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> Deus Ex: Human Revolution, it happens this week!
Critias
post Aug 27 2011, 04:56 AM
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I actually haven't bought the Typhoon ability yet, or the ability to see through walls, or the steadier crosshairs, or implanted armor, or reflex boosts, or any of the combat-monkey stuff I thought I'd be getting...or even the improved senses stuff for stealth (despite sneaking around whenever I can). I keep seeing all of it, shrugging, and picking something else. I don't know why.

I maxed out Hacking (Stealth), got my Hacking up to where I can hit level 4 systems, got the CASIE system so I can handle conversations easier, bought a couple levels of the ruthenium skin thingamajiggy, added to my inventory space once, and...and...crap, that might be it.

I've been going hack-crazy (which is very uncharacteristic of me) and just been hitting pretty much every keypad I can find (even ones in the Sarif Industries building, ones I have the code for like my own) just for the practice and the goodies you can get. My wife was cracking up watching me do it, "The code is right there on your screen! Why are you hacking your own computer?!"

I guess I'm just comfortable in my own FPS/cover-shooter abilities, and have been using my augmentations to get good at other stuff.
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LurkerOutThere
post Aug 27 2011, 05:36 AM
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Overall review so far: We need to take the people responsible for this and put them all in a hole......



...the coding hole, pass them joygirls(boys), food, novacoke, whatever they need and get them making an actual sequel. Another game this good and everyone will forget Invisible war completely. I took my birthday off from most responsibilities and just played this game most of the day and it was time well spent.

I'm a completionist/XP whore, so my current modus operandi has been to knock out/disable as many guys as possible (it seems to give the most points) without alerting anyone to complete objectives without raising alarms, then sweep back through and take out the pockets that were too risky and explore every nook and cranny.

I'm currently in the IYM building and i have all the augs I want unlocked pretty much, max hacking, max stealth for hacking, i'm immune to gas, electricity, and flash. I can high jump, I can lift heavy things, i can KO two guys at once, I can punch down walls. After this i'm going to start on the stealth awareness gorup or maybe cloaking although I might do the social aug just so i don't have to do as much save scumming, and I hear it unlocks some dialog options.

About the only aug i have been disappointed with is fortify, which once my stealth was maxed I really didn't need but that's a small nitpick.

My greatest actual complaint with the game so far is occasionally I just want to kill guys not knock them out, but for some inexplicable reason a lethal takedown is louder then a non lethal one. I can't personally figure out why that would be. Also it's less experience.

Final thought, safe fall system is totally worth it, and pays for itself. THe ability to use it offensively doesn't come up much but when it does saves you a ton of hassle.
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Faraday
post Aug 27 2011, 07:56 AM
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QUOTE (LurkerOutThere @ Aug 26 2011, 10:36 PM) *
Final thought, safe fall system is totally worth it, and pays for itself. THe ability to use it offensively doesn't come up much but when it does saves you a ton of hassle.

So true. Especially after you leave Detroit. I might add that I've found the silenced 10mm pistol with armor-piercing mod allows for fairly quiet kills on any human target, as long as you make it a headshot.

Also, I finally figured out what the typhoon system is REALLY for. It's not for mooks, it's for killing tough melee things.
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LurkerOutThere
post Aug 27 2011, 08:18 AM
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I havn't gotten typhoon, then again i havn't run into anything trying to melee me other then the first boss, i'm not that far in.
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Seriously Mike
post Aug 27 2011, 09:31 AM
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Funny. I decided to keep the silenced sniper rifle this time and haven't had any opportunity to use it yet (although I don't feel like wasting tranq rounds on DRB or Belltower mercs). That and I'm cranking up my hacking skill, despite having a healthy supply of AUDs.

And while we're at AUDs: I think I need to fork some extra cred for a hacking agent for my char in Shadowrun.
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Stahlseele
post Aug 27 2011, 10:27 AM
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Ye Gods, but this game is horribly addictive . .
Came home around 11, went to bed around 6 in the morning . .
Played all the time in between and missed an appearantly huge thunder storm . .
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Critias
post Aug 27 2011, 05:49 PM
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Must...get...Praxis points...
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Tanegar
post Aug 27 2011, 06:35 PM
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OK, now I'm interested. I didn't preorder because I was afraid it was going to be another Invisible War. Might have to wait a bit before I can scrounge up the money, though.
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Backgammon
post Aug 27 2011, 09:04 PM
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Yesterday, I did it.

I hacked the control of a turret and made it shoot at enemies. Then I uprooted the fucking thing, and walked around and cackled madly as it shot everything in sight as I calmly strode forward.

Unfortunately, that level cost me the 100 pt Ghost achievement, cause aside from that I am getting it on every single level. Oh well. I still think it was worth it.
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Neurosis
post Aug 27 2011, 10:29 PM
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This game is completely eating my life. I am so sad that (I think) it is almost over. I do not want it to ever end.
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Seriously Mike
post Aug 27 2011, 11:40 PM
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QUOTE (Faraday @ Aug 27 2011, 09:56 AM) *
I've found the silenced 10mm pistol with armor-piercing mod allows for fairly quiet kills on any human target, as long as you make it a headshot.

Dude, it's a rape cannon. I bailed out of Hengsha using only the pistol and gas/EMP grenades. Once you slap a laser sight on the pistol, you'll be popping headshots across large rooms with ease.
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Critias
post Aug 27 2011, 11:58 PM
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I'm actually disliking the laser sight. I wish there was a way to de-combine it, as I just preferred the regular targeting reticule.

I agree that the pimped out 10mm is very nice, though, don't get me wrong. I honestly haven't used another gun (except when I accidentally pulled one up using the quick-inventory button) since the pre-aug mission.
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Backgammon
post Aug 28 2011, 12:23 AM
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I HIGHLY recommend the assault rifle with the mod that makes you lock-on to target and then fire curving bullets. It's sick. You can fire trick shots straight down someone's head from complete cover.
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Faraday
post Aug 28 2011, 01:37 AM
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QUOTE (Critias @ Aug 27 2011, 04:58 PM) *
I'm actually disliking the laser sight. I wish there was a way to de-combine it, as I just preferred the regular targeting reticule.

I agree that the pimped out 10mm is very nice, though, don't get me wrong. I honestly haven't used another gun (except when I accidentally pulled one up using the quick-inventory button) since the pre-aug mission.

You don't get a targeting reticle on the hard setting, so laser sight is actually quite useful in that case.

And yeah, the assault rifle mod that changes bullet trajectory midflight? Too good. I actually don't use it most of the time just to give those guys SOME chance of not dying instantly. That, and I like using my pistol and melee a lot.

QUOTE (Neurosis @ Aug 27 2011, 03:29 PM) *
This game is completely eating my life. I am so sad that (I think) it is almost over. I do not want it to ever end.

I know that feeling. (IMG:style_emoticons/default/frown.gif)
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Stahlseele
post Aug 28 2011, 01:43 AM
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it seems this game does not really play well with my style of gaming . .
which consists of:"talk to people. shit, they hate me now. ok, sneak in. shit, i have been seen. kill the witness. shit, now the whole police station/ware-house is after me . . ok, kill every last single copper/ganger in here . . walk out calmly whistling . . ah shit, the whole outside police/gang is shooting for me . . and the civillians don't want anything to do with me . ."
i'm afraid i actually may have to completely fucking start over from scratch because of this <.< . . this time spec for sneaking and silent take-down and hacking, opposed to staying alive and killing everybody who wants to hurt me . .
pity that ._.
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CanRay
post Aug 28 2011, 02:14 AM
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Less Mirrorshades, more Pink Mohawk, Stahl.
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Critias
post Aug 28 2011, 04:04 AM
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Who'd you talk to that hates you? Or, rather, who'd you talk to that hates you but not because you got what you wanted, and he got nothing? It seems like that's where it all started to go downhill for you -- the douche working the reception desk, right?
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LurkerOutThere
post Aug 28 2011, 04:32 AM
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Talking the guy at the front desk of the police station seems to save TONS and TONS of hassle. It took me a few retries to get him to let me in. Even then I sitll knocked out much of the police station so i could get some takedown exp and also read through and hack terminals.

I had to restrain myself from killing everyone in the hive as the whole concept of the harvesters rubbed me wrong.
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Critias
post Aug 28 2011, 04:36 AM
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...huh. I talked my way past him both times, without really trying (reception desk guy).

And yeah, I'm actually a little disappointed I never ended up getting into a massive firefight with all the Harvesters and stuff. I fought like three of 'em on one side job, and that was it. It suits my playstyle (this run-through) to be non-confrontational, I guess, but I was looking forward to being able to headshot a whole lot of those psychos before fleeing the country.
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Faraday
post Aug 28 2011, 07:49 AM
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QUOTE (LurkerOutThere @ Aug 27 2011, 09:32 PM) *
Talking the guy at the front desk of the police station seems to save TONS and TONS of hassle. It took me a few retries to get him to let me in. Even then I sitll knocked out much of the police station so i could get some takedown exp and also read through and hack terminals.
Going the stealthy route tends to work best if talking fails. You come in from the sewers (harder) or the roof (easier, if you can find it).
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Critias
post Aug 28 2011, 08:17 AM
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Also, augmented legs and the Icarus landing mod are awesome in China. I'm honestly not sure how necessary they would've been earlier in the game, but I can't imagine navigating this city without 'em. Pure gold.
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Stahlseele
post Aug 28 2011, 09:28 AM
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QUOTE (Critias @ Aug 28 2011, 06:04 AM) *
Who'd you talk to that hates you? Or, rather, who'd you talk to that hates you but not because you got what you wanted, and he got nothing? It seems like that's where it all started to go downhill for you -- the douche working the reception desk, right?

yep, that one . . did not even let me try to talk to him again, and i did not save before talking to him <.<
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hermit
post Aug 28 2011, 11:39 AM
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QUOTE
The only issues I've heard about it are the 4 bosses in the game.

Yup, they break from the gameplay big time. All the time the game leaves you alone to do things your way, and all of a sudden you run into barret the man with a minigfun for an arm, and you need exactly one weapon to kill him because otherwise he's nigh invincible. It's kind of like the Psycho Mantis fight, only with nobody telling you to switch sockets. Not so cool.

Other than that, the game levels are small-ish - it's not even Morrowind, let alone Oblvion - but the game lets you do things your way, levels are designed to accomodate multile approaches, sidequests are nice and visual design just blows you away. I could spend an hour just looking at Adam the protagonist and his longcoat, but usually the game dsitracts. I'd have liked larger levels, but with the density of *stuff* in each level, from the leaflets of a demonstration broken up blowing in the wind to loads of very well done in-game adverts, that might just be too much to ask. The Score also is awesome, and since I preordered it came with the game (yay!).

Personally, I go hacker/ninja in this game and prefer nonlethal methods to killing. But it's terribly satisfying to let the big combat robot loose on a bunch of concentration camp guard buffoons who activated it so they don't have to carry it, hehe. That, or sniping.

QUOTE
Talking the guy at the front desk of the police station seems to save TONS and TONS of hassle.

Easy as pie with tailored pheromones.

QUOTE
Ye Gods, but this game is horribly addictive . .
Came home around 11, went to bed around 6 in the morning . .

Probably thought it's ambient noise? (IMG:style_emoticons/default/grinbig.gif)

But yeah, it is addictive. What brought me away from it yesterday was the bloody bossfight. And now I have to go all over the bloody concentration camp again to find this stinner pistol and will have to dump some loot. grrr.
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LurkerOutThere
post Aug 28 2011, 11:52 AM
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Now granted i'm not going to say i didn't retry the first boss fight like 5 times, but the sixth time i found the perfect strategery, manuever him over by anything explosive, preferably one of the gas canisters throw a grenade at his feet, it will not only hurt him it will cause him to stand there and pull his own grenades. Unload on him as he does this, preferably right in his stupid head. When he breaks the stun he will throw a grenade, likely more then one if he's low on health, if he's positioned right at least one of these grenades will land at his feet.
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Seriously Mike
post Aug 28 2011, 12:24 PM
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QUOTE (LurkerOutThere @ Aug 28 2011, 06:32 AM) *
Talking the guy at the front desk of the police station seems to save TONS and TONS of hassle. It took me a few retries to get him to let me in.
Don't use the "Crush" option - I went through "Absolve", finally saying that if something happens, I can help him out.
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