My Assistant
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May 30 2011, 12:06 PM
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#51
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 |
If you were looking for something more broken, there's always "cheap 20 body bus with 6 flexible weapon mounts". A full auto burst with +53 DV isn't too shabby. (IMG:style_emoticons/default/grinbig.gif) With the "similar Models" rule you could make a sturdier BOD 21 bus and have 7 Gunmounts. |
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May 30 2011, 01:07 PM
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#52
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Moving Target ![]() ![]() Group: Members Posts: 366 Joined: 17-March 10 Member No.: 18,317 |
I'm seeing another problem, here. Though I don't know any rules to confirm that, it is stated in the books that agents have very little to no knowledge of the real world, let alone being able to interfere with it. So having an agent take over your gun turret seems impossible to me. At least, that may be the reason why agents and pilots are listed separately - there seems to be a (somewhat small) difference between them.
This is where I'd make the cut to that discussion. And that bus of rolling doom is far from subtle. I've seen Mechs constructed for Shadowrun, it's not impossible to sport an army's firepower. A dozen flying drones with LMGs and a tacnet would do, too. |
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May 30 2011, 01:41 PM
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#53
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,925 Joined: 26-February 02 Member No.: 948 |
And that bus of rolling doom is far from subtle. I've seen Mechs constructed for Shadowrun, it's not impossible to sport an army's firepower. A dozen flying drones with LMGs and a tacnet would do, too. DOOMBUS (Mad AI) BOD 21 X5 Flexible Guns (90 Degree) Front, Left, Right, Rear, Top (10 Slots) (Mount+Flexible) Gridguide Modification (1 Slot) Gridguide override (1 Slot) Chameleon Coating (2 Slots) Sensor Dampening 3 (6 Slots) Regular Armor 42 (1 Slot) Middle Drone Lifestyle (0 Slots) Improved Sensor, Firewall, Signal Improved Pilot Rating: 4 (Guns) Gunnery Pilots X5 Rating 4 Weapons: Ares heavy MP Laser Mod: Burst Fire / Full Auto / Smartgun Link (Top mounted) Chameleon Coating (Hard to see) Sensor Dampening (-3 removes large vehicle sensor penalty) Electric Vehicle (-3 Sensor targeting) It also has Zapper strips, Smoke and oil dispensers. DESTROY! DESTROY! DESTROY! The Doombus prowls the city in the night, vaporising bystanders as it zooms past. Sorry about the above, i had a stroke of insanity |
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May 30 2011, 01:58 PM
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#54
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,283 Joined: 12-October 07 Member No.: 13,662 |
The biggest problem to me is arguing that more than one person/agent can remote control something at the same time without stepping all over each other.
For large vehicles I don't see a problem if systems get segmented. IE: this one is handling EW & sensors, this one is handling this weapon turret, this one is driving the vehicle. More or less no different than a crew served vehicle. But I have issues if you say two different things are using the same gun mount at exactly the same time. Even with the above... the system doesn't breakdown. Autosofts only run for pilot programs not agents. So an agent is hard pressed to do any drone actions (no clearsight, targetting, or even maneuver autosoft available to them). |
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May 30 2011, 02:20 PM
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#55
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,899 Joined: 29-October 09 From: Leiden, the Netherlands Member No.: 17,814 |
You could just repeatedly staple a gun with its own Pilot (which exists as a weapon mod!) to a car until your weapon mounts run out.
As a note to the doombus, I thought the vehicle armor mod only went up to (Body * 2, max 20)? |
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May 30 2011, 02:33 PM
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#56
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Moving Target ![]() ![]() Group: Members Posts: 772 Joined: 12-December 07 From: Fort Worth, Texas Member No.: 14,589 |
I've got it. Strap a bunch of smart weapon mounts to a flock or Busy Buddies. Mod them out just a tad and...
Sunday, Sunday, Sunday it's Doombus vs. Roombas! If you're not there, you'd better be dead! Or in jail! |
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May 30 2011, 03:33 PM
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#57
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Brainpiercing, MRSI isn't the same as linked fire, in the sense we meant. (IMG:style_emoticons/default/smile.gif) It doesn't even work for bullets, right? We're talking about automatics.
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May 30 2011, 04:12 PM
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#58
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 |
DOOMBUS (Mad AI) BOD 21 X5 Flexible Guns (90 Degree) Front, Left, Right, Rear, Top (10 Slots) (Mount+Flexible) Gridguide Modification (1 Slot) Gridguide override (1 Slot) Chameleon Coating (2 Slots) Sensor Dampening 3 (6 Slots) Regular Armor 42 (1 Slot) Middle Drone Lifestyle (0 Slots) Improved Sensor, Firewall, Signal Improved Pilot Rating: 4 (Guns) Gunnery Pilots X5 Rating 4 Weapons: Ares heavy MP Laser Mod: Burst Fire / Full Auto / Smartgun Link (Top mounted) Chameleon Coating (Hard to see) Sensor Dampening (-3 removes large vehicle sensor penalty) Electric Vehicle (-3 Sensor targeting) It also has Zapper strips, Smoke and oil dispensers. DESTROY! DESTROY! DESTROY! The Doombus prowls the city in the night, vaporising bystanders as it zooms past. Sorry about the above, i had a stroke of insanity Lol. Chameleon coating was errata'd to 1 slot, so what do you want to do with that last slot? |
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May 30 2011, 04:13 PM
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#59
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 |
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May 30 2011, 04:14 PM
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#60
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 |
Mostly it is a implication regarding my "hold action" reading, as if the Command program use the initiative of the vehicle, not the driver, there will be a lag between command input and performance if the initiative score of the driver is higher then that of the vehicle. This because the vehicle would not respond to the input until its initiative comes up on that pass. Initiative is a mental thing. Since the vehicle doesn't need to think, it would act on its user's initiative. |
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May 30 2011, 10:45 PM
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#61
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Moving Target ![]() ![]() Group: Dumpshocked Posts: 963 Joined: 15-February 11 From: Tir Tairngire Member No.: 21,972 |
Initiative is a mental thing. Since the vehicle doesn't need to think, it would act on its user's initiative. Umm. . . The book says: Drone Initiative Like any program, the drone’s Pilot acts at digital speeds. Drone Initiative equals Pilot rating + Response, and they receive two extra Initiative Passes (three total). When a rigger has jumped into the drone, it acts on the rigger’s Initiative instead. If a rigger jumps out of a drone, it acts with the same Initiative Score for the remainder of the Combat Turn. SR4A 245 |
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May 30 2011, 11:10 PM
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#62
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 |
Thanks. I didn't want to look it up. So now we have both RAW and my explanation of the RAW.
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May 31 2011, 12:40 AM
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#63
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panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
more like misrepresentation of raw.
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May 31 2011, 12:59 AM
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#64
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
I think I saw some confusion above, so let's recap straight from p245:
• Autonomous drone actions ('issued commands'): drone initiative. • Remote Control: rigger initiative (AR or VR). • 'Jumped In': rigger initiative (VR). That's it. If agents or sprites Issue Commands or Remote Control (if possible), it's no different. Cyborg? Jumped-In. AI? Jumped-In if it's got the Pilot Origin, otherwise not. At no point is anyone getting more than 4 (possibly 5, depending on the GM) IPs, because only one thing can control it at once, and the initiative system doesn't *have* 6 IPs or more. |
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May 31 2011, 01:59 AM
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#65
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panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
point two i wonder about tho, as RAW do nott mention the initiative at all in the related section. Both the sections for point 1 and 3 get a initiative mention tho.
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May 31 2011, 02:07 AM
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#66
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
It does, though. It says, "a remote controlled drone acts only when it receives commands (ie. on the rigger’s action)."
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May 31 2011, 02:47 AM
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#67
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,109 Joined: 13-March 11 From: Portland, Oregon Member No.: 24,230 |
Initiative is a mental thing. Since the vehicle doesn't need to think, it would act on its user's initiative. Based on discussion thus far, I don't see how this is wrong. User = rigger for both rigging and remote control (this is when you use rigger initiative). User = drone when drone pilots itself (this is when you use drone initiative). |
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May 31 2011, 02:54 AM
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#68
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Yup. That's what I just said, pulled directly from p245. The only other vehicular option is, of course, driving from the driver's seat. But that one's obvious. (IMG:style_emoticons/default/smile.gif)
Your wording earlier isn't very helpful though. The Pilot really *is* the vehicle, so you could just as well say that it does need to think. |
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May 31 2011, 04:24 AM
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#69
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Moving Target ![]() ![]() Group: Members Posts: 347 Joined: 28-June 10 Member No.: 18,765 |
Enough of this.
I demand more doom bus! |
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May 31 2011, 05:09 AM
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#70
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,801 Joined: 2-September 09 From: Moscow, Russia Member No.: 17,589 |
Actually, I believe I have a write-up of a highly modified bus of doom/poor man's IFV somewhere in my old files...
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May 31 2011, 12:31 PM
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#71
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Moving Target ![]() ![]() Group: Members Posts: 873 Joined: 16-September 10 Member No.: 19,052 |
Brainpiercing, MRSI isn't the same as linked fire, in the sense we meant. (IMG:style_emoticons/default/smile.gif) It doesn't even work for bullets, right? We're talking about automatics. Ok, well, I admit I only skimmed the thing, and thought "what madness".... |
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May 31 2011, 01:02 PM
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#72
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,526 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
It works for several FullAuto-Grenade-Launchers though . .
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May 31 2011, 01:12 PM
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#73
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Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
Star Trek, the unconquered Land. When the Stealthed Bird of Prey has been hit by the sniffer Torpedo. Undiscovered Country, Stahlseele... *shakes Head* (IMG:style_emoticons/default/wobble.gif) EDIT: Damn, Tanegar got to it first... (IMG:style_emoticons/default/frown.gif) |
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May 31 2011, 01:58 PM
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#74
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,526 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
Undiscovered Country, Stahlseele... *shakes Head* (IMG:style_emoticons/default/wobble.gif) EDIT: Damn, Tanegar got to it first... (IMG:style_emoticons/default/frown.gif) Ah, right, country . . the more correct translation . . i went from the german title, which is Das unentdeckte Land. Forgot that land means something different than country <.< |
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May 31 2011, 02:00 PM
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#75
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,236 Joined: 27-July 10 Member No.: 18,860 |
@Stahlseele
Not to be rude but unconquered means "nicht erobert". |
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