My Assistant
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May 4 2011, 09:14 AM
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#1
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,911 Joined: 26-February 02 From: near Stuttgart Member No.: 1,749 |
I donīt know if itīs mentioned somewhere, but would an AI fit in the data-storage of a common commlink? If this commlink is destroyed, is the AI also "dead"?
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May 4 2011, 09:47 AM
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#2
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Moving Target ![]() ![]() Group: Members Posts: 772 Joined: 12-December 07 From: Fort Worth, Texas Member No.: 14,589 |
As an AI is a persona, I suppose it can exist in any node. They normally don't like to be away from their home node, however, so it is probably rare that they are simply in one node at a time.
If they are, say if the commlink is their home node, then destroying it will shut down that node and unless the AI has somewhere to go that should be the end of it, but if the AI can find a way out of the node, if it's jammed or in a static zone and the Signal plus the AI's ECCM can't find it's way around it, then I suppose. A few months ago, in my Emergence campaign, my players "trapped" an AI in one of the PCs commlinks and tried to sell it to Shiawase. When they gave it to them, the Shiawase people said all they found was an empty commlink. The players were convinced the Shiawase people screwed them over, but there were about a thousand ways for the AI to get out of there. I think this is much the same logic as in if a metahuman were inside a house and the house were destroyed. Would the metahuman be destroyed? In all likelihood, but I'd check for a body if I were you. |
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May 4 2011, 03:31 PM
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#3
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Douche ![]() ![]() ![]() ![]() Group: Banned Posts: 1,584 Joined: 2-March 11 Member No.: 23,135 |
An AI has a "home node," which is where it stores its core code. It's only vulnerable to destruction at that home node. An AI isn't really a free-floating persona, so you can't trap it in a device unless you convince it to move its home node there, which takes quite awhile.
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May 4 2011, 03:42 PM
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#4
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 |
I'm AFB at the moment, but there are three ways to "kill" a PC AI.
Then again, I guess we aren't talking about PC AIs. |
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May 4 2011, 05:06 PM
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#5
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
Find home node. Cut off home node before AI can transfer out. Fill home node with bullets. Add more bullets. Bake with Thermite until crispy or melted through the ground.
Dead AI. Serves seven. |
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May 4 2011, 05:20 PM
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#6
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 |
Home node is made of bullets. Symbiotically accumulates more bullets. Healthy AI. Great megalomaniacal pet. (IMG:style_emoticons/default/grinbig.gif)
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May 4 2011, 05:25 PM
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#7
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
Home node is made of bullets. Symbiotically accumulates more bullets. Healthy AI. Great megalomaniacal pet. (IMG:style_emoticons/default/grinbig.gif) "Sir, we found the Feral AI." "Good." "It's made up of the RFID tags for our Munitions." "... ... ... Which munitions?" "Um... All of them, Sir." "Well, our base will be low..." "No, Sir. ALL of them. Including the Nukes." "Oh... Bugger." |
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May 4 2011, 05:30 PM
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#8
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 |
Lol. Now I want to see if I can do that. Maybe ready an action to transfer to the last bullet in someone else's clip every IP? I just need to figure out how to turn an RFID tag into a proper node.
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May 4 2011, 06:05 PM
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#9
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Don't you dare say 'clustering'.
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May 4 2011, 06:10 PM
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#10
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Don't you dare say 'clustering'. Heh... Why Not? (IMG:style_emoticons/default/smile.gif) It is a viable option, if a bit of a subpar one. |
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May 4 2011, 06:33 PM
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#11
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 |
Don't you dare say 'clustering'. Ah, that was the word I was looking for! (IMG:style_emoticons/default/grinbig.gif) [ Spoiler ]
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May 4 2011, 06:41 PM
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#12
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
I don't believe it to be an option at all by RAW, viable or not. Even if it were, the tags don't have the range to communicate with each other.
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May 4 2011, 06:42 PM
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#13
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
It gets worse if the AI is running RAID ∞.
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May 4 2011, 06:44 PM
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#14
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Moving Target ![]() ![]() Group: Members Posts: 187 Joined: 3-May 11 Member No.: 29,372 |
I think the cluster of bullets would need at least one standard node device in it since RFID tags are peripheral nodes which can't run programs they weren't built to run.
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May 4 2011, 06:49 PM
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#15
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
I think the cluster of bullets would need at least one standard node device in it since RFID tags are peripheral nodes which can't run programs they weren't built to run. Why do you think I included mention of the Nuke? (IMG:style_emoticons/default/devil.gif) |
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May 4 2011, 06:53 PM
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#16
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Moving Target ![]() ![]() Group: Members Posts: 102 Joined: 26-April 11 Member No.: 28,868 |
A strange game, the only winning move is to invest my consciousness in all of the weapons and then use them to play as both sides at once
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May 4 2011, 06:55 PM
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#17
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
A strange game, the only winning move is to invest my consciousness in all of the weapons and then use them to play as both sides at once Great, the AI just became Ares, selling weapons and ammo to both sides of a conflict they initiated. (IMG:style_emoticons/default/nyahnyah.gif) |
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May 4 2011, 07:06 PM
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#18
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Moving Target ![]() ![]() Group: Members Posts: 102 Joined: 26-April 11 Member No.: 28,868 |
Great, the AI just became Ares, selling weapons and ammo to both sides of a conflict they initiated. (IMG:style_emoticons/default/nyahnyah.gif) Sounds like a great way to give the investors that ROI. Who needs scheming great dragons when you can have sentient conflicts. |
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May 4 2011, 07:10 PM
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#19
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
"SIR! Desert Wars just kicked off!" "But we're in the middle of the training season, it shouldn't be..." "All that's out there are the drones, Sir!" "FILM IT! FILM IT FILM IT FILM IT! Break through that... What is currently on? Presidential Speech? Worthless, break in and broadcast this! Ratings, here we come!"
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May 4 2011, 07:46 PM
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#20
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
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May 4 2011, 07:48 PM
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#21
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 |
Can they communicate with each other within the magazine of a gun? If you can inhabit those as an AI, can you make them your home node and add your signal/2 to them?
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May 4 2011, 07:58 PM
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#22
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Moving Target ![]() ![]() Group: Members Posts: 187 Joined: 3-May 11 Member No.: 29,372 |
Signal of 0 is 3 meters, so if you had a bullet every 2.9 meters...
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May 4 2011, 08:22 PM
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#23
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 |
Chinese army. Obviously. (IMG:style_emoticons/default/smile.gif)
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May 4 2011, 08:23 PM
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#24
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Moving Target ![]() ![]() Group: Members Posts: 102 Joined: 26-April 11 Member No.: 28,868 |
Is there anything in the rules for Clusters that actually requires the devices to be in direct communication with each other? It says they need to be linked but it is somewhat vague as to what that exactly means. Theoretically as long as there was some connection between the nodes (including the Matrix connections that link commlinks together) you could build a supercluster pretty easily.
The major problem is that your Firewall and System will suck if it is built from RFID tags, which would be bad for any wannabe world dominating AI. |
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May 4 2011, 08:30 PM
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#25
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Moving Target ![]() ![]() Group: Members Posts: 187 Joined: 3-May 11 Member No.: 29,372 |
The major problem is that your Firewall and System will suck if it is built from RFID tags, which would be bad for any wannabe world dominating AI. But that would be good for the Shadowrunners fighting it. Theoretically a super clustering AI would have a chain of slaved clustered nodes. |
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