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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,911 Joined: 26-February 02 From: near Stuttgart Member No.: 1,749 ![]() |
This is the character the GM complained about in our last session. Like i mentioned in the topic "how many karma do you need before a char. becomes unplayable" this char. had been approved by the GM and during the run he realized how powerful it really was. Is he really too mighty or would you allow it in your game respectively would you like to have such a team-member?
Metatype: Troll / Fomorian Profession: Spirit /mage-hunter Body 9 Strenght 9 Agility 5 (7) Reaction 3 (7) Initiative 7(11)+ 1(3) Phases Essence 1,05 Willpower 3 Charisma 1 Logic 4 Intuition 4 Edge 5 Magic 0 Natural Armor (0/0) Close Combat Damage 8 P; Reach+1 Movement-Rate 23 / 53 Skills: Bladed Weapons 5 - Specialisation [Cyberimplant. weapons] 5 [+2] Athletik (+3 Synthac.) Gymastics (Ges) 5 (+4) - Specialisation [Parcour] 5 [+2] (+4) Skillwires: - Automatics 4 (+2 / Smartlink) Gifts: - Surge rating 3 (15) - Magical Resistance Rating 1 (10) - Erased (5) - Common Sense. (5) - Restricted Gear (MBW) (5) Handicaps: - Allergy (Mycoprotein) medium (15) - Spirit Bane (Beast Spirits) (10) - Amnesia (10) Surge-Effect positive: - Celerity (5) - Metagenet.Attribute (Agility). (20) - Balance Receptor (5) Surge-Effect negative: - Impaired (Body) (5) - Astral Hazing (10) Cyber/Bioware: Rating 3 Cyberears and Cybereyes Radar Sensor Rating 4 MBW-System rating 2 Spurs Muscle Toner rating 2 Synthacardium rating 3 Cosmetical Modification (10.000 Nuyen) (to become more acceptable for non-troll-clients) Skillwire-expert-system Connections: Fixer (6/6) AI (3/6) Gear: Ingram Smartgun with sufficient ammo (SnS, Exex) Ares Alpha Combatgun with sufficient ammo (Exex) some Armor Lifestyle low for 1 month middle-class commlink |
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