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> Night Ones, Are they broken or something?
longbowrocks
post May 4 2011, 06:49 PM
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So I just thought of a really innovative and original concept!

A Night one adept with metagenetic improvement (AGI), enhanced attribute (AGI), genetic optimization (AGI), and a Way that has Improved Physical Attribute.
In addition, he initiated once, raised his magic to the new cap, and maxed AGI to 15.

He has left behind his fiendish brethren who live below, and has become a tragic hero shunned by both worlds.
[ Spoiler ]
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Brazilian_Shinob...
post May 4 2011, 06:51 PM
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QUOTE (longbowrocks @ May 4 2011, 03:49 PM) *
So I just thought of a really innovative and original concept!

A Night one adept with metagenetic improvement (AGI), enhanced attribute (AGI), genetic optimization (AGI), and a Way that has Improved Physical Attribute.
In addition, he initiated once, raised his magic to the new cap, and maxed AGI to 15.

He has left behind his fiendish brethren who live below, and has become a tragic hero shunned by both worlds.
[ Spoiler ]


Then he must have Attunement (black panther) and 2 scimitars. It is practically mandatory (IMG:style_emoticons/default/silly.gif)
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Dez384
post May 4 2011, 06:56 PM
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Don't Forget some martial arts techniques, particularly two weapon style (IMG:style_emoticons/default/nyahnyah.gif)
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Epicedion
post May 4 2011, 06:58 PM
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Speaking of the above, has anyone ever hit a PC with a Thor shot yet?
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CanRay
post May 4 2011, 07:08 PM
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QUOTE (Epicedion @ May 4 2011, 01:58 PM) *
Speaking of the above, has anyone ever hit a PC with a Thor shot yet?

If someone makes the character mentioned above, my answer is "Not yet."
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Stahlseele
post May 4 2011, 07:09 PM
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You'd probably miss him with that agility . .
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CanRay
post May 4 2011, 07:11 PM
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QUOTE (Stahlseele @ May 4 2011, 02:09 PM) *
You'd probably miss him with that agility . .

Direct hit, sure... But when it comes to the secondary effects... (IMG:style_emoticons/default/vegm.gif) '

"How well can you survive under a building?"

Then again, one of my characters did survive under a building...
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Stahlseele
post May 4 2011, 07:21 PM
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Several of mine did . .
One of them brought the building down on himself on purpose, because he knew that HE was going to be mostly fine . .
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Brazilian_Shinob...
post May 4 2011, 07:24 PM
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QUOTE (Stahlseele @ May 4 2011, 04:09 PM) *
You'd probably miss him with that agility . .


If he has Agility 15 and Reaction 1, then I don't see how I will miss him.
Then again, you don't need a bull's eye to kill someone with a Thor shot.
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longbowrocks
post May 4 2011, 07:28 PM
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QUOTE (Brazilian_Shinobi @ May 4 2011, 12:24 PM) *
If he has Agility 15 and Reaction 1, then I don't see how I will miss him.
Then again, you don't need a bull's eye to kill someone with a Thor shot.

You don't a bullseye, but you do need to be within several hundred bulls. (IMG:style_emoticons/default/rotate.gif)
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longbowrocks
post May 4 2011, 07:31 PM
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QUOTE (CanRay @ May 4 2011, 12:08 PM) *
If someone makes the character mentioned above, my answer is "Not yet."

I'm stuck in limbo between the incredible urge to troll my GM with this character (surprisingly, he's the only one in our group who would get the reference) and the desire to play a character that would still be fun once I stopped laughing.
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Mantis
post May 4 2011, 07:33 PM
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Ugh. And I thought the math derail was bad.

I suppose this is technically still on target since you are talking about a Night One. You know I never thought of them as Drow replacements. More like Night Crawler from X-men, what with the fur and all. Drow are supposed to be evil and Drizzt is the exception rather than the rule. The Night Ones are only thought to be evil or weird because of that stupid nocturnal quality. Hey do diurnal characters (everyone else) take a mental attribute hit during the night? Seems only fair.
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Stahlseele
post May 4 2011, 07:34 PM
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Well, combine the maxed out agility with everything else that helps with shooting or any other skill that's based on agility . .
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Fortinbras
post May 4 2011, 07:42 PM
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QUOTE (Mantis @ May 4 2011, 02:33 PM) *
I suppose this is technically still on target since you are talking about a Night One. You know I never thought of them as Drow replacements. More like Night Crawler from X-men, what with the fur and all. Drow are supposed to be evil and Drizzt is the exception rather than the rule. The Night Ones are only thought to be evil or weird because of that stupid nocturnal quality. Hey do diurnal characters (everyone else) take a mental attribute hit during the night? Seems only fair.

Nightcrawler or Drizzit, just constantly remind your GM that the character is drawn by Rob Liefield.
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Stahlseele
post May 4 2011, 07:43 PM
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QUOTE
LIIIEEEFIIIEEELD!!!
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Dez384
post May 4 2011, 07:57 PM
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Really, Nocturnal shouldn't decrease attributes for mental stats during the day. It should just modify when fatigue sets in.

Besides, what shadowrunners have normal circadian rhythms?
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ggodo
post May 4 2011, 08:16 PM
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QUOTE (longbowrocks @ May 4 2011, 12:31 PM) *
I'm stuck in limbo between the incredible urge to troll my GM with this character (surprisingly, he's the only one in our group who would get the reference) and the desire to play a character that would still be fun once I stopped laughing.



I WILL END YOU!
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longbowrocks
post May 4 2011, 08:20 PM
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QUOTE (ggodo @ May 4 2011, 01:16 PM) *
I WILL END YOU!

It's things like this that make me wish I could share my laughter with everyone else on dumpshock. Unfortunately, forum posts don't support .wav files.
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KCKitsune
post May 4 2011, 08:36 PM
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Most certainly not my combat medic... Sleep regulator FTW! (IMG:style_emoticons/default/grinbig.gif)
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Stahlseele
post May 4 2011, 08:36 PM
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QUOTE (ggodo @ May 4 2011, 10:16 PM) *
I WILL END YOU!

CHANG!

http://machall.com/view.php?date=2006-01-17
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Bigity
post May 4 2011, 08:53 PM
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QUOTE (Dez384 @ May 4 2011, 02:57 PM) *
Really, Nocturnal shouldn't decrease attributes for mental stats during the day. It should just modify when fatigue sets in.

Besides, what shadowrunners have normal circadian rhythms?


Yea that always seemed like a weird one. For critters I can understand, but people adapt after a period of time.
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KarmaInferno
post May 4 2011, 11:54 PM
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QUOTE (CanRay @ May 4 2011, 02:45 PM) *
EDIT: Also, "OK, you come from South America, where the frag did you get a posh British Accent when speaking English?" "'Trid movies, my dear boy."


"Hey man, I thought you were from Long Beach."





-k
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Dez384
post May 4 2011, 11:57 PM
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QUOTE (Brazilian_Shinobi @ May 4 2011, 03:24 PM) *
If he has Agility 15 and Reaction 1, then I don't see how I will miss him.
Then again, you don't need a bull's eye to kill someone with a Thor shot.


Gymnastics to dodge (IMG:style_emoticons/default/rollin.gif)
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Rasumichin
post May 5 2011, 12:32 AM
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QUOTE (Dez384 @ May 5 2011, 12:57 AM) *
Gymnastics to dodge (IMG:style_emoticons/default/rollin.gif)


Also linked to Reaction when you use it for dodging. (IMG:style_emoticons/default/rotate.gif)

Don't worry, tough, high-AGI streetsams with insane Gymnastics pools are still better at dancing than any person IRL, and that's what matters at the end of the day. (IMG:style_emoticons/default/spin.gif)
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Glyph
post May 5 2011, 02:18 AM
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I think Xapiri Thepe are about tied with night ones for lameness.

I think what gets people most upset isn't the supposed "rarity tax", but the fact that there is actually no rhyme or reason to metavariant costs at all. Some cost the same as the base metatype, while others are more expensive. Some come out better than their base metatype when you factor in their advantages and disadvantages, while others get penalized. It's not just elves. Orks may overall be a good choice, but compare the oni and ogre costs, and realize that the inexplicably more expensive one has an extra disadvantage, while the one that costs the same as the base metatype has an extra advantage.
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