IPB

Welcome Guest ( Log In | Register )

3 Pages V   1 2 3 >  
Reply to this topicStart new topic
> Concealing Auras, How can a mundane hide his/her aura from mages
Jizmack
post Jun 4 2011, 08:47 PM
Post #1


Moving Target
**

Group: Members
Posts: 118
Joined: 4-November 10
Member No.: 19,151



I have a NPC that needs the help of the shadowrunner PCs to fake her death and conceal her in every way, longterm.

How can the players hide a mundane person’s aura from being found by a mage that is actively looking and is familiar with that aura?

I thank you in advance for any constructive feedback.
Go to the top of the page
 
+Quote Post
Yerameyahu
post Jun 4 2011, 08:49 PM
Post #2


Advocatus Diaboli
**********

Group: Members
Posts: 13,994
Joined: 20-November 07
From: USA
Member No.: 14,282



Cardboard box. (Not for the long term, of course, but fully effective.)
Go to the top of the page
 
+Quote Post
HunterHerne
post Jun 4 2011, 08:52 PM
Post #3


Running Target
***

Group: Members
Posts: 1,019
Joined: 10-November 10
From: Annapolis Valley, Nova Scotia
Member No.: 19,166



Mage hunt '72
Go to the top of the page
 
+Quote Post
Machiavelli
post Jun 4 2011, 08:59 PM
Post #4


Shooting Target
****

Group: Members
Posts: 1,911
Joined: 26-February 02
From: near Stuttgart
Member No.: 1,749



Spirit pact, inhabitation or possession of a free spirit with masking? I canīt think of other solutions.
Go to the top of the page
 
+Quote Post
Yerameyahu
post Jun 4 2011, 09:03 PM
Post #5


Advocatus Diaboli
**********

Group: Members
Posts: 13,994
Joined: 20-November 07
From: USA
Member No.: 14,282



Are we assuming that just killing the mage isn't an option? Much easier. (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post
Makki
post Jun 4 2011, 09:04 PM
Post #6


Running Target
***

Group: Members
Posts: 1,373
Joined: 14-January 10
From: Stuttgart, Germany
Member No.: 18,036



stand in some very deep background count with a lot of people and plants around you. There are more modifiers to assensing in Street Magic. It's not masking, but astral hiding. Sitting in a strong ward helps against Ritual Magic.
Go to the top of the page
 
+Quote Post
Jizmack
post Jun 4 2011, 09:08 PM
Post #7


Moving Target
**

Group: Members
Posts: 118
Joined: 4-November 10
Member No.: 19,151



QUOTE (Yerameyahu @ Jun 4 2011, 02:03 PM) *
Are we assuming that just killing the mage isn't an option? Much easier. (IMG:style_emoticons/default/smile.gif)


The mage is part of an investigator unit that work for Aztechnology... so, no it's not easier to kill the mage (IMG:style_emoticons/default/frown.gif)

Go to the top of the page
 
+Quote Post
Adarael
post Jun 4 2011, 09:11 PM
Post #8


Deus Absconditus
******

Group: Dumpshocked
Posts: 2,742
Joined: 1-September 03
From: Downtown Seattle, UCAS
Member No.: 5,566



QUOTE (Jizmack @ Jun 4 2011, 01:47 PM) *
I have a NPC that needs the help of the shadowrunner PCs to fake her death and conceal her in every way, longterm.

How can the players hide a mundane person’s aura from being found by a mage that is actively looking and is familiar with that aura?

I thank you in advance for any constructive feedback.


Assuming no astral links to this person exist, I'd suggest moving very far away, to a very crowded new city. I've often had players try to use astral sight to find people whose aura they are familiar with, and the unfortunate part about that otherwise brilliant plan is that they're still looking for a needle in a haystack.

Say this woman is from Seattle. If you move her to a random suburb of Tokyo, there's no easy way for the mage tracking her to know where she is unless he has a ritual link. Even if he finds out she's "in tokyo" he still has to spot her. This is akin to flying an invisible, intangible helecopter around Tokyo looking for someone wearing a bright green jacket: it's doable, but unlikely.

really, just being someplace else is often good enough, unless the tracker knows where you live.
Go to the top of the page
 
+Quote Post
Yerameyahu
post Jun 4 2011, 09:13 PM
Post #9


Advocatus Diaboli
**********

Group: Members
Posts: 13,994
Joined: 20-November 07
From: USA
Member No.: 14,282



Plant those awakened lilies, etc.

I dunno, Jizmack. It's all about planning. Trick the mage into some kind of vulnerable situation. Be creative. (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post
Adarael
post Jun 4 2011, 09:14 PM
Post #10


Deus Absconditus
******

Group: Dumpshocked
Posts: 2,742
Joined: 1-September 03
From: Downtown Seattle, UCAS
Member No.: 5,566



Actually, let's not say "any random city". Let's say "Hong Kong", because Hong Kong had wangtastically bizzare ley lines that make magical tracking a bitch.
Go to the top of the page
 
+Quote Post
Makki
post Jun 4 2011, 10:15 PM
Post #11


Running Target
***

Group: Members
Posts: 1,373
Joined: 14-January 10
From: Stuttgart, Germany
Member No.: 18,036



be/get a runner mage with Masking. Copy the aura of the asset. set up a trap.
Go to the top of the page
 
+Quote Post
HunterHerne
post Jun 5 2011, 01:58 AM
Post #12


Running Target
***

Group: Members
Posts: 1,019
Joined: 10-November 10
From: Annapolis Valley, Nova Scotia
Member No.: 19,166



Just remember, when the character leaves, to burn the building they lived in. Astral Links can be made from a lot of things, and if the mage does know where the character lives, may be able to get it from almost anything if skilled enough (though a body part would be a lot easier to work with)
Go to the top of the page
 
+Quote Post
BishopMcQ
post Jun 5 2011, 02:05 AM
Post #13


The back-up plan
**********

Group: Retired Admins
Posts: 8,423
Joined: 15-January 03
From: San Diego
Member No.: 3,910



Metaplanar quest--Go out into the deep unknown, hide it, and come back. Enemy mage has to go out to the metaplanes and undertake a quest of the same difficulty to find it. Downside is that while hiding, the NPC mage cannot use any magic.
Go to the top of the page
 
+Quote Post
Ghost_in_the_Sys...
post Jun 5 2011, 02:19 AM
Post #14


Moving Target
**

Group: Members
Posts: 433
Joined: 12-May 11
Member No.: 29,932



QUOTE (BishopMcQ @ Jun 4 2011, 10:05 PM) *
Metaplanar quest--Go out into the deep unknown, hide it, and come back. Enemy mage has to go out to the metaplanes and undertake a quest of the same difficulty to find it. Downside is that while hiding, the NPC mage cannot use any magic.

Huh? Since when can an awakened grab someone's aura and hide it in the metaplanes?
Go to the top of the page
 
+Quote Post
BishopMcQ
post Jun 5 2011, 02:27 AM
Post #15


The back-up plan
**********

Group: Retired Admins
Posts: 8,423
Joined: 15-January 03
From: San Diego
Member No.: 3,910



Astral Concealment (Street Magic, p. 132) You aren't taking the aura there, you are moving the link so if someone tries astral tracking, it has to go to hell and back.

This was one of the methods discussed for Jane in DOTA3, but they opted for the amulet instead. Likewise, a unique enchantment with a Rating 12 mana void on the person would probably hide them--but keep them from having any access to their magic/abilities.
Go to the top of the page
 
+Quote Post
Ghost_in_the_Sys...
post Jun 5 2011, 02:59 AM
Post #16


Moving Target
**

Group: Members
Posts: 433
Joined: 12-May 11
Member No.: 29,932



Except that only works for a link that someone might follow. It doesn't help any against an aura being recognized.
Go to the top of the page
 
+Quote Post
BishopMcQ
post Jun 5 2011, 03:52 AM
Post #17


The back-up plan
**********

Group: Retired Admins
Posts: 8,423
Joined: 15-January 03
From: San Diego
Member No.: 3,910



I'm sorry, I presumed the runners at least had the intelligence to take him somewhere no one would ever think to look for him. My solution is designed to stop ritual tracking, not the mage being ID'd while buying soynuts at the Stuffer Shack.

Edit: If you are still dealing with someone seeing him, then cosmetic surgery, preferably with phenotype changes, genetech for Masque or a full genewipe, and a brand new SIN, with the other being burnt. Also, buy a Hacker to maintain the Erased quality for the rest of the NPCs life.
Go to the top of the page
 
+Quote Post
Ghost_in_the_Sys...
post Jun 5 2011, 03:55 AM
Post #18


Moving Target
**

Group: Members
Posts: 433
Joined: 12-May 11
Member No.: 29,932



QUOTE
I'm sorry, I presumed the runners at least had the intelligence to take him somewhere no one would ever think to look for him. My solution is designed to stop ritual tracking, not the mage being ID'd while buying soynuts at the Stuffer Shack.


QUOTE (Jizmack @ Jun 4 2011, 03:47 PM) *
I have a NPC that needs the help of the shadowrunner PCs to fake her death and conceal her in every way, longterm.

Presumably the NPC doesn't want to spend the rest of his/her life in a safehouse and/or doesn't want to have to move to some distant city.
Go to the top of the page
 
+Quote Post
Nath
post Jun 5 2011, 09:48 AM
Post #19


Shooting Target
****

Group: Members
Posts: 1,759
Joined: 11-December 02
From: France
Member No.: 3,723



Search for the amulet the great dragon Dunkelzahn left to an ork called Craig Sanchez in his will. According to the adventure "What's in a name?" in Blood in the Boardroom, pp. 84-86, the amulet "can make any person's aura look nondescript, meaning that a heavily cybered person could use to appear as unaugmented on the astral plane. Treat thus as if a Grade 5 Initiate with a Magic of 11 were deliberately masking the wearer's aura. Also, treat the amulet as a unique magical item, meaning that it does not require bonding and cannot be dispelled, attacked astrally, or ground through (unless the gamemaster so desires), nor will it stop the wearer from walking through astral barriers."

For the full story, in 2033, Dunkelzahn forced the free spirit Buttercup into occupying thirteen-years old Craig Sanchez body for a year and a day, to teach it was metahuman's life was like. That's only after this experience that Butercup actually initiated pro-metahuman policies at Yamatetsu/Evo. The thing Dunkelzahn did resulted in Craig Sanchez knowing Buttercup True Name (well, instead of "knowing", it would be more appropriate to say that piece of information was somewhere in his head). So, to protect him from Buttercup after his death, he had the Draco Foundation handing him the amulet.
The aforementioned adventure is about the runners searching for Sanchez during the 2057-2060 Corporate War, as Buttercup located him in Seattle when he lost the amulet. It ends with Buttercup choosing to keep Sanchez alive and hiding in Singapore (so the PC can keep the amulet if they want to). Note that in Corporate Guide suggests Craig Sanchez is dead, while he elven daughter Julia (born from an ork and an human, or adopted ?) became Buttercup secretary.
Go to the top of the page
 
+Quote Post
Sengir
post Jun 5 2011, 11:44 AM
Post #20


Great Dragon
*********

Group: Dumpshocked
Posts: 5,092
Joined: 3-October 09
From: Kohle, Stahl und Bier
Member No.: 17,709



Unless I'm forgetting some Metamagic, finding a person with a known aura requires the same effort as finding a known face in a crowd. So keeping in crowded places seems like a good start, the concrete wasteland of a typical wageslave settlement should also provide some Background Count.

Putting holes in an aura via cyber probably also makes it harder to recognize. And if even that is not enough, HMHVV or Cybermancy give the aura a complete makeover, with some _minor_ side effects.
Go to the top of the page
 
+Quote Post
Dakka Dakka
post Jun 5 2011, 01:32 PM
Post #21


Prime Runner
*******

Group: Members
Posts: 3,507
Joined: 11-November 08
Member No.: 16,582



QUOTE (Machiavelli @ Jun 4 2011, 10:59 PM) *
Spirit pact, inhabitation or possession of a free spirit with masking? I canīt think of other solutions.
I'm pretty sure, that masking isn't even needed. Spirit and vessel become a composite entity which obviously is different from either the vessel or the astral spirit. As such the aura should be different as well.
Both methods however have their drawbacks as the vessel is (at least temporarily) not in control.
Go to the top of the page
 
+Quote Post
Tanegar
post Jun 5 2011, 04:19 PM
Post #22


Runner
******

Group: Members
Posts: 2,657
Joined: 29-October 06
Member No.: 9,731



QUOTE (Sengir @ Jun 5 2011, 06:44 AM) *
Unless I'm forgetting some Metamagic, finding a person with a known aura requires the same effort as finding a known face in a crowd. So keeping in crowded places seems like a good start, the concrete wasteland of a typical wageslave settlement should also provide some Background Count.

Putting holes in an aura via cyber probably also makes it harder to recognize. And if even that is not enough, HMHVV or Cybermancy give the aura a complete makeover, with some _minor_ side effects.

Is the NPC a Twilight fan? Just tell her HMHVV will make her sparkly. Problem solved. (IMG:style_emoticons/default/biggrin.gif)
Go to the top of the page
 
+Quote Post
Ghost_in_the_Sys...
post Jun 5 2011, 04:25 PM
Post #23


Moving Target
**

Group: Members
Posts: 433
Joined: 12-May 11
Member No.: 29,932



QUOTE (Tanegar @ Jun 5 2011, 12:19 PM) *
Is the NPC a Twilight fan? Just tell her HMHVV will make her sparkly. Problem solved. (IMG:style_emoticons/default/biggrin.gif)

I doubt the NPC is into classical literature (IMG:style_emoticons/default/nyahnyah.gif)
Go to the top of the page
 
+Quote Post
Dakka Dakka
post Jun 5 2011, 05:02 PM
Post #24


Prime Runner
*******

Group: Members
Posts: 3,507
Joined: 11-November 08
Member No.: 16,582



Twilight classical? Literature? SCNR
Go to the top of the page
 
+Quote Post
Tymeaus Jalynsfe...
post Jun 5 2011, 05:04 PM
Post #25


Prime Runner Ascendant
**********

Group: Members
Posts: 17,568
Joined: 26-March 09
From: Aurora, Colorado
Member No.: 17,022



QUOTE (Dakka Dakka @ Jun 5 2011, 10:02 AM) *
Twilight classical? Literature? SCNR


Well, in 60 Years, it may be a classic, but it will never be Literature... (IMG:style_emoticons/default/biggrin.gif)
Go to the top of the page
 
+Quote Post

3 Pages V   1 2 3 >
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 6th December 2025 - 03:34 AM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.