My Assistant
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Jun 29 2011, 08:08 AM
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#26
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,899 Joined: 29-October 09 From: Leiden, the Netherlands Member No.: 17,814 |
Again, no. Simrig is trodes+. Trodes are DNI. It's crazy to think something that can read all your senses and emotions, *and* is based on DNI… can't do basic DNI. Maybe it's because I don't have a clue what a simrig or sim module looks like, that I think it needs trodes or datajack, because those are and look like DNIs. I expect a sim module to be just a box with chips in it. |
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Jun 29 2011, 11:26 AM
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#27
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Target ![]() Group: Members Posts: 96 Joined: 14-June 11 Member No.: 31,414 |
Maybe it's because I don't have a clue what a simrig or sim module looks like, that I think it needs trodes or datajack, because those are and look like DNIs. I expect a sim module to be just a box with chips in it. You mean like commlinks are made with the AR in mind yet need either a bunch of peripherals OR a sim module / simrig to be operational? and don't tell me that they made commlinks to be used with small screens on them - we all know that there is at least the 2nd if not 3rd generation of links on the market by which time standard modes to use those links are pretty clear. I still don't get why commlinks are not fused with sim modules by now. |
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Jun 29 2011, 12:04 PM
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#28
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,150 Joined: 15-December 09 Member No.: 17,968 |
You mean like commlinks are made with the AR in mind yet need either a bunch of peripherals OR a sim module / simrig to be operational? and don't tell me that they made commlinks to be used with small screens on them - we all know that there is at least the 2nd if not 3rd generation of links on the market by which time standard modes to use those links are pretty clear. I still don't get why commlinks are not fused with sim modules by now. Perhaps someone can correct me on this, but it seems to me that electronic communications can be sent in (or is it attached to?) any form of simsense. The phone call you're about to receive could be a melodic birdsong in your ear or an itch in your joy division. Logging on to a node could feel like walking through a door or getting hit by a truck. Presumably the reason people don't use unpleasant sensations in their equipment's communications is because they'll lose friends quickly, but it would also explain why perhaps a lot of the customer base has little or no interest in simsense 24/7. Of course, given the massive price difference between a sim module and the commlink you're going to attach it to it would make sense for just about all 'links to come with one as standard. |
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Jun 29 2011, 02:47 PM
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#29
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,272 Joined: 22-June 10 From: Omaha. NE Member No.: 18,746 |
Maybe it's because I don't have a clue what a simrig or sim module looks like, that I think it needs trodes or datajack, because those are and look like DNIs. I expect a sim module to be just a box with chips in it. From SR4A's description QUOTE Simrig: An advanced version of the trode net, the simrig records simsense experience data (both physical and emotive) from the wearer. Simrigs incorporate a sim module The Simrig (as I read it) doesn't need trodes or a sim module because it's a device that already contains trodes and a sim module. It's the Best Buy version. Everything is already included and unlike the pieces parts that can be easily modified (sim module modified for hot sim) it's pretty much "as-is". The whole point of the commlink seems to be that you pick which User Interface Peripherals you want to use, going from minimal (none) to full blown (hot sim simrig), but there sees to be a wide enough variety of "plug and play" options that it makes sense. It handles processing power and signal and networking. You plug and play the PAN. |
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Jun 29 2011, 03:21 PM
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#30
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,899 Joined: 29-October 09 From: Leiden, the Netherlands Member No.: 17,814 |
Hmm, that clarifies it a bit yeah.
It also explains the use of built-in simrigs for say, pornstars. After all, you experience sex quite differently if you're both wearing trode nets (like kissing with bracers, but more so...) |
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Jun 29 2011, 03:47 PM
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#31
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panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
Don't the Scan Gloves from Spy Games let you record tactile? They give a bonus to tactile perception checks Not exactly. They give a bonus in detecting surface changes. This change can be both texture and color. I suspect it picks up texture changes based on how the pattern of shadows change or something. This largely based on the fluff claim that it can read braille tho. Still, i wonder if i would allow the bonus if one is looking for the edge of a hidden door. Or perhaps read the imprint of a removed note on the next page of the pad. |
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Jun 29 2011, 03:55 PM
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#32
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panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
Perhaps someone can correct me on this, but it seems to me that electronic communications can be sent in (or is it attached to?) any form of simsense. The phone call you're about to receive could be a melodic birdsong in your ear or an itch in your joy division. Logging on to a node could feel like walking through a door or getting hit by a truck. Presumably the reason people don't use unpleasant sensations in their equipment's communications is because they'll lose friends quickly, but it would also explain why perhaps a lot of the customer base has little or no interest in simsense 24/7. Of course, given the massive price difference between a sim module and the commlink you're going to attach it to it would make sense for just about all 'links to come with one as standard. A earlier edition description of a security rigger (spider) used examples like doors opening and closing like a slight brush of wind on ones arm, and a alarm like a burning sensation. This is supposedly also what makes VR hacking, especially when using a reality filter, so effective. The data between the hackers comlink and the target node can be translated into more then visual and audio cues. Earlier editions had deckers claim they could feel the actual flow of data when running hot sim. Perhaps allowing one to "dodge" a incoming attack because one can feel the first signs on the flow before one is consciously aware of it, a bit like ducking before one is sure what the sound behind ones back was. I think earlier editions had people with wired reflexes require a composure text unless they had a cutoff switch implanted (with the issue that one needed to turn it on before it gave any bonus in combat). If one failed one could perhaps ending up pulling a gun on the waiter because he showed up suddenly. |
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Jun 29 2011, 05:09 PM
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#33
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,899 Joined: 29-October 09 From: Leiden, the Netherlands Member No.: 17,814 |
My take on why VR is so good is that you could "see" in more than three dimensions, allowing you to study data constructs much faster and keeping the big picture in sight.
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Jun 30 2011, 06:19 PM
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#34
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,083 Joined: 13-December 10 From: Rotterdam, The Netherlands Member No.: 19,228 |
Digging back a bit, since Yerameyahu answered this about the module itself, not the rig:
Simrig - More questions. Any reason it can't be modified for BTL/Hot sim? It appears that there is no option for a Hot Sim/BTL implanted Simrig. Annoying that. I'd think the reason this is, is because you can't record simsense at a BTL level, simply because real input can't be better-than-real. Amping the recording up to that level is supposed to be a job for a studio engineer. Of course, a hot module will make it be able to play BTLs fine. I wonder though, Mr Perceptive's raw input might well be breaching into BTL levels... Leading up to all sorts of silliness, as half the team suddenly keeps asking him for a simrig feed. |
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Jun 30 2011, 06:27 PM
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#35
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Oh, interesting take. I didn't even consider the idea of 'hot sim/BTL recording'. I assumed he meant hot sim mod for the simrig's built-in sim module, yes… because AFAIK there is no such thing as hot sim recording in the game.
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Jul 1 2011, 06:25 PM
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#36
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Moving Target ![]() ![]() Group: Members Posts: 366 Joined: 17-March 10 Member No.: 18,317 |
There are rules for modifying a sim module to feature hot sim, a simrig has a sim module built in... why would it be so difficult to crank that one up?
Also, although I don't like it, the FAQ states that it can be done. There are no rules against it, either. Sounds reasonable enough for a GM to allow it, right? |
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Jul 1 2011, 07:01 PM
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#37
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Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Given how cheap 'replacement' with a hot sim module is, no, there's no reason not to allow it. I don't think anyone's too worried about it either way.
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