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> Deus Ex: Human Revolution, it happens this week!
Seriously Mike
post Sep 2 2011, 11:49 PM
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QUOTE (hermit @ Sep 3 2011, 12:52 AM) *
You mean Picus? Yeah, they would be.

Oh, that went over my head. If we're comparing Horizon to Picus, my players are pretty much fucked. First, looking at how Horizon is described in CorpEnc, they're way more benevolent than Picus. Also, Picus isn't independent - it's only a front for the Illuminati, furthering their interests as much as Tai Yong did with the biochips, hostile takeovers and brute-force corporate warfare. And while we're at methods - Picus goes a bit farther than your typical Horizon "let's arrange a PR stunt", with blatant lies and doctored footage. Illuminati can afford to have Picus burned if someone successfully sues them for libel. Horizon can't take this kind of hit to their reputation.
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hermit
post Sep 3 2011, 12:33 AM
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QUOTE
Oh, that went over my head. If we're comparing Horizon to Picus, my players are pretty much fucked. First, looking at how Horizon is described in CorpEnc, they're way more benevolent than Picus. Also, Picus isn't independent - it's only a front for the Illuminati

Because Picus serves a different storystelling purpose in a different setting (and FWIW, most SR megas aren't independent by that reasoning either). Also, Horizon learly has something creepy going on with their mind-melt experiments (and even if this is a DX thread, might I mention Invisible war ...?) ... and who is behind Cline is up to anyone's guess. Cline, however, has been pretty much established as a figurehead.

So yes, Horizon, used like that, is a very dangerous enemy.

QUOTE
Picus goes a bit farther than your typical Horizon "let's arrange a PR stunt", with blatant lies and doctored footage.

In the first Horizon adventure, they do exactly that. They
[ Spoiler ]
So I don't see a difference there, really.

QUOTE
Illuminati can afford to have Picus burned if someone successfully sues them for libel. Horizon can't take this kind of hit to their reputation.

Entirely depends on who is pulling Cline's strings really.
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Seriously Mike
post Sep 3 2011, 01:17 AM
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QUOTE (hermit @ Sep 3 2011, 02:33 AM) *
and even if this is a DX thread, might I mention Invisible war ...?

Well, IW is a bad DX game, but it's still a DX game...
QUOTE (hermit @ Sep 3 2011, 02:33 AM) *
In the first Horizon adventure, they do exactly that.

Oh, seems like I missed that one. Honestly, after D&D3 I have a certain disdain for splatbooks. As for CorpEnc, there are some hints that "the Consensus" might be something more than the literal sense would imply, but I REALLY REALLY REALLY don't want to go into the details who or, more exactly, WHAT runs Horizon. When you consider that they have that Pito Bandito thang going on and think what the P2.0 recordings can be used for, running in LA turns out to be a screw-up comparable to replacing your biochip in DXHR.
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Faraday
post Sep 3 2011, 05:01 AM
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I like how there re nigerian scam emails everywhere. Not sure how they got into the Singapore facility's network though.
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CanRay
post Sep 3 2011, 06:45 AM
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QUOTE (Faraday @ Sep 3 2011, 12:01 AM) *
I like how there re nigerian scam emails everywhere. Not sure how they got into the Singapore facility's network though.
Code phrases for sleeper cells?
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hermit
post Sep 3 2011, 07:41 AM
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QUOTE
When you consider that they have that Pito Bandito thang going on and think what the P2.0 recordings can be used for, running in LA turns out to be a screw-up comparable to replacing your biochip in DXHR.

Yup. Which is why it is totally insane for any halfway intelligent character to ever run in LA. Or have a Persona account.

QUOTE
I like how there re nigerian scam emails everywhere. Not sure how they got into the Singapore facility's network though.

Usually the least secure factor in a secure facility is the personnel. In other words: because some idiot didn't mind the security protocols. And just reading the spam it sends made me hate the TYM admins - "hey, we restricted your mailbox to 4 mails and now are spamming you to let you know your mailbox is nearly full because of our spam."

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Critias
post Sep 3 2011, 03:36 PM
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Did you see the email about why inboxes were limited to four emails? It's because one of their network guys' job is to read all of everyone's email, and he was complaining to the bosses that they had too much for him to keep up with.
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KarmaInferno
post Sep 3 2011, 04:59 PM
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QUOTE (CanRay @ Sep 3 2011, 02:45 AM) *
Code phrases for sleeper cells?

Omigosh. Perfect cover for secret messenging.

I mean, who looks at those scam e-mails anymore?




-k
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hermit
post Sep 3 2011, 08:30 PM
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QUOTE
Did you see the email about why inboxes were limited to four emails? It's because one of their network guys' job is to read all of everyone's email, and he was complaining to the bosses that they had too much for him to keep up with.

Yeah. That added another layer of creepyness.

Bloody bossfight. I wish they'd t least prepare you for the one winning strategy of these ...
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CanRay
post Sep 3 2011, 08:40 PM
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QUOTE (Critias @ Sep 3 2011, 10:36 AM) *
Did you see the email about why inboxes were limited to four emails? It's because one of their network guys' job is to read all of everyone's email, and he was complaining to the bosses that they had too much for him to keep up with.
QUOTE (KarmaInferno @ Sep 3 2011, 11:59 AM) *
Omigosh. Perfect cover for secret messenging.

I mean, who looks at those scam e-mails anymore?

-k
And I didn't even know about the E-Mail Censorship, either.

...

Sometimes I scare myself.
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Critias
post Sep 3 2011, 09:28 PM
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I didn't get to play all week, and finally made some time for it today. Sneaking/slaughtering/hacking my way through the semi-abandoned Picus facility. I love, love, love, turning drones and turrets against their owners. There's just something terribly satisfying about it.
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hermit
post Sep 3 2011, 09:44 PM
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QUOTE (Critias @ Sep 3 2011, 11:28 PM) *
I didn't get to play all week, and finally made some time for it today. Sneaking/slaughtering/hacking my way through the semi-abandoned Picus facility. I love, love, love, turning drones and turrets against their owners. There's just something terribly satisfying about it.

HELL YES. And then sit on the cameras and gleefully watch the carnage. Also true for towers and boxbotsw (haha, FEMA facility!). Though using the airducts and the camo field to pick off the enemy one by one and listen to them wonder what's going on is also nice.
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Critias
post Sep 3 2011, 09:49 PM
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Plus, finding a Praxis point in someone's cubicle drawer really made my day. I was used to finding credit chips for 40-50 cred, finding a Praxis was a nice surprise.
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hermit
post Sep 3 2011, 11:13 PM
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Ah, you found it too! ^_^ Looting really is fun in this game.
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Stahlseele
post Sep 3 2011, 11:37 PM
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The THree Sea-Shells are in the game too!
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CanRay
post Sep 4 2011, 02:55 AM
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QUOTE (hermit @ Sep 3 2011, 06:13 PM) *
Ah, you found it too! ^_^ Looting really is fun in this game.
So it's like a less-crappy Fallout? (IMG:style_emoticons/default/nyahnyah.gif)

QUOTE (Stahlseele @ Sep 3 2011, 06:37 PM) *
The THree Sea-Shells are in the game too!
Don't tell me they're in the bathroom?

If so, do we see how they work? Or do you need to swear to use the bathroom?
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Wounded Ronin
post Sep 4 2011, 05:10 AM
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QUOTE (Critias @ Sep 3 2011, 05:49 PM) *
Plus, finding a Praxis point in someone's cubicle drawer really made my day. I was used to finding credit chips for 40-50 cred, finding a Praxis was a nice surprise.


Ha, I found that one too.



As I play, really my only annoyance is the paltry ammo pickups. You pick up an ammo box and it has like 2 rounds in it. Heh, just like the first Deus Ex, I guess.
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Tanegar
post Sep 4 2011, 06:08 AM
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I rarely had difficulty finding enough ammo in Deus Ex. Were you playing on one of the harder difficulties?
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hermit
post Sep 4 2011, 09:34 AM
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QUOTE
As I play, really my only annoyance is the paltry ammo pickups. You pick up an ammo box and it has like 2 rounds in it. Heh, just like the first Deus Ex, I guess.

Yeah, that's a bit strange, especially given how the opponents unload on you before you kill/knock them out. I'm playing on hard, though, so I attributed it to that. Still, I usually have the ammo I need, if I conserve a bit and go for headshots. I also do a lot of close combat, if only because the little clips it is shown in are quite amusing.

QUOTE
So it's like a less-crappy Fallout?

Yup, though it has a much, much smaller world to be explored.
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Stahlseele
post Sep 4 2011, 11:47 AM
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QUOTE (CanRay @ Sep 4 2011, 04:55 AM) *
So it's like a less-crappy Fallout? (IMG:style_emoticons/default/nyahnyah.gif)

Don't tell me they're in the bathroom?

If so, do we see how they work? Or do you need to swear to use the bathroom?

They work like this:
http://13monos.files.wordpress.com/2007/07...hells-print.gif
Explanation here:
http://www.poopreport.com/BMnewswire/three...lved_kinda.html
Also, see the loo in the picture?
You will find this exact picture built in the Deus Ex engine!


QUOTE (Tanegar @ Sep 4 2011, 08:08 AM) *
I rarely had difficulty finding enough ammo in Deus Ex. Were you playing on one of the harder difficulties?

*shrugs* i have no qualms about shooting cops in the face for money and XP, and cops usually have the pistol, which i use as my main weapon . .
So i run around with about 200 shots of pistol ammo. and everybody who has a pistol gives me more, because BOOM! HEADSHOT!
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Tanegar
post Sep 4 2011, 05:20 PM
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Wait, you get XP for kills in Human Revolution? Lame.
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Wounded Ronin
post Sep 4 2011, 06:15 PM
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QUOTE (Tanegar @ Sep 4 2011, 12:20 PM) *
Wait, you get XP for kills in Human Revolution? Lame.


People have been digging that since Shifter.
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Wounded Ronin
post Sep 4 2011, 06:32 PM
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QUOTE (Tanegar @ Sep 4 2011, 02:08 AM) *
I rarely had difficulty finding enough ammo in Deus Ex. Were you playing on one of the harder difficulties?


I play normal. But basically each guy you kill gives you anywhere from 1 to 5 rounds. Ammo pickups are likewise small. I am annoyed that, for example, the tranquilizer rifle takes up huge inventory space, but it seems like there are 50 rounds for it in the whole game. It just feels like such an inefficient use of inventory space to carry some of these weapons around, and yet once you slap a single upgrade on the weapon you don't want to discard it, either.

I remember when I played System Shock 2. I spent the whole game collecting and purchasing bullets, but I never fired them. I waited till the end of the game to collect the battle rifle and a whole bunch of maintenance kits, and then just went postal on the entire endgame.

I guess I'm a completionist. If I shoot one bad guy, I then want to shoot them all. So I need lots of ammo.
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Seriously Mike
post Sep 4 2011, 06:46 PM
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QUOTE (Tanegar @ Sep 4 2011, 07:20 PM) *
Wait, you get XP for kills in Human Revolution? Lame.

Oh yes, the whole TEN of them! TWENTY if you land a headshot! (IMG:style_emoticons/default/ohplease.gif)
QUOTE (Wounded Ronin @ Sep 4 2011, 08:32 PM) *
I am annoyed that, for example, the tranquilizer rifle takes up huge inventory space, but it seems like there are 50 rounds for it in the whole game.

Odd. I did have problems with pistol ammo and, in some places, with tranquilizer darts, but there was always plenty of SMG and assault rifle ammo. And in some levels, tranquilizer and stungun darts were laying around every corner.
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Stahlseele
post Sep 4 2011, 06:56 PM
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QUOTE (Tanegar @ Sep 4 2011, 07:20 PM) *
Wait, you get XP for kills in Human Revolution? Lame.

you get more for non lethal takedowns.
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