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> Deus Ex: Human Revolution, it happens this week!
X-Kalibur
post Oct 3 2011, 04:19 PM
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In a non-lethal playthru you learn to really love that tranq rifle, even before you get the guidance system for it, which is nice, but ultimately not all that useful when you can learn the drop on the darts.
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Faraday
post Oct 4 2011, 06:11 AM
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QUOTE (Wounded Ronin @ Oct 3 2011, 07:41 AM) *
If you shoot someone in the head with the tranq rifle they go down. It's just like the M9 in Metal Gear 2.

This. Also, if you shoot someone from behind but not in the head, they don't notice and keep walking for a while, then drop. This has actually come in handy. eg: tagged a guy walking by a camera, but didn't headshot. He keeps walking and ends up out of the camera LOS before falling asleep.
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Tiralee
post Oct 6 2011, 11:28 AM
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Yeah - that lag from shot, and where you shot the npc took some getting used to (I cleaned out Tong's parking garage using non-lethal techniques) but after the first couple, you could time the drop pretty well: Backshot the patroller, move, hide again, headshot his concerned buddy once the first one dropped, stealth over and takedown the 1-2 coming over because, "I think I heard something!". Good xp, better weapons/inventory nice things.

Although hacking a turret and walking around carrying that thing was also awesome fun.

Best fun yet? Montreal. there's 2 (!) turrets you can heft into the travelator which made the underground base assuault more of "I carry death here, put it down, go back, drop death 2 here, open door, move death one into the door, doors stay open and hostiles die now."

the maxxed-out laser rifle is a pimpstick of doom. The Assualt rifle very nice, the pistols, eh, they're pistols.
For a joke I tricked out the silenced sniper rifle. That thing will shoot through schools. Schools.

Although I also downloaded the explosive pack, I found the remote mine sachets a bit....meh. The Autounlocker was used twice, both times while under fire and I couldn't be bothered waiting through another fucking loadscreen from a previous save. Never did get around to using the Grenade launcher - that would have been awesome if it was an underbarrel attachment to some of the bigger guns.

- oh, and the "humanity first" choice...sucked.

-Tir
-Tir.
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Critias
post Oct 7 2011, 12:33 AM
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QUOTE (Tiralee @ Oct 6 2011, 06:28 AM) *
The Assualt rifle very nice, the pistols, eh, they're pistols.

You kiddin' me? A tricked out 10mm is a magical murderwand.
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Tiralee
post Oct 7 2011, 04:18 AM
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Yes, up to a point, the 10mm is the deathstick of choice, but after you start grabbing more than one guard's attention, you want something with which you can lean around a corner and paint the corridor.

Of course, with the Murdertron 4000 (the Laser Rifle) you can just shoot that thing through walls.

And versus turrets or robots, the 10mm ain't as much fun as the revolver with ExEx; 4-5 shots and that thing is down.

I sort of wish the stun-gun was upgradeable - having a 4-shot (Heh, Defiance Taser!) with faster reload would have been very cool.
The PEPS...yeah...not so fun.

Did I miss out on much by not using the shotgun/s and grenade launcher?


-Tir
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Critias
post Oct 7 2011, 08:55 PM
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Turrets and robots were largely non-issues (to my hacker), and I never really had much trouble with multiple targets with the 10mm. *shrugs* Different strokes, I guess.
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Faraday
post Oct 8 2011, 06:15 AM
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With multiple targets, you break out the grenades and then lay some non-lethal melee smackdown.
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Seriously Mike
post Oct 8 2011, 10:20 PM
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In case of multiple targets, you WAIT. Until one of them looks the other way or something like that. Then you whip out you 10mm RAPE CANNON (I used the pistol all the way through the game, the AP mod turns it into RAPE CANNON that takes out anything but the Ogres in one shot), nail one and wait til the rest finds him. Headshot, rinse, repeat. Unless you have to deal with cyberserkers in Panchaea. Then you pick up the conveniently available plasma cannon and just fire til they're all dead.
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KarmaInferno
post Oct 8 2011, 10:27 PM
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Funny, I just bypassed all the cyberserkers.

(IMG:style_emoticons/default/smile.gif)




-k
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Tiralee
post Oct 9 2011, 11:50 AM
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Cyberserkers? I thought it was past time I used up all that typhoon ammo I'd been stockpiling... That, and 2 rounds of the ExExecutioner Revolver - Sure, hacking turrets is awesome fun, but so is enjoying the rag-doll physics of them all.

Tossing those ever-so explosive gas cylinders is fun, and cheap as well - you can get a chain-reaction happening when you're forced down and are under fire in China 2. (Discovered that by accident, the explosions just wouldn't stop for about 40 seconds.)

-Tir


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Aaron
post Oct 9 2011, 01:29 PM
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Dear Dumpshockers,

Thank you very much for turning me on to this awesome game.

Love,
Aaron
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Stahlseele
post Oct 9 2011, 03:43 PM
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*grins*
your poor little bit of free time ^^
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Aaron
post Oct 10 2011, 10:37 AM
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QUOTE (Stahlseele @ Oct 9 2011, 10:43 AM) *
*grins*
your poor little bit of free time ^^

True, although somehow things have lined up such that all of my non-day-job employers are delayed in assigning word count, so I get some free time. For now ...
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Stahlseele
post Oct 10 2011, 12:44 PM
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Good on you!
Everybody needs some time to tell the world to go fuck itself . .
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Daishi
post Oct 15 2011, 09:59 PM
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QUOTE (Tiralee @ Oct 2 2011, 09:05 PM) *
*The Heavy rifle is only to be used to sell to the gundealers. It has no real use apart from making everyone very aware of your presence during the wind-up 1 second gap between you pulling "fire" and the bulletstream flowing to your target.

I wasn't sure about the heavy rifle until I got it upgraded. Laser sight, cooling system and 4x ammo upgrades (200 rounds total), plus the recoil augmentations. You want everyone to come check out that mechanical whine coming from around the corner. Then don't forget to laugh maniacally as the bodies pile up on the floor. The long reload animation is actually satisfying when it only comes up after everyone is dead. The gun also minces the bosses (though not as fast as the typhoon).
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Tanegar
post Oct 19 2011, 06:03 AM
Post #266


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OK, I took the plunge. (Thanks, 25% off Steam sale!) Now how do you eat things? One of the tutorials mentioned that you can replenish your energy by eating food items, but the one food item I've found so far went straight into my hotbar, where I couldn't do anything with it. Pressing the number key had no effect, and I couldn't drag the thing into my regular inventory, so WTF?
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Seriously Mike
post Oct 19 2011, 06:50 AM
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Pressing the number key should make you use the item. It will stay in the hotbar after you use all of them, though - it's confusing, but has its merits.
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Tanegar
post Oct 19 2011, 12:06 PM
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OMG, I just realized where I recognize one of the canned screams from: System Shock 2! Awesome.
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Tanegar
post Oct 21 2011, 02:56 AM
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I totally want to make a spur-wielding melee street sam now.
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Seriously Mike
post Oct 21 2011, 07:52 AM
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QUOTE (Tanegar @ Oct 21 2011, 04:56 AM) *
I totally want to make a spur-wielding melee street sam now.

...I already did. (IMG:style_emoticons/default/nyahnyah.gif)
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crash2029
post Oct 23 2011, 01:50 AM
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QUOTE (Seriously Mike @ Oct 21 2011, 12:52 AM) *
...I already did. (IMG:style_emoticons/default/nyahnyah.gif)

So did I.

Anybody play the missing link DLC yet?
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Tanegar
post Oct 24 2011, 10:02 PM
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Reached the end.
[ Spoiler ]
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Faraday
post Oct 25 2011, 09:26 AM
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QUOTE (Tanegar @ Oct 24 2011, 03:02 PM) *
Reached the end.

I agree, I didn't really like any of the endings except for
[ Spoiler ]
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Backgammon
post Oct 25 2011, 02:13 PM
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I'm playing Missing Link, I'm at the final boss battle, so just about done.

Overall, it's a good DLC. Challenging, actually. I'm playing on Hard and I died a lot. You need to think about your sneaking, cause you don't want to get caught in a firefight and the sneaking "routes" aren't that obvious. It's a good challenge in the spirit of Deux Ex. The story picks up nicely towards the end, too.

Now, is it worth the roughly 20$ being asked? That is a steep price. If you're a solid fan of the game and have the money to spare, I recommend it. If you're tight on money and you decide to "splurge" on this, you might be disapointed by the length of gameplay.
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LurkerOutThere
post Oct 25 2011, 03:00 PM
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[ Spoiler ]


So far Backgammon's the first person I've heard say anything positive about missing link.
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