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> Core Mechanics, or, I'm thinking about going back to SR3 but really like pieces of
Stahlseele
post May 25 2011, 08:50 PM
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QUOTE (Epicedion @ May 25 2011, 09:01 PM) *
It can certainly happen. Against a well-armored troll you have to get a lot of successes on the attack, though, unless you have some major weaponry.

Not under SR3 Rules, usually . . Not with the Way Armor works O.o
Even if you get your HPist to D-Damage and then have extra Net Hits, the Troll is looking at a TN of 4 to 6 with a Body of 10 to 16 . . And this is, of course, after trying to Dodge with the combat pool.
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Epicedion
post May 26 2011, 01:30 AM
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QUOTE (Stahlseele @ May 25 2011, 04:50 PM) *
Not under SR3 Rules, usually . . Not with the Way Armor works O.o
Even if you get your HPist to D-Damage and then have extra Net Hits, the Troll is looking at a TN of 4 to 6 with a Body of 10 to 16 . . And this is, of course, after trying to Dodge with the combat pool.


At this point we're talking about the extreme and fairly exclusive case of a troll with high Body, augmentation, and good armor. Even then, APDS rounds and burst fire flatten out their survivability. Start at 11S and -half Ballistic, base, and you're looking at probably Deadly damage with an 8+ TN. Even at 16 Body, the likely result is still a Serious or Deadly wound.

Compare to SR4's augmented Troll in Security Armor, who is rolling 25 dice against a heavy pistol or assault rifle. They're soaking 8 damage, which means 3 net hits on the pistol shot is still a total wash.

So you load APDS and use burst fire with your assault rifle. That gets the troll 20 dice versus 9 base damage. Throw in a few net hits, and the Troll is only taking 5 damage or so. But he's also got 15 or more points on his damage track. And he's only losing one die from his pools.

This also leads straight into the SR4 quagmire of most characters being better off taking physical damage rather than stun, since most Stun tracks cap at 11 and Physical tracks can march right on towards 20. The system pretty well falls apart there, leading to any group of people that understand cause and effect to gear exclusively to deal Stun damage.
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