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> Dronomancer, Or, My Player's sheet glitched and I think he's underpowered a
Udoshi
post May 16 2011, 12:18 PM
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QUOTE (LurkerOutThere @ May 16 2011, 04:12 AM) *
Other thoughts: There is a pretty good technokmancer equivalent of the control rig, it's available as a submersion echo.

Immersion is actually flat out BETTER, because it adds to everything you do while jumped in, wheras control rigs only add to vehicle tests. They also stack.
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longbowrocks
post May 30 2011, 07:19 PM
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QUOTE (Sengir @ May 14 2011, 04:13 AM) *
Another idea I had was using a Blimp mounting an internal turret with a huge sniper rifle as remote-controlled "death from above". Problem is, the Stormcloud is too small and the Zeppelin too big, so you have to mod something. But a car on a blimp frame is not exactly inconspicuous...so I'm still waiting for something lighter than air and with a Body somewhere around 8...

An external turret will fit on Aerodesign Systems Condor LDSD-41.
If you really want the internal turret, and you're willing to give up on "lighter than air", you can go for an Ares Air-Supply drone, which still has improved takeoff and landing 2.
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Yerameyahu
post May 30 2011, 07:24 PM
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Why does it need to be a turret?
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longbowrocks
post May 30 2011, 07:28 PM
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Because turrets are sexy. I think it should at least be a flexible mount so you can shoot through windows.

*blimps don't tilt very well. (IMG:style_emoticons/default/wink.gif)
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Sengir
post May 30 2011, 08:07 PM
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QUOTE (longbowrocks @ May 30 2011, 07:19 PM) *
An external turret will fit on Aerodesign Systems Condor LDSD-41.
If you really want the internal turret, and you're willing to give up on "lighter than air", you can go for an Ares Air-Supply drone, which still has improved takeoff and landing 2.

Well, I want something that looks like an advertisement blimp. So external hardpoints or lack of blimp-ness are somewhat unsatisfactory...
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longbowrocks
post May 30 2011, 08:12 PM
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QUOTE (Sengir @ May 30 2011, 12:07 PM) *
Well, I want something that looks like an advertisement blimp. So external hardpoints or lack of blimp-ness are somewhat unsatisfactory...

Well then, you could go with Yerameyahu's idea and sacrifice a bit. How about a LDSD-41 with an internal flexible gun mount?
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Yerameyahu
post May 30 2011, 08:16 PM
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The book doesn't say they don't! (IMG:style_emoticons/default/wink.gif) I'm surprised to see you worrying about 'reasonable'.

Yeah, I was just suggesting a concealed non-turret mount.
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longbowrocks
post May 30 2011, 08:23 PM
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QUOTE (Yerameyahu @ May 30 2011, 12:16 PM) *
The book doesn't say they don't!

They book doesn't say they don't what? I have the rest of today before I need to start being reasonable again. (IMG:style_emoticons/default/wink.gif)
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Yerameyahu
post May 30 2011, 08:27 PM
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That they don't tilt well, hehe. Honestly, I'm not sure under what circumstances turrets ever matter, 'technically'. It's mostly the GM being able to say, 'no, your car can't turn that way'. Which I fully support, of course.
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Sengir
post May 30 2011, 08:32 PM
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QUOTE (longbowrocks @ May 30 2011, 08:12 PM) *
Well then, you could go with Yerameyahu's idea and sacrifice a bit. How about a LDSD-41 with an internal flexible gun mount?

What Bod does that one have?
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longbowrocks
post May 30 2011, 08:58 PM
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4
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longbowrocks
post May 30 2011, 08:59 PM
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QUOTE (Yerameyahu @ May 30 2011, 12:27 PM) *
That they don't tilt well, hehe. Honestly, I'm not sure under what circumstances turrets ever matter, 'technically'. It's mostly the GM being able to say, 'no, your car can't turn that way'. Which I fully support, of course.

I'd say vehicle combat. You'd need to make a tidy driving test to pull a 360 spin and hit the cars tailing you with your forward mounted cannon.
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Yerameyahu
post May 30 2011, 09:04 PM
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Of course, but my point is it's up to the GM. Strictly, most security drones can only fire at crotch height, and have to rotate to aim. Flying drones have to make WWI-style dive attacks. Etc.
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Stahlseele
post May 30 2011, 09:07 PM
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Aside for those that don't have to make diving attacks, because they are vector thrust or mini helicopters or blimps O.o
Also, why would you do a 360° with your car if you want to see your enemy behind you and to hit them with your front gun?
You do a 180° and then proceed to drive backwards while shooting your followers!
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CanRay
post May 30 2011, 09:09 PM
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QUOTE (Stahlseele @ May 30 2011, 04:07 PM) *
You do a 180° and then proceed to drive backwards while shooting your followers!

Someone's been watching the new "Death Race 2000" too much. (IMG:style_emoticons/default/nyahnyah.gif)

Actually, I did that very trick in Interstate '76 Multiplayer and completely confused the hell out of the people I was playing against. I'm sure this is an old Car Wars trick as well.
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Yerameyahu
post May 30 2011, 09:14 PM
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Oh, sorry: flying drones that have to make diving attacks have to make diving attacks. Happier? (IMG:style_emoticons/default/biggrin.gif) Jesus. You get the point.
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Dakka Dakka
post May 30 2011, 09:15 PM
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QUOTE (Yerameyahu @ May 30 2011, 11:04 PM) *
Of course, but my point is it's up to the GM. Strictly, most security drones can only fire at crotch height, and have to rotate to aim. Flying drones have to make WWI-style dive attacks. Etc.
Huh? According to the errataed Arsenal the Dobermann, Steel Lynx and Crimson Samurai have turrets. The Blimp drone has a flexible mount and the other armed drones are flyers with Improved Take-off and landing 2.
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Yerameyahu
post May 30 2011, 09:19 PM
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Wow, I really mis-remembered then. I thought the ground units mostly had fixed weapon mounts. (IMG:style_emoticons/default/smile.gif) That's a lot of slots to blow, I guess it's lucky they're factory-installed.

Anyway, I'm sure there are non-turret vehicles. Those vehicles fire at a fixed height, and have to move in the right direction to 'aim' (which, honestly, should make it pretty hard to aim!). VTOL aircraft with fixed guns still have to tilt (dive attack). The *point* is that the GM decides whether or not to worry about this crap.
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Stahlseele
post May 30 2011, 09:19 PM
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QUOTE (CanRay @ May 30 2011, 11:09 PM) *
Someone's been watching the new "Death Race 2000" too much. (IMG:style_emoticons/default/nyahnyah.gif)

Actually, I did that very trick in Interstate '76 Multiplayer and completely confused the hell out of the people I was playing against. I'm sure this is an old Car Wars trick as well.

Watched the movie only one time. Also watched the OLD Death Race 2000 one time . .
i think somebody on the gaming den has something about car wars in his signature:"How to win the game: Mount Flamethrower in the rear, drive backwards!"

QUOTE (Yerameyahu @ May 30 2011, 11:14 PM) *
Oh, sorry: flying drones that have to make diving attacks have to make diving attacks. Happier? (IMG:style_emoticons/default/biggrin.gif) Jesus. You get the point.

(IMG:style_emoticons/default/nyahnyah.gif) ^^
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longbowrocks
post May 30 2011, 09:27 PM
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QUOTE (Stahlseele @ May 30 2011, 01:07 PM) *
Aside for those that don't have to make diving attacks, because they are vector thrust or mini helicopters or blimps O.o
Also, why would you do a 360° with your car if you want to see your enemy behind you and to hit them with your front gun?
You do a 180° and then proceed to drive backwards while shooting your followers!

I take it back. This is way more awesome, and probably worth the driving tests required every combat turn for it (threshold 2?).
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Yerameyahu
post May 30 2011, 09:30 PM
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But you have cameras everywhere already. Obviously, sheer baddassitude is a factor, but the vehicles of the future are just as easy to drive any direction. Probably fewer gears/whatever in reverse, though.
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CanRay
post May 30 2011, 09:30 PM
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QUOTE (longbowrocks @ May 30 2011, 04:27 PM) *
I take it back. This is way more awesome, and probably worth the driving tests required every combat turn for it (threshold 2?).

Not to mention the passengers having to deal with Composure Tests (SR4A, Page 138). This is insane, even for Shadowrunners!

Which is, of course, why it'd work perfectly. (IMG:style_emoticons/default/nyahnyah.gif)
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Stahlseele
post May 30 2011, 09:31 PM
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QUOTE (longbowrocks @ May 30 2011, 11:27 PM) *
I take it back. This is way more awesome, and probably worth the driving tests required every combat turn for it (threshold 2?).

Yes, our games ware more Death Race than James Bond ^^
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longbowrocks
post May 30 2011, 09:34 PM
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I don't know if that will help the sudden shift from front wheel drive to rear wheel drive, change in forces on your body do to maneuvers (accelerating now presses you into your belt instead of your seat back (IMG:style_emoticons/default/eek.gif) ), and reversal of left and right. (IMG:style_emoticons/default/grinbig.gif)
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Yerameyahu
post May 30 2011, 09:47 PM
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It's all virtual and mental now. It's about as hard (conceptually) as it is to run forward, spin, and run backward.
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