My Assistant
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May 13 2011, 12:54 PM
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#51
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Bah, I draw no more (IMG:style_emoticons/default/smile.gif) Which is quite sad, really... (IMG:style_emoticons/default/frown.gif) |
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May 13 2011, 12:58 PM
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#52
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
I promised an update for this last week, but couldn't make the time to get to it untill now. So far, here's where I am. I'm trying to stay away from chrome to avoid cyberware scanners and being hacked, keep my character fairly well rounded, and at the same time make him as tough as possible. I'm also trying to keep essence as high as possible to offset the negative effect magic resist has on the beneficial heal spell. Am I spreading myself to thin? Is my logic crap? Where do I go from here? [ Spoiler ] Seems decent enough for me. Would work great at our table. My only question is this. With a Body of 8, why are you only benefiting from an Armor of 6? 8/6 Body Armor is relatively easy to get, and you could use the FFBA 2 (4/1) with any of the Armored Clothes lines to have at least an 8 Ballistic (could be as high as 9-11 depending upon Armored Clothing Options), and still appear as relatively unarmored. I am just curious. (IMG:style_emoticons/default/smile.gif) |
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May 13 2011, 01:26 PM
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#53
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Prime Runner ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 |
Actually he only has a 6 body. But, your point about the FFFBA and armored business line of some sort, is quite valid.
Logic is the easiest stat to raise with Cyber.. Also, I would say 'scrooge the magic' and get more hardware. Sure you'll have a hard time getting magical healing. But with Trauma Dampener, and Platelet factory, and some other things. You'll heal faster. Check out the armored tuxedos and steampunk suits in Arsenal. |
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May 13 2011, 08:38 PM
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#54
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,026 Joined: 13-February 10 Member No.: 18,155 |
Logic is the easiest stat to raise with Cyber.. Also, I would say 'scrooge the magic' and get more hardware. Sure you'll have a hard time getting magical healing. But with Trauma Dampener, and Platelet factory, and some other things. You'll heal faster. Well, you won't heal faster, per se, you'll just have less damage to heal. Dampener and platelet factory are two of my favorite pieces of 'ware. Taking 3 physical (after resisting) and dropping that the 1P/1S? With, say, 16 soak dice, heavy pistols and wide bursts from SMGs and even assault rifles aren't that bad. |
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May 13 2011, 11:31 PM
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#55
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Moving Target ![]() ![]() Group: Members Posts: 185 Joined: 13-February 11 Member No.: 21,915 |
Seems decent enough for me. Would work great at our table. My only question is this. With a Body of 8, why are you only benefiting from an Armor of 6? 8/6 Body Armor is relatively easy to get, and you could use the FFBA 2 (4/1) with any of the Armored Clothes lines to have at least an 8 Ballistic (could be as high as 9-11 depending upon Armored Clothing Options), and still appear as relatively unarmored. I am just curious. (IMG:style_emoticons/default/smile.gif) For the time being I just kind of threw on an armored jacket. Deinfite room for improvement in the armor category. I haven't paid much attention to the armored clothes lines to this point, and based on reactions, it looks like that was an oversight. I'm going to scour them for a good combo now. I really like the idea of not looking armored-up while still being armored up. |
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May 13 2011, 11:42 PM
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#56
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Moving Target ![]() ![]() Group: Members Posts: 185 Joined: 13-February 11 Member No.: 21,915 |
Well, you won't heal faster, per se, you'll just have less damage to heal. Dampener and platelet factory are two of my favorite pieces of 'ware. Taking 3 physical (after resisting) and dropping that the 1P/1S? With, say, 16 soak dice, heavy pistols and wide bursts from SMGs and even assault rifles aren't that bad. Totally agree! I love the added bonus of increased resistance to physical torture as well. It really works well with my character concept. Sold! |
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May 22 2011, 03:08 PM
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#57
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,229 Joined: 20-December 10 From: Land of the Oatcakes Member No.: 19,241 |
It was asked earlier but never really answered but where does it say that cyberlimbs provide high pain tolerance? I've read through all the cyberlimb section in Sr4A and I can't find it anywhere! Cheers
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May 22 2011, 03:33 PM
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#58
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,479 Joined: 6-May 05 From: Idaho Member No.: 7,377 |
Cyberlimb sensory cut-off. Pg. 33 augmentation.
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May 22 2011, 03:45 PM
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#59
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Augmentation p37. (IMG:style_emoticons/default/smile.gif) Usually a good place to look for augmentation-related rules.
It's more balanced than I thought, though: it's -1 to -3 to *all actions*, not just sense of touch. Rightly so! |
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May 22 2011, 04:10 PM
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#60
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,229 Joined: 20-December 10 From: Land of the Oatcakes Member No.: 19,241 |
Not that I don't appreciate a bit of sarcasm but I'd read the whole cyberlimb section in Augmentation twice. These particular rules are secreted somewhat illogically under the heading Second hand cyberware in a different section of the book!
Also, it is page 33 not 37, at least in my version Cheers |
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May 22 2011, 04:21 PM
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#61
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Oops, 33, typo. :/ It's headed 'Cyberlimb Sensory Cutoff' in bold, but you're right that it's not the right size for a sub-heading. Printer's error, I assume. It's not exactly hidden, though. Glad to help. (IMG:style_emoticons/default/smile.gif)
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