Emerging: End of Days OoC & Recruitment, Will you face the Apocalypse? (Recruitment always open!) |
Emerging: End of Days OoC & Recruitment, Will you face the Apocalypse? (Recruitment always open!) |
Oct 3 2011, 03:55 PM
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#201
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Prime Runner Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 |
We are not going to the thorshot area.
We're going to the island across the bay to take out the Azzie stronghold. |
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Oct 3 2011, 04:45 PM
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#202
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Moving Target Group: Members Posts: 127 Joined: 18-September 11 Member No.: 38,252 |
We are not going to the thorshot area. We're going to the island across the bay to take out the Azzie stronghold. Why are you taking out the Azzie Stronghold? Shouldn't humanity be working together (IMG:style_emoticons/default/nyahnyah.gif) Also, is this tied into Earth Dawn? I smell horrors about... |
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Oct 3 2011, 04:48 PM
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#203
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Prime Runner Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 |
Azzies are dirty Horror Friends.
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Oct 3 2011, 04:52 PM
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#204
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Moving Target Group: Members Posts: 127 Joined: 18-September 11 Member No.: 38,252 |
Ah I see.
Well, I have another question for you Sabs. I was looking at your character sheet and I noticed that your mental attributes are a much better than your physical attributes. Is this sheet for your actual meat body or the character in the simulation? I am confused because if you are a rigger then you kind of need physical attributes to jump into stuff. If you are controlling remotely you don't use your logic attributes. Is there something I am missing because I really want to be a heavy, but I don't really know how to make this kind of character with the rules set... |
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Oct 3 2011, 05:00 PM
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#205
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Prime Runner Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 |
Riggers don't use physical attributes jumped in. They use Response, for pretty much everything.
Attack: Sensor+gunnery Melee defense: response+melee skill Infiltration: response+infil Maneuvering: response+vehicle skill perception: sensor+perception jumping/running/etc are response+vehicle skill (in this case Pilot:Anthroform) |
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Oct 3 2011, 05:05 PM
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#206
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Moving Target Group: Members Posts: 127 Joined: 18-September 11 Member No.: 38,252 |
Oh, very well then. I have never really looked long and hard at the rigger rules, I was mainly worried about the sensor problem with drones. Sensor is used to attack and if we are going up against horrors I want my attack dice darnnit! But the example you listed as your walker seems pretty decent. I think I will rip that off from you if you don't mind (IMG:style_emoticons/default/nyahnyah.gif)
Question: What kind of Damage bonuses would I get for having ram plates on my mech's fists??? |
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Oct 3 2011, 05:39 PM
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#207
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Moving Target Group: Members Posts: 127 Joined: 18-September 11 Member No.: 38,252 |
Name: Jennifer Cadelrosa
Race: Human Concept: Mech Pilot Body 3 Agility 3 Reaction 3 Strength 2 Charisma 2 Intuition 5 Logic 5 Willpower 5 Edge 4 Blades 5 (7) (Mecha) Eletronic Warfare 4 Gunnery 6 (Mecha) Hardware 2 Perception 3 Pilot Anthroform (Mecha) 5 (7) Pilot Groundcraft 5 Dodge: 4 Leadership: 3 Infiltration 2 Languages: English: 4 Spanish : N French: 4 Knowledge Skills: Military: 5 Drone Specs: 4 Vehicle Modifications: 3 Search and Destroy Procedures : 4 Racing: 3 Vehicles: 5 Qualities: Biocompatability: Cyberware Vindictive Thrill Seeker Phobia (Swimming) SINner (Standard) IP: 1/5 7/17 Contacts: Back Story coming up Raul Torres 2/3: Drone Mechanic/coreman Corporal Dirk Robinson "Cheese" 2/3 Supply Center officer: Quali: 2/3. Ghoul Street Doc Cyberware: Attention Co-Processor 3 Datajack Control Rig Orientation Syatem Simsense Booster Nanohive R4 Encephalon R1 Bioware: Cerebral Booster 2 PuSHeD Nanites: Control Rig Booster R3 Learning Stimulus R2 O-Cells R2 Recall Amplifiers 2 Commlink: Hermes Ikon Upgraded to 6/6, Customized Interface, Biometrick Lock, Hardening 6, Optimization (Command), SimSense Accelerator, Responce Enhancer (R5) Software: System 6 Firewall 6 Armor 4 Attack 4 Biofeedback Filter 7 (Ergonomic) Sniffer 5 ECCM 6 Analyze 5 (Ergonomic) Browse 5 Command 6 (Ergonomic) Edit 5 Encrypt 5 (Ergonomic) Reality Filter 6 Scan 5 BAE Titan Super Heavy Mecha [H 3, Ac 3/14, Sp 54, P 4, B 10, A 20, S 6] Walker, 2x Full Mechanical Arm [Str Boost [4]], Rigger Adaption & Cocoon, Life Support [1], Response [5], Signal [5], Weapon Mount [External, Flexible, Remote], Weapon Mount [External Reinforced, Flexible, Remote] Vehicle Sensor Package [Camera [6] +Smartlink +Lowlight +Thermo +Magnification +Vision Enhance [3] (front), Camera [6] +Lowlight (rear), Laser Range Finder (front), Motion Sensor (front), Radio Signal Scanner [6], UWB Radar [4], Radar [6]] *Indicates Overmod Shoulder Mount GE Vigilant Light Autocannon [8P, AP –5 / -7*, FA, RC 13, belt] +Smartlink +700 AV Assault Cannon Rnds Shoulder Mount ArmTech MGL-18 [10P (-2/m), AP -2 , BF, 18©] +Smartlink + Air Burst Link +200 HE Grenades GE Vindicator Minigun [7P, AP –2, FA, RC 14, belt] +Smartlink +2000 EX Rnds +5000 Regular Rounds Mec Sword [11P, AP-2, R 4] |
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Oct 3 2011, 06:24 PM
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#208
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Prime Runner Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 |
Well, they do say imitation is the sincerest form of flattery (IMG:style_emoticons/default/smile.gif)
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Oct 3 2011, 06:33 PM
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#209
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Neophyte Runner Group: Members Posts: 2,248 Joined: 14-October 10 Member No.: 19,113 |
Hey sabs: Since your command program is probably better than your sensors, and by using remote controlled you are not susceptible to stun, why not use your command rating for everything? p247 SR4a is the relevant table.
Is there actually any benefit in jumping in at all: I understand the minuses, but where is the win? |
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Oct 3 2011, 06:38 PM
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#210
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Prime Runner Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 |
the control rig booster, mostly. That and the coolness of it. Also, all actions are complex actions, when doing remote control via the command.
Command+optimization, is probably better usually, except for driving tests. For Driving tests: response+pilotskill+vr+control rig+control rig booster. Honestly, Command is probably way too good. Basically, using jumped in, I get +5 dice (2 for the control rig, 3 for control booster) that I would not get using Command. |
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Oct 3 2011, 07:11 PM
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#211
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Neophyte Runner Group: Members Posts: 2,248 Joined: 14-October 10 Member No.: 19,113 |
@Sabs
OK thanks. I think the "not a complex action" is good all by itself. I knew about the +2 from control rig, but I hadn't seen the control booster before. I think I need to make me a rigger soon! |
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Oct 3 2011, 07:20 PM
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#212
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Prime Runner Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 |
The +2 from control rig is for all actions
The Control Rig Booster, only works for vehicle tests. (But when jumped into a Mecha, that covers a lot, and I would argue with Aria pretty hard that it should work with things like Dodge, and possibly melee defense) |
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Oct 3 2011, 07:26 PM
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#213
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
Yes, it'll work with dodge and melee defense - you'll need it (IMG:style_emoticons/default/ork.gif)
Sabs, just a slight oops with your IC post...what makes you think your bullets bounce? and what makes you think it'll ignore you? (IMG:style_emoticons/default/devil.gif) Comments in Red: @Aria Wow that is a nice piece feature. I've only been using this site a year and I didn't know about it. @General Just checking my understanding of our status:
What we don't know
Is there any other information that is important to be aware of? If I can clarify anything else I'll be happy to help (IMG:style_emoticons/default/biggrin.gif) |
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Oct 3 2011, 07:43 PM
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#214
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Neophyte Runner Group: Members Posts: 2,248 Joined: 14-October 10 Member No.: 19,113 |
Thanks Aria: that was very helpful.
@Sabs Do you want me to astral scout ahead? Personally I think that's a good idea. What's the worst that could happen? ...no don't bother answering that question... |
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Oct 3 2011, 08:02 PM
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#215
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Prime Runner Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 |
Yes, Astral Scout is good (IMG:style_emoticons/default/smile.gif)
Aria? How do you want me to edit my post (IMG:style_emoticons/default/wink.gif) |
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Oct 3 2011, 08:05 PM
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#216
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
Yes, Astral Scout is good (IMG:style_emoticons/default/smile.gif) Aria? How do you want me to edit my post (IMG:style_emoticons/default/wink.gif) Astral scout is good?!? I'll let you be as graphic as you like but essentially your bullets spew ichor where they hit the mass...and you get the feeling that you are then watched. Nothing comes to eat you...yet (IMG:style_emoticons/default/ork.gif) @Friendbot: That's one big bastard mecha!!! Size of a car standing up...just so you are clear, sneaking will be a bit of an issue...but then you have BIG guns! After rereading the rigging rules Sabs was right (as usual) and gunnery covers anything fired from a vehicle/mecha so there's no need to take heavy weapons too unless you want to fire them when you get out... @Everyone: feel free to post IC once you have the bones of a character sorted, you can polish them as we go. I'll try and pull my finger out and get you moving towards the docks When you all get a chance can you let me know what your edge and leadership scores are so that I can work out how many 'events' you have access to? Thanks |
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Oct 3 2011, 08:15 PM
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#217
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Prime Runner Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 |
So can I drop those points i put into heavy weapons back into something useful (IMG:style_emoticons/default/smile.gif) you big meanie.
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Oct 3 2011, 08:16 PM
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#218
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Moving Target Group: Members Posts: 127 Joined: 18-September 11 Member No.: 38,252 |
@Aria
Will I need gunnery for melee combat? I would think that it would be different...Regardless, is there some sort of stealth field I can install in my mecha? Like Chameleon coating? Also, can I install extra armor on it? Once I get that all sorted I will post in character. |
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Oct 3 2011, 08:18 PM
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#219
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Prime Runner Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 |
Armor 20 is max.
BTw, with the rules the way they are? 20 armor + cocoon + your FFFBA, you're looking at 46 armor if someone tries to shoot you directly. |
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Oct 3 2011, 08:30 PM
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#220
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Dragon Group: Dumpshocked Posts: 4,258 Joined: 9-March 10 From: The Citadel Member No.: 18,267 |
Melee plus response for hand to hand
Sabs, feel free to spend those points elsewhere Camo cloak is possible for the mecha but you'd need to loose something else as it's one mod slot and you are already over modded to the max as I recall... |
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Oct 3 2011, 08:42 PM
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#221
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Prime Runner Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 |
What's really funny is that in that mecha, I have something like 12 dice of infiltration (IMG:style_emoticons/default/wink.gif)
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Oct 3 2011, 08:44 PM
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#222
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Neophyte Runner Group: Members Posts: 2,248 Joined: 14-October 10 Member No.: 19,113 |
@Aria
Gash has a leadership score of 4 (defaulting) plus an edge of 3. |
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Oct 3 2011, 08:49 PM
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#223
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Moving Target Group: Members Posts: 127 Joined: 18-September 11 Member No.: 38,252 |
Alright, I modified my sheet to fit my needs. Making that in character post as soon as I read the IC thread (IMG:style_emoticons/default/smile.gif)
Leadership 3 + Charisma 2 Edge 4 |
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Oct 3 2011, 08:49 PM
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#224
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Prime Runner Group: Members Posts: 3,996 Joined: 1-June 10 Member No.: 18,649 |
Leadership: Charisma (3) + Leadership (3) + specialty(infantry)(2) (8)
Edge: 4 |
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Oct 4 2011, 01:52 PM
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#225
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Neophyte Runner Group: Members Posts: 2,162 Joined: 14-June 10 From: San Diego, CA Member No.: 18,704 |
I will hopefully have a build of Trismegistus (might change the name, or just go by "Tris") soon. I keep running out of BP. All of the beginning gear (read phat l00ts) is making my head spin, and I'm trying to find a way to fit a Force 4 power focus in the equation along with the stealth milspec suit (and the stats to wear it).
Just out of curiosity, can I just buy a new focus and have it *pop* into existence because of the virtual world or do I have to go the enchantment route and make it? |
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