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> A Quick Question on Armor and Cyberlimbs
Medicineman
post Aug 3 2011, 05:18 AM
Post #26


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QUOTE (KarmaInferno @ Aug 2 2011, 10:33 PM) *
A lot of GMs don't count armor on partial limbs, unless perhaps someone is specifically aiming at that limb.






-k

I can understand that with Cyberhands or Cyberfeet but not with partial Limbs.
I'm using the Houserule though that partial limbs only add 1/2 "Hitpoint" (round up)

with a partial Dance
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MikeKozar
post Aug 3 2011, 07:59 PM
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I wound up getting the +4/+4 armor option on my last character, and I think it was reasonable. His backstory was being a paracritter hunter who crossed a corp bioharvest team and barely survived a helicopter rocket barrage. He wound up with "buggy 'ware" - left arm, left leg, & left eye, all bulky and awkward last-gen Soviet surplus. I combined that with some heavy spending on Reaction and he was a pretty decent tank. Also, I learned that Longarms are *fun*.
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