My Assistant
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Jun 3 2011, 10:18 PM
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#26
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The King In Yellow ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 6,922 Joined: 26-February 05 From: JWD Member No.: 7,121 |
Sounds like the FanPro chat of old ...
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Jun 4 2011, 02:33 AM
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#27
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,706 Joined: 30-June 06 From: Fort Wayne, IN Member No.: 8,814 |
I've enjoyed the couple of play-by-post games here on Dumpshock. Neither of them lasted too long, but as long as you know that going in, then its not so bad. You don't have to schedule a block of time like a real-time game. If you get an active GM and at least one other active player, then you can carry a game for quite some time before the GM decides its not worth his time anymore.
One of the appeals to play-by-post games is you can get your character's style the way you envision it, as you have more time to compose. In a real-time game, online or at the table, you normally have to react a lot faster and sometimes traits in your original character design get lost because you are reacting quickly. |
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Lo-Fi Version | Time is now: 13th April 2022 - 08:27 AM |
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