011, 04:17 AM) *
Heh, it's my fault - I was trying to be funny, not pedantic (IMG:style_emoticons/default/smile.gif)


No problem
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Method
post Mar 31 2011, 11:40 AM
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QUOTE (Stahlseele @ Mar 31 2011, 03:51 AM) *
How would somebody with a built in comlink do this?
. Better call your street doc buddy...
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Fortinbras
post Mar 31 2011, 01:39 PM
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QUOTE (phlapjack77 @ Mar 31 2011, 04:42 AM) *
Ugh - now to go try to kill those brain cells that have memories of that show...

I once played a street sammy who was upgrading his Synaptic Booster. I asked my GM since I was in Seattle and needed brain surgery, does that mean I should get Patrick Dempsey to it?

As long as it'snot this Patrick Dempsey
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K1ll5w1tch
post Mar 31 2011, 03:03 PM
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QUOTE (Fortinbras @ Mar 31 2011, 06:39 AM) *
I once played a street sammy who was upgrading his Synaptic Booster. I asked my GM since I was in Seattle and needed brain surgery, does that mean I should get Patrick Dempsey to it?

As long as it'snot this Patrick Dempsey


I like that alot.
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Xahn Borealis
post Mar 31 2011, 03:18 PM
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QUOTE (phlapjack77 @ Mar 31 2011, 10:21 AM) *
(it's not British! (IMG:style_emoticons/default/smile.gif) )



(IMG:style_emoticons/default/mad.gif)
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K1ll5w1tch
post Mar 31 2011, 03:26 PM
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QUOTE (ravensoracle @ Mar 30 2011, 10:14 PM) *
Grey IC used to be something that hackers in earlier editions feared. Losing their high cost gear to Grey IC was often seen as just as bad as losing themselves to black IC. Without Grey IC the AR hacker becomes the new power in the 4th Edition Matrix. AR hackers are immune from the dreaded Black IC so now there is nothing to fear except a Trace followed by a Threat Response team knocking on your door.

Fallout is simple and uses already existing rules and concepts in the game. Just like Blackout and Black Hammer being two levels of a similar program, now Nuke has been taken to the next level.

Fallout uses the same rules as the Nuke program with one simple change. Damage done by the program is permanent and cannot be fixed by a simple reboot. To repair damage done by Fallout the Hardware or software has to be replaced or repaired. After you've been attacked by Fallout you have to replace or repair the Response Hardware or System/Pilot Software.

So just like Grey IC in the past editions Fallout turns that Hot piece of tech into a fancy and expensive paperweight.

Hacker's Beware (IMG:style_emoticons/default/vegm.gif)


EDIT: Changed "replaced" to "replaced or repaired"


One question. If it's like nuke to some degree what happens when your response of system hit zero does you comm crash and dump you from the system or are you frozen in place. If your AR you can just hard shutdown and take dumpshock, If your VR what happens?
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Xahn Borealis
post Mar 31 2011, 03:33 PM
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Since Response limits System, and System limits subscriptions, I would say you are unable to access any other nodes or run any programs. Your 'link (or other persona-generating device) hasn't crashed, so you remain in VR (or AR) and suffer no dumpshock.
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Epicedion
post Mar 31 2011, 06:18 PM
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I like the Nuke/Fallout comparison. Here's how I'd do it:

Fallout: Fallout functions like Nuke, except it targets a specific persona software rating (Firewall or System). If Fallout reduces its target persona rating to 0, make an opposed test of Pilot + Fallout vs Firewall + (targeted software rating). Each net hit semi-permanently reduces the targeted rating by 1 point. The System or Firewall has to either be restored from backups, taking some set number of hours (let's say 6), or else repaired by making a Logic+Software (Fallout rating x2, 1 hour) extended test to reverse the effects. If Fallout fails on the opposed test, the target still crashes, but is not permanently affected.

Other IC programs to add (sourced from SR3):

Tar Baby (White IC): Tar Baby attacks a specific active program. Roll an opposed test of Pilot+Tar Baby rating vs Firewall + Program rating. If the Tar Baby wins, it crashes both itself and the targeted program, requiring a fresh copy to be loaded from memory (1 complex action). Tar Baby will not attack passive programs such as Stealth, Armor, Biofeedback Filters, or ECCM.

Tar Pit (Grey IC): Tar Pit works exactly like as Tar Baby, but when it crashes it potentially corrupts all copies of that program on the target's commlink. If Tar Pit succeeds in crashing a program, roll an opposed test of Pilot + Tar Pit rating vs System + Firewall. If the Tar Pit wins, the targeted program is rendered unusable until the Hacker replaces it with a backup, or buys or creates a new copy of the program. If the Tar Pit fails the opposed test, the target program still crashes, as it would if attacked by a Tar Baby, but can be reloaded from memory as normal.

Ripper (Grey IC): Ripper IC functions as an Attack program, but damages a specific persona hardware rating (either Signal or Response) instead of the icon's Condition Monitor. If it reduces its target rating to 0 or lower, make an opposed Pilot + Ripper vs Firewall + (targeted hardware rating). Each net hit permanently reduces that rating by 1. The only way to repair this damage is to replace the affected chips. If the Ripper fails the opposed test, the target still crashes, but is not permanently affected.

Technomancers are immune to permanent Persona damage from these IC.

I suppose these would make VR slightly more attractive due to the tooth-and-nail protectiveness hackers would have over their systems. AR hackers are usually willing to take the risk of crashing, since they don't have to worry about dumpshock.
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CanRay
post Mar 31 2011, 06:26 PM
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I have to ask, is the Iconography based on a certain character?
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Xahn Borealis
post Mar 31 2011, 06:31 PM
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I honestly just got the name. Nuke/Fallout. I think I need more coffee.
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Tyro
post Mar 31 2011, 10:30 PM
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QUOTE (Stahlseele @ Mar 31 2011, 01:51 AM) *
How would somebody with a built in comlink do this?

In my games, built-in commlinks are special connectors, with the commlink itself a separate purchase; the comm itself is easily removed/replaced. It makes maintenance make sense, keeps you from having to get brain surgery to update/upgrade the hardware, and makes deltaware implanted commlinks less insane in the cost department.
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hobgoblin
post Mar 31 2011, 11:05 PM
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One thought that hit me was this, would the emp hardening from unwired help against this?
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CanRay
post Mar 31 2011, 11:42 PM
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QUOTE (hobgoblin @ Mar 31 2011, 06:05 PM) *
One thought that hit me was this, would the emp hardening from unwired help against this?

Not likely. That's mostly external shielding, IIRC. This is the CommLink being told to overwrite it's Write-Sometimes Memory and change how the electrical power goes around on the sensitive circuits.

A 5V item suddenly taking 12V is not a pretty picture. And the expensive components burn out to protect the 12 cent fuse. (IMG:style_emoticons/default/nyahnyah.gif)
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ravensoracle
post Mar 31 2011, 11:42 PM
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Truthfully I prefer to keep house rules to a minimum but saw a Program group that was potentially in the game already. That is why I made it as simple as possible using rules already in the game. Beyond that it would be up to the individual. By following KISS in my work it saves me a lot of headache.

I though EMP hardening would be a good possibility to use for defense, but how would the hardening be done rules wise that is as simple as possible. If we can keep it simple enough then we might be able to get Gray IC actually added back to the game.
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vladski
post Apr 1 2011, 05:08 AM
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I would like to point out that the spelling "grey." is not British. It's not like "colour." It is simply another spelling of the word "gray" in English. It tends to be used more in Britain than in the States, true, but it is completely accepted and normal in American English. Go to dictionary.com and check out the word. It mentions nothing about it being a British spelling. Then check out "colour." There you will see it listed as "chiefly British." You can check out this phenomena in any paper dictionary you have on hand and should see the same type of difference.

I felt the need to point this out as twenty years ago I managed to make an English teacher in High school apologize to me for marking the word as an unacceptable spelling in American English and deducting points in an essay I wrote. I got my points back (meaning the difference between an A- and a B+, mind you) and have never spelled the word as "gray," unless quoting or as a proper name, ever since. (IMG:style_emoticons/default/wink.gif)

And now to be back on topic, I want to add my appreciation of the new program. Very good! I will probably try it out in a new game I am running.

Vlad
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Fortinbras
post Apr 1 2011, 01:43 PM
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I suggested this program option to my team's technomancer and she asked if there were any other software programs she could thread that would cause hardware damage.
I said she could design an OS so bad it made the user want to shoot his commlink. Composure Test(1/2 Program Rating rounded up)
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