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May 17 2011, 08:55 PM
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#101
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,236 Joined: 27-July 10 Member No.: 18,860 |
@Tymeaus Jalynsfein
Well, thats one roll for every sence like I said...(actally you are doing one more) @Yerameyahu If I get it right now, we were arguing for the same thing from different sides. You have to make multiple rolls. One for every sence. |
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May 17 2011, 08:58 PM
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#102
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Ah, see I knew we agreed. (IMG:style_emoticons/default/smile.gif) I said so at the beginning!
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May 17 2011, 09:04 PM
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#103
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,236 Joined: 27-July 10 Member No.: 18,860 |
QUOTE AFAIK, Perception applies to all senses at once Thats what drove me off the road. I thought you were talking about the actual roll. So one roll applys to all sences. And I just did not see a way it would be possible. (But as a matter of fact, thats what the book suggests multible time. So yeah perception is quite screwed up since there are so many mods involved. |
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May 17 2011, 10:12 PM
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#104
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Thats what drove me off the road. I thought you were talking about the actual roll. So one roll applys to all sences. And I just did not see a way it would be possible. (But as a matter of fact, thats what the book suggests multible time. So yeah perception is quite screwed up since there are so many mods involved. Which is why you should strive to have all Senses with the same number of dice for the perception roll. At that point, all you need is a single roll, and then you check your thresholds... all senses that hit that threshold provide useful data to the character. (IMG:style_emoticons/default/smile.gif) |
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May 18 2011, 12:10 AM
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#105
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,236 Joined: 27-July 10 Member No.: 18,860 |
@Tymeaus Jalynsfein
Yeah but thats not that easy, since there are modifiers as you move along. Damn you Sun for setting. |
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May 18 2011, 03:06 AM
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#106
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 |
I include everyone in combat because everyone always seems to be there when the fight starts, and it's easier to keep track of how everyone's doing things simultaneously if it's all in combat turns. And I enjoy that a lot. Thanks (IMG:style_emoticons/default/smile.gif) |
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