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> OOC: Urteil, keeping the peace
Panzergeist
post May 25 2004, 07:47 AM
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Oh yeah. 1 1 2 3 4 5 There any basement levels?
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Kagetenshi
post May 25 2004, 08:05 AM
Post #177


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Would you have any way of knowing about basement levels? (Pardon my disorganization)

~J
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Panzergeist
post May 25 2004, 08:10 AM
Post #178


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Didn't we look a a blueprint?
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Bearclaw
post May 25 2004, 04:21 PM
Post #179


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Hans uses his sorcery skill. It's much better than his combat skills.

PS, so are we really going again? I hope so :D
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Kagetenshi
post May 25 2004, 04:23 PM
Post #180


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I hope so too ;)

~J
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Panzergeist
post May 25 2004, 07:11 PM
Post #181


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Okay, that's cool, I have unarmed 6. Kage, I put all 14 of my dice into spell defense to protect me and Hans. Bear, if we get in a fight, you hang back and fling spells, and I'll go for melee combat.
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Kagetenshi
post May 26 2004, 03:26 AM
Post #182


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Let's have some perception rolls for that mic, BoR.

~J
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Beast of Revolut...
post May 26 2004, 04:01 AM
Post #183


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4 5 5 7 I also have cyberears with rating 5 sound filter, damper, and hearing amplification, if that helps.
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Panzergeist
post May 26 2004, 04:06 AM
Post #184


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Just occured to me that they might have some way of using the awakened plant as an astral alarm. I move back to the fifth floor and assense it.
Intelligence: 1 1 2 3 4 5 Aura Reading: 1 1 2 3 4 4 Three successes.
I use my talismongering knowledge skill of 6 to identify the plant: 2 3 3 5 5 5
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Panzergeist
post May 26 2004, 05:57 AM
Post #185


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Alright, I descend to the third floor. Perception: 1 1 2 2 4 9 If the plant is dual-natured, does that mean it is astrally perceiving?
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Kagetenshi
post May 26 2004, 06:41 AM
Post #186


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To the extent that plants perceive, yes.

~J
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Panzergeist
post May 26 2004, 03:21 PM
Post #187


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Okay, I'm fairly certain that the plant is just an expensive office decoration, and not a makeshift astral alarm system. Maybe I'll "confiscate" it after me subdue the hostage takers.

I count the people in the room, and how many of them are armed.

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Kagetenshi
post May 26 2004, 06:24 PM
Post #188


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You count ten people in the room. Do you have any way of assessing armament level?

~J
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Panzergeist
post May 26 2004, 06:40 PM
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Other than looking to see if they have guns in their hands or visible holstered or slung over their shoulders, no.
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Kagetenshi
post May 30 2004, 02:44 AM
Post #190


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Two of them have what seem to be either shotguns or assault rifles slung over their shoulders; there's another similar weapon leaning against the wall nearby. Other than that, you can't tell without further inspection.

~J
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Panzergeist
post May 30 2004, 03:47 AM
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I assense all 10 of them. I need you to roll that for me, because it's nighttime and the lights arent working.
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Firewall
post Aug 31 2004, 12:52 PM
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Is this one dead then?
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Kagetenshi
post Aug 31 2004, 03:10 PM
Post #193


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I’d actually been thinking about resurrecting this one. I’d be willing if others were up for it.

~J
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Digital Heroin
post Sep 1 2004, 08:00 AM
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I'm actually wishing I hadn't been such a flake...
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gobogen
post Sep 2 2004, 10:48 PM
Post #195


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I would still be up for it ... but will it ever last ?
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Kagetenshi
post Sep 2 2004, 10:58 PM
Post #196


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No clue, but I've become slightly more… er… consistent since it died.

That and I now have a backup computer.

~J
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Panzergeist
post Sep 3 2004, 01:59 AM
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I would be up for it, but I don't think it's going to happen. Odds are heavily against getting everyone back. You could try restarting the campaign with whoever is left, and add a couple new faces, though. I would be up for that.
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Firewall
post Sep 4 2004, 04:54 PM
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Restart (may as well, we didn't manage much more than driving to the scene) and I will sign back on...
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Kagetenshi
post Sep 4 2004, 06:02 PM
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Worth a shot. I'll put out the word shortly.

~J
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Ecclesiastes
post Sep 4 2004, 08:35 PM
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Do you still have my character sheet? I know I was the rigger, but thats about it. I think I was still using Grey back then.
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