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> geck grip and limping propulsion on a handgun, can it still move?
hobgoblin
post May 5 2011, 08:49 PM
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So in my never ending quest for crazy combat hacker toys, i now find myself contemplating the combination of Gecko Grip and Limping Propulsion.

Basically what i am wondering is if the gecko grip can be used to slap the gun to a wall or some cover, and have the limping system provide aiming?

This so that the hacker can then slip back behind cover and either used command and gunnery skill, or just designate targets via drone sensors.

The latter in particular would allow a hacker to have a man portable drone in a concealable package that can still allow him to be somewhat effective in combat situations would going quasi-samurai.

hell, he may even slap the gun on the back of his arm or around the shoulder area and go "kill that guard, gun".
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Summerstorm
post May 5 2011, 08:59 PM
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Hm hm... i would allow it. It would look a bit silly, of course and the propulsion/Gecko part would needed to be installed in a weird way (some kind of articulated arm) but sure, why not. Also i would require a prefect recoil-compensation or it might fall off when firing.

With the slapping "turrets" onto people or other things: Also sure, why not. But always give penalties for not being REAL turrets: encumbarence/interference with the hosts movement, aim penalties for the gun.
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Yerameyahu
post May 5 2011, 09:16 PM
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Yeah: possible, with limitations and penalties.
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Modular Man
post May 5 2011, 10:41 PM
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It's not all that different from the idea of outfitting a smart platform with gecko tips, so in my opinion not much of a problem. It's even more expensive...
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CanRay
post May 6 2011, 12:49 AM
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Actually, now I have the image for the crawling drone from this upcoming game.
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hobgoblin
post May 6 2011, 05:17 PM
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QUOTE (Modular Man @ May 6 2011, 12:41 AM) *
It's not all that different from the idea of outfitting a smart platform with gecko tips, so in my opinion not much of a problem. It's even more expensive...

Well that setup would be more bulky then say a machinepistol with gecko and limping. The smart firing platform is after all a full tripod.

I am looking into stuff that one can grab and go or deploy using a single hand and operate via AR commands. Basically something a Hacker can bag or pocket when it is time to bug out of a situation.
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Aria
post May 7 2011, 10:51 AM
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I made a similar thing for a character...a limping grenade launcher (the pistol sized one) to fire off stun, gas and smoke grenades (I was going through a 40K harlequin moment...!)

Figured recoil etc wasn't that much of an issue seeing as scatter meant that there was bugger all chance of them being on target anyway (IMG:style_emoticons/default/smile.gif)
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Mardrax
post May 7 2011, 11:14 PM
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QUOTE (Summerstorm @ May 5 2011, 10:59 PM) *
Hm hm... i would allow it. It would look a bit silly, of course and the propulsion/Gecko part would needed to be installed in a weird way (some kind of articulated arm) but sure, why not. Also i would require a prefect recoil-compensation or it might fall off when firing.


A gun with a propulsion system needs a Pilot, so is a drone, so suffers no recoil. Go HVAR! (IMG:style_emoticons/default/wink.gif)
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Yerameyahu
post May 7 2011, 11:27 PM
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Dangerous thinking. (IMG:style_emoticons/default/smile.gif) It can't take vehicle mods, therefore it's NOT a drone.
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Mardrax
post May 8 2011, 01:13 PM
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*ahem*
QUOTE (Arsenal pg 152)
A weapon with a pilot upgrade is equipped with a customized Pilot program (see p. 213, SR4) and becomes a drone in all respects (though with the downside of immovability unless you also install a propulsion system). Pistols become minidrones (Body 1, Armor 1, Sensor 1), Longarms become small drones (Body 2, Armor 2, Sensor 1).


Which, of course, makes them both subject to lack of recoil (Facepalm worthiness of some cases of this notwithstanding. Thankfully Arsenal also suggested vehicle weapon RC=Body) and able to receive any and all upgrades that can apply to respectively minidrones and small drones.

Curiously, only pistols and longarms are explained. What happens to my Vindicator, my Vigorous, my Vögeljager?
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KarmaInferno
post May 8 2011, 01:23 PM
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QUOTE (Mardrax @ May 8 2011, 09:13 AM) *
*ahem*


Which, of course, makes them both subject to lack of recoil (facepalm worthiness of some cases of this notwithstanding) and able to receive any and all upgrades that can apply to respectively minidrones and small drones.

Almost. This holds true, oddly, up until you apply the Movement modification.

Then mysteriously the drone weapon loses all ability to accept vehicle modifications.




-k
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Mardrax
post May 8 2011, 02:27 PM
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QUOTE (KarmaInferno @ May 8 2011, 03:23 PM) *
Almost. This holds true, oddly, up until you apply the Movement modification.

Then mysteriously the drone weapon loses all ability to accept vehicle modifications.

Gah. Yay for a clear set of rules eh? (IMG:style_emoticons/default/wobble.gif)
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hobgoblin
post May 8 2011, 05:10 PM
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indeed...
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Stahlseele
post May 8 2011, 05:18 PM
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QUOTE (KarmaInferno @ May 8 2011, 03:23 PM) *
Almost. This holds true, oddly, up until you apply the Movement modification.

Then mysteriously the drone weapon loses all ability to accept vehicle modifications.




-k

So add in the movement last?
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Mardrax
post May 8 2011, 05:22 PM
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QUOTE (Stahlseele @ May 8 2011, 07:18 PM) *
So add in the movement last?

Hrm. I'm wondering, with the gun becoming a drone through Pilot Upgrade, is it actually still eligible for weapon mods? 0_o
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Stahlseele
post May 8 2011, 05:28 PM
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Now THAT is a good question . .
Basically, if you give it the pilot mod, which it needs for movement, then it is a drone and thus can't accept the weapon mod, because it's now a drone/vehicle and no longer can take WEAPON mods . . but it could take vehicle mods, so LTA Guns?
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hobgoblin
post May 8 2011, 06:06 PM
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Well mostly i am playing around with creating a pocket sized drone/weapon that the hacker can command to attack targets rather then have the skill and such himself. Problem is that the really small drones can not take weapon mounts, and turning weapons into drones are "inefficient" (and bulky once one go above limping).
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Mardrax
post May 8 2011, 06:42 PM
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QUOTE (Stahlseele @ May 8 2011, 07:28 PM) *
Now THAT is a good question . .
Basically, if you give it the pilot mod, which it needs for movement, then it is a drone and thus can't accept the weapon mod, because it's now a drone/vehicle and no longer can take WEAPON mods . . but it could take vehicle mods, so LTA Guns?

Thing is, of course, the drone has no speed/acceleration, and no vehicle mod gives it one, just transforming the ratings a vehicle has. OTOH, that Walther 2100 has never been that alluring. Killer miniblimp for under (IMG:style_emoticons/default/nuyen.gif) 10k? Yes please.

But hey hobgoblin? Weaponised minidrones are all the rage. Sure they can have a single weapon mount. One mount for each point of Body, rounded up.
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hobgoblin
post May 8 2011, 08:33 PM
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iirc, the smallest drone that can take a weapon mount is small drones. micro and mini drones are outside of the "standard" modifications scope. And the SR4 rule (if one ignore Arsenal) is body divided by 3, rounded down. So 1 mount pr 3 body (oddly, Arsenal round up. But then again the modification class, standard, trumps that rule imo).
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Yerameyahu
post May 8 2011, 08:41 PM
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Definitely round down. (IMG:style_emoticons/default/smile.gif) Anything else is silly, RAW-arguable or not!
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Modular Man
post May 8 2011, 08:56 PM
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I'd rather round up, as "arsenal" introduces far more rules concerning modification and, most improtant, slots. If you want to modify a small drone with even more than a standard weapon mount, there's not much room for anything else in there. Also, in there's the new rule for recoil on vehicles/drones. Not too overpowered in my opinion... the rules even allow you to build a valkyrie module into a small drone. (IMG:style_emoticons/default/rotate.gif)
All this based on the opinion that specific sourcebooks overwrite the generic standard rules...
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Yerameyahu
post May 8 2011, 08:58 PM
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*shrug* It just doesn't make sense to slap a Barrett into these tiny things, and who cares about recoil? Even with other guns, you can mod *them*.

SR4A is post-Arsenal, though.
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hobgoblin
post May 8 2011, 09:07 PM
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QUOTE (Yerameyahu @ May 8 2011, 10:58 PM) *
*shrug* It just doesn't make sense to slap a Barrett into these tiny things, and who cares about recoil? Even with other guns, you can mod *them*.

SR4A is post-Arsenal, though.

That is one of the tricky things about SR4A. While it came out later then Arsenal and the rest, those still supposedly expand on the rules in SR4A. All in all, SR4A is more of a new print run of SR4 then a new edition, no matter how much some refer to it as 4.5 and similar *sigh*...
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Yerameyahu
post May 8 2011, 09:14 PM
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It incorporates and assumes parts of Arsenal, but yes, one possibility is that 'round down' is a 'basic rule' and 'round up' is the 'advanced rule'. I don't believe that, but I don't think it's a crazy argument. I just think that, argument or not, it doesn't make sense. (IMG:style_emoticons/default/smile.gif)
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hobgoblin
post May 8 2011, 09:27 PM
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Thing is that round down works fine for basic "no weapon mounts on tiny drones", as they will likely all be body 0-2. But Arsenal introduces more fine grained mount rules, and so rounding up works ok as the smaller drones fall outside the "standard" category of vehicles (Arsenal sorts the various mods into microdrone, minidrone, standard and all).
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