My Assistant
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May 11 2011, 02:31 PM
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#226
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
I don't know, the street samurai in my games LOVES his eyeband. Mechanical benefit or no, he just thinks it looks cool as hell. That's enough of a benefit for me. The Rule of Cool is a completely different realm from mechanical usefulness... (IMG:style_emoticons/default/smile.gif) Oftentimes, the Rule of Cool wins out. Style over Substance after all. |
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May 11 2011, 02:33 PM
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#227
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
It really doesn't matter, unless someone (TJ, tsk) was arguing that you're literally never not moving. The point is that the eyeband 360 penalty almost always applies; basically, except when you specifically stop and look. That's very much like taking an Observe in Detail (not 'same as'), in that it's an intentional special circumstance. I can certainly see the player saying to the GM, 'hey, I'm not moving, don't you dare take away my Perception check to see that guy behind me'. (IMG:style_emoticons/default/smile.gif) It's just not a very solid 'bonus', and I don't see the motion sensors really helping. After all, you can already adjust your field of vision mentally; they just save you some free actions. For the price, definitely do it, but it's not a 'fix'. Except we were talking about astral perception (and that was *already* 3 jumps off-topic)! Astral perception is definitely all directions, being psychic hearing/smell/sonar/whatever. It's similar to Matrix Perception, in that you see objects, then make a test for detailed info. It's also similar to sight, yes, because of LOS/object opacity issues. If the 360-ness ever comes up (almost never), the GM should allow a normal Assensing test with appropriate penalties. Scolding Accepted... But I maintain my position, and apparently yours as well. You have to Specifically State that you are NOT MOVING to negate the penalty if you are using 360 Degree field of vision. And Not Moving has its own penalties involved... (IMG:style_emoticons/default/smile.gif) |
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May 11 2011, 02:46 PM
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#228
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 |
Wouldn't you be "not moving" most of the time when your in combat using cover?
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May 11 2011, 03:42 PM
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#229
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,782 Joined: 28-August 09 Member No.: 17,566 |
A martial art developed by Aztlan. It's in Arsenal. Actually, that ones my bad. Forgot to check it. While it IS certainly a creative use of '+1 to exotic weapon attacks in an unusual location'.... Its actually Exotic Melee Weapon attacks, not exotic ranged, so it doesn't work. |
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May 11 2011, 04:44 PM
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#230
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Wouldn't you be "not moving" most of the time when your in combat using cover? Ummmmm............ No... Ever been in combat? I have, and no, you are never not moving. (IMG:style_emoticons/default/smile.gif) |
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May 11 2011, 04:55 PM
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#231
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 |
It comes back to what "moving" means in the case of eyebands. If it means "any physical motion" then no, you're always in motion. If it means using your movement rate to walk, run, crawl, etc. then there will be many times in a combat* where you're not moving.
* at least an RPG combat, where outflanking maneuvers and taking ground usually don't matter. If your GM is the type to hand out Superior Position bonuses frequently, "movement rate" motion is a lot more likely to happen. |
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May 11 2011, 05:06 PM
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#232
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
It comes back to what "moving" means in the case of eyebands. If it means "any physical motion" then no, you're always in motion. If it means using your movement rate to walk, run, crawl, etc. then there will be many times in a combat* where you're not moving. [b]* at least an RPG combat, where outflanking maneuvers and taking ground usually don't matter. If your GM is the type to hand out Superior Position bonuses frequently, "movement rate" motion is a lot more likely to happen[/b]. At least, at our tables, your caveat above is very important. Superior position and taking ground covers a lot of area. 360 Degree vision has got to be very disorienting, regardless how much practive you have with it. I picture it as akin to spinning around in circles and trying to focus on ANYTHIHNG at all. Seems to me that this would be much of what you are getting. Opinions and all, but that just seems more "right" than only getting the penalty when actually Walking, running, crawling, driving, or whatever. Since your body is almost constantly in motion, (in three dimensions), and since it is extremely difficult to actually stabilize your head into immobility, I go with the concept that the Eyeband, in 360 Degree Mode, is heavily disorienting. Unfortunately, it is only a -2 Penalty. Easily overcome with mods and whatnot. Personal Preference I guess. (IMG:style_emoticons/default/smile.gif) |
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May 11 2011, 05:15 PM
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#233
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,782 Joined: 28-August 09 Member No.: 17,566 |
Also, learning to adjust to that disorientation - wth the eyeband spec for perception - is equally valid as a way to counteract the -2.
Edit: Actually, the eyeband penalty isn't just to Perception like it thought. Nevermind the above, its actually a lot harsher than I thought it was. |
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May 11 2011, 05:20 PM
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#234
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Also, learning to adjust to that disorientation - wth the eyeband spec for perception - is equally valid as a way to counteract the -2. Edit: Actually, the eyeband penalty isn't just to Perception like it thought. Nevermind the above, its actually a lot harsher than I thought it was. Indeed, it is to everything that you do. Much Like Astral Perception is to everything not Magical. It SHOULD be that harsh in my opinion. (IMG:style_emoticons/default/smile.gif) |
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May 11 2011, 06:15 PM
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#235
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,782 Joined: 28-August 09 Member No.: 17,566 |
Wait. Doesn't it replace your eyes? How do you get natural eye mods with no eyes? (IMG:style_emoticons/default/biggrin.gif) In your own special way, you're the munchkinest, Udoshi. (IMG:style_emoticons/default/smile.gif) You can always fit Eyeware on your essence, chummer. Its just -usually- done so as a natural eye mod. But it doesn't have to be. You don't have to use Capacity if you don't want to. (its still a good, cost-effective idea), but if you're using an eyeband, you can always take the extra mods that don't fit against essence. |
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May 11 2011, 06:40 PM
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#236
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
I don't believe that. You literally don't have eyes anymore, how can you have natural-eye eyeware?
QUOTE Eyeware subsystems either take up Capacity in a cybereye or Essence in a natural eye (not both). QUOTE An eyeband replaces the character’s eyes with a visor-like band of visual receptors that wraps around the head at eye height and grants 360 degree vision (if unobstructed by hair or headwear).
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May 11 2011, 07:23 PM
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#237
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
I don't believe that. You literally don't have eyes anymore, how can you have natural-eye eyeware? Can't argue with those quotes, can you? For what it is worth, I also agree with you... (IMG:style_emoticons/default/smile.gif) |
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May 11 2011, 07:44 PM
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#238
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Great Dragon ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,430 Joined: 10-January 05 From: Fort Worth, Texas Member No.: 6,957 |
Couldn't you have the cyberband on your head, in place of your normal eyes. Then get a single cybereye on a palm, your forehead, or under your left nut?
I don't know why you'd want to, but unless eyeware is limited in how many you can have, it looks like it should be possible. |
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May 11 2011, 07:53 PM
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#239
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
You could. That option has its own penalties… and almost no benefits. But, who said you couldn't? (IMG:style_emoticons/default/smile.gif)
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May 11 2011, 07:54 PM
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#240
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,083 Joined: 13-December 10 From: Rotterdam, The Netherlands Member No.: 19,228 |
You could even go for the Third Eye negative Surge quality.
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May 11 2011, 08:04 PM
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#241
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
In which case, you could get the Essence mods. … Still not worth it, because the separate mods don't stack like that. :/
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May 11 2011, 08:59 PM
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#242
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Indeed.... And it is just weird, to boot. (IMG:style_emoticons/default/wobble.gif)
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May 11 2011, 09:29 PM
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#243
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,083 Joined: 13-December 10 From: Rotterdam, The Netherlands Member No.: 19,228 |
...I believe this is where "Yeah. It's SURGE" comes into play. There's a reason any SURGEing gets Distinctive Style. Flavour though. Have to love it.
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May 11 2011, 09:30 PM
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#244
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
...I believe this is where "Yeah. It's SURGE" comes into play. There's a reason any SURGEing gets Distinctive Style. Flavour though. Have to love it. But an Eyeband is not SURGEing. It is Tech. Of course, you may be talking about the Third Eye Thingy... (IMG:style_emoticons/default/smile.gif) And yes, you definitely got to love that Flavour. (IMG:style_emoticons/default/smile.gif) |
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