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> Fixing mages that are too powerful, Gaming direction, yes it's fluff
jizo
post Apr 26 2011, 12:46 AM
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That is probably a very good thing for the perspective of non-mages, can a hologram block LOS, if so a hologram that is visible from one direction only would be a great defense for a street sam or similiar as at least the mage would be forced to look in astral to target the sam
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Yerameyahu
post Apr 26 2011, 12:53 AM
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I don't know if a hologram in SR4 can block LOS, or be selectively-visible. Are there rules?
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jizo
post Apr 26 2011, 01:02 AM
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Projects a trideo hologram into any open space within 5 meters, takes a per+int (2) test to differentiate, sounds like you actually have to look at it which would imply at least some solidarity in the picture, and hey 1-way glass works could work fine if it can duplicate that effect, but afaik there are no rules which say specifically what can and cannot be duplicated, I would think not projecting one direction would cause it to be see-through from one side, but there are no rules I have seen
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Yerameyahu
post Apr 26 2011, 01:11 AM
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Mirrored glass exists and is an option, yes. I dunno if holograms count as opaque at all. You could certainly inflict some kind of 'distraction' vision penalty, but actual LOS blocking is iffier. I'm not saying you definitely can't, or even that it'd be unbalancing.
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jizo
post Apr 26 2011, 01:12 AM
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especially with holo wear from attitude
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Tymeaus Jalynsfe...
post Apr 26 2011, 02:28 AM
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QUOTE (Yerameyahu @ Apr 25 2011, 06:53 PM) *
I don't know if a hologram in SR4 can block LOS, or be selectively-visible. Are there rules?


Well, that is effectively what a Trid Phantasm spell is... (IMG:style_emoticons/default/smile.gif)
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Yerameyahu
post Apr 26 2011, 02:45 AM
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Maybe. The consensus is that they block LOS? And it's magic, so maybe they're just better. After all, they talk about special-effects mages, in a world that has incredible computer/holo effects available.
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Tymeaus Jalynsfe...
post Apr 26 2011, 02:59 AM
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QUOTE (Yerameyahu @ Apr 25 2011, 07:45 PM) *
Maybe. The consensus is that they block LOS? And it's magic, so maybe they're just better. After all, they talk about special-effects mages, in a world that has incredible computer/holo effects available.


Sure, Maybe. But Magic is so much more Nuyen Friendly than the Tens of Thousands/Millions that a good Special Effects CG team charges for their work.
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Yerameyahu
post Apr 26 2011, 03:02 AM
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I guess. Magic is rarer and should be more expensive. (IMG:style_emoticons/default/smile.gif)
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Tymeaus Jalynsfe...
post Apr 26 2011, 03:09 AM
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QUOTE (Yerameyahu @ Apr 25 2011, 08:02 PM) *
I guess. Magic is rarer and should be more expensive. (IMG:style_emoticons/default/smile.gif)


No, don't think so. It would be interesting to see just how many true Special Effects guys there really are out in the world. There are those who think they are good, and then there are the true geniuses in the industry. Those true geniuses are probably a lot rarer than mages are. Hell, Doctors are rarer than Mages are. That should indicate something, I guess.
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Yerameyahu
post Apr 26 2011, 03:23 AM
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If that's what's needed. I think it's just computers, and they're common as dirt. (IMG:style_emoticons/default/wink.gif) Besides, how many true geniuses are *also* mages? Fewer!
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Kyoto Kid
post Apr 26 2011, 03:31 AM
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...orbital bovine bombardment. (IMG:style_emoticons/default/grinbig.gif)
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Snow_Fox
post Apr 26 2011, 11:36 AM
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"Go away or I shall taunt you a second time!" (IMG:style_emoticons/default/beret.gif)

A hologram stops a mage from seeing something, it blocks LOS. This would be the tech rising to counter magic. Magic is, so far, just much more portable.
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Summerstorm
post Apr 26 2011, 12:14 PM
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I am still puzzled at how "holograms" are supposed to work in the 2070ies. (If i remember correct there were no "true holograms" in previous editions, yes? And i know that holograms are pretty much impossible as you still need a carrier (Either project into mist/fog or have some nano-cloud or something) OR you have to project into the eyes of the recipient... but just "BAM hologram between me and him"- seems impossible.

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Stahlseele
post Apr 26 2011, 12:26 PM
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There was a Holographic Emitter in 3rd Edition allready.
How did it work?
just fine, thank you!
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Tymeaus Jalynsfe...
post Apr 26 2011, 12:58 PM
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QUOTE (Summerstorm @ Apr 26 2011, 06:14 AM) *
I am still puzzled at how "holograms" are supposed to work in the 2070ies. (If i remember correct there were no "true holograms" in previous editions, yes? And i know that holograms are pretty much impossible as you still need a carrier (Either project into mist/fog or have some nano-cloud or something) OR you have to project into the eyes of the recipient... but just "BAM hologram between me and him"- seems impossible.


The point of Technology in Shadowrun is to have access to something that we do not have currently. It is futuristic technology, based upon current technology and theories that are being introduced today. Who cares HOW it works, really, when all that really matters is THAT it works. If we could explain how everything works in Shadowrun, we would alreaady be producing it today.

My 2 (IMG:style_emoticons/default/nuyen.gif) anyways... (IMG:style_emoticons/default/wobble.gif)
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CanRay
post Apr 26 2011, 03:10 PM
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It's explained in universe that almost all windows (Residential, commercial, vehicle) are either heavily tinted or one-way mirrored to prevent magicians from being able to cast spells inside the building/vehicle from outside.
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Yerameyahu
post Apr 26 2011, 06:39 PM
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My question is still, 'does a SR4 hologram actually block LOS, or is it at least semi-transparent?'. This isn't a silly question, because most holograms in our fiction canon (movies, etc.) are transparent. So they could distract, but not block LOS. It's arbitrary either way, it just matters which they chose.
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sabs
post Apr 26 2011, 06:42 PM
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A Hologram would not block LOS for Indirect Combat Spells. Also people keep harping about how Smoke Grenades don't block LOS. So I would imagine that if they don't, Holograms don't either.
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Tymeaus Jalynsfe...
post Apr 26 2011, 07:53 PM
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QUOTE (sabs @ Apr 26 2011, 12:42 PM) *
A Hologram would not block LOS for Indirect Combat Spells. Also people keep harping about how Smoke Grenades don't block LOS. So I would imagine that if they don't, Holograms don't either.


Smoke Greenades provide Penalties to Spellcasting... Holograms should as well.
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Yerameyahu
post Apr 26 2011, 07:58 PM
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Right, but that's the same as any vision mod. Actually blocking LOS is different.

Do we have rules for holograms giving vision penalties, like smoke? How big is a holoprojector's projection in SR4 anyway?
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Stahlseele
post Apr 26 2011, 08:14 PM
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I think it's more like Al from Quantum Leap.
If you pay attention, you will notice he is a Hologram, if you don't, he looks real enough.
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jizo
post Apr 26 2011, 08:15 PM
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QUOTE (Yerameyahu @ Apr 26 2011, 02:58 PM) *
Right, but that's the same as any vision mod. Actually blocking LOS is different.

Do we have rules for holograms giving vision penalties, like smoke? How big is a holoprojector's projection in SR4 anyway?

we know they are small enough to incorporate into clothing as in holo-wear, I would expect special effect versions to be larger but starting on the scale of a microchip and moving up does give us a basepoint
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Yerameyahu
post Apr 26 2011, 08:40 PM
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Not 'how big is the projector?'; how big is the *projection*? The one that's listed next to the printer seems like a little handheld thing.

Yeah, Stahlseele. It's Int+Perc (2), so it's pretty easy to tell the difference… if you look. But does that mean opacity?
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Stahlseele
post Apr 26 2011, 08:52 PM
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for simplicities sake, i'd give holograms the same vision penalties smoke grenades give. Just much more focused and stable.
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