![]() ![]() |
Aug 25 2011, 03:52 PM
Post
#1
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 352 Joined: 10-August 10 From: Madison, WI Member No.: 18,916 |
Can anybody tell me when a spirit would use edge or how to get them to spend it?
It seems like a huge waste to have a force 6 spirit, with 6 edge, just sitting on all those extra dice if they're only going to be around for 1 combat. There's always the "treat your spirits better" argument, but how exactly do you do that when the only time you see them is when you summon them? |
|
|
|
Aug 25 2011, 03:54 PM
Post
#2
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 189 Joined: 21-February 11 Member No.: 22,370 |
I'm away from my books right now, but I believe a summoner can command a spirit to use edge on tests. The spirit generally doesn't like this, however. It might cost an additional service, or in the case of especially abusive summoners, you might allow a spirit to use edge to resist the summoning roll if the mage has a bad rep on the metaplanes for mistreating his spirit "allies".
|
|
|
|
Aug 25 2011, 04:01 PM
Post
#3
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 352 Joined: 10-August 10 From: Madison, WI Member No.: 18,916 |
How do you mistreat them vs. coddle them?
I'm just not sure how "hey, go kill everybody in that car" translates to mistreatment. |
|
|
|
Aug 25 2011, 04:03 PM
Post
#4
|
|
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,801 Joined: 2-September 09 From: Moscow, Russia Member No.: 17,589 |
I'd say it largely depends on the magical tradition we're talking about here. Say, if your shaman is summoning what he believes to be the spirits of his ancestors, doing the rites of the ancestor cult may gain him the favor of the spirits and make them take that little extra bit of effort to save his hoop, etc.
As to mistreating, a good example is right in the books - making a spirit sustain a spell for you diminishes and finally kills him. Of course spirits regard that as mistreatment. |
|
|
|
Aug 25 2011, 04:07 PM
Post
#5
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 189 Joined: 21-February 11 Member No.: 22,370 |
Last game I ran, I had spirits be really interested in the material world and all the stuff in it that just isn't there in the metaplanes. Depending on the spirit type, they might want certain things from the caster. Beast spirits might want some JiffyPop or a burrito from Stuffer Shack, spirits of man just want to watch a good trid, that kind of thing. Doesn't work for combat if you summon them in a firefight, sure, but then that's not the most creative use of spirits, now is it?
|
|
|
|
Aug 25 2011, 04:19 PM
Post
#6
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 352 Joined: 10-August 10 From: Madison, WI Member No.: 18,916 |
I guess I could just summon spirits for non-combat related activities.
It's kind of like the friend who only calls you when he needs something. I wonder if a spirit would enjoy being summoned to go to the zoo or something or would they rather just be left alone. |
|
|
|
Aug 25 2011, 05:47 PM
Post
#7
|
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,000 Joined: 30-May 09 From: Germany Member No.: 17,225 |
Eh i do it this way: No ONE... No spirit, no mercenary, no streetdoc, NOBODY will EVER use his edge for any goals other than his own.
Only if your goals and those of the NPC coincide, they will use edge. With spirits they might use it to: Battle or interact with another spirit-entity they know, or are opposed to by type. And also to protect themselves or a friend. {note that getting "killed" is GOOD for spirits, because they are done with the shit on earth that way, and return to their home} |
|
|
|
Aug 25 2011, 06:07 PM
Post
#8
|
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,190 Joined: 31-May 09 From: London, UK Member No.: 17,229 |
|
|
|
|
Aug 25 2011, 06:08 PM
Post
#9
|
|
|
Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,236 Joined: 27-July 10 Member No.: 18,860 |
They use their edge, if their overflow damage might overflow their willpower, since they dislike to lose a force point.
They use edge if summoned or bound, because a player would also use edge if this would give them more Karma. In short: Spirits acts like players. As NPCs should act like players. |
|
|
|
Aug 25 2011, 06:12 PM
Post
#10
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 212 Joined: 30-November 04 Member No.: 6,858 |
|
|
|
|
Aug 25 2011, 06:40 PM
Post
#11
|
|
|
Prime Runner Ascendant ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 17,568 Joined: 26-March 09 From: Aurora, Colorado Member No.: 17,022 |
|
|
|
|
Aug 25 2011, 06:43 PM
Post
#12
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 212 Joined: 30-November 04 Member No.: 6,858 |
No it's not... They are disrupted, they go home. They cannot die on our plane of existence, and they know that. That is pretty much canon. I don't quite get what you mean, the asssumption I refer to is that spirits want to go home, that they don't want to be in service to a mage. That is certainly not supported by canon. |
|
|
|
Aug 25 2011, 06:47 PM
Post
#13
|
|
|
Freelance Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 |
Note that going home might be awesome, but the trip there (IE, being disrupted) could still really suck. They shouldn't be going out of their way to leap into the path of hostile magic or anything, just because you (as GM) think they're in a big hurry to get home.
|
|
|
|
Aug 25 2011, 06:51 PM
Post
#14
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 212 Joined: 30-November 04 Member No.: 6,858 |
There seems to be an assumption that the relationship between a mage and a spirit is necessarily one of servitude and control, I don't think that's the case.
|
|
|
|
Aug 25 2011, 06:55 PM
Post
#15
|
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,147 Joined: 2-May 10 Member No.: 18,539 |
Eh i do it this way: No ONE... No spirit, no mercenary, no streetdoc, NOBODY will EVER use his edge for any goals other than his own. Only if your goals and those of the NPC coincide, they will use edge. With spirits they might use it to: Battle or interact with another spirit-entity they know, or are opposed to by type. And also to protect themselves or a friend. {note that getting "killed" is GOOD for spirits, because they are done with the shit on earth that way, and return to their home} I don't remember whether this was written in RAW or fluff, but even if it is "good" for them, they really prefer not to be disrupted. I'm AFB so I can't go find it right now, but it's been written (I think in Street Magic) that spirits find disruption to be a very painful experience, despite the lack of nervous systems, and avoid it if they can. |
|
|
|
Aug 25 2011, 07:00 PM
Post
#16
|
|
|
Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
… You summon the spirits, extract Services (*serve*), and command their actions. It's kind built right in. (IMG:style_emoticons/default/smile.gif)
|
|
|
|
Aug 25 2011, 07:08 PM
Post
#17
|
|
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,801 Joined: 2-September 09 From: Moscow, Russia Member No.: 17,589 |
… You summon the spirits, extract Services (*serve*), and command their actions. It's kind built right in. (IMG:style_emoticons/default/smile.gif) But if you read the fluff, it's not quite that simple.
|
|
|
|
Aug 25 2011, 07:12 PM
Post
#18
|
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,019 Joined: 10-November 10 From: Annapolis Valley, Nova Scotia Member No.: 19,166 |
|
|
|
|
Aug 25 2011, 07:17 PM
Post
#19
|
|
|
Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Why would I read the fluff? No rules in there. (IMG:style_emoticons/default/wink.gif) Hehe. I'm just pointing out that they're called Services, and they do them for *you*. Whatever the fluff, the mechanics are obviously about servitude and control, so I found ThreeGee's point odd.
|
|
|
|
Aug 25 2011, 07:21 PM
Post
#20
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 212 Joined: 30-November 04 Member No.: 6,858 |
Different traditions do it differently. For a Hermedic, it would most likely be servitude. For a Shaman, it would be more of a friend asking for a favour. Kinda my point, whether or not a spirit will use edge, either for or against its summoner, is something that has to be role played. It entirely depends on the tradition and actions of the mage. |
|
|
|
Aug 25 2011, 07:23 PM
Post
#21
|
|
|
Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,801 Joined: 2-September 09 From: Moscow, Russia Member No.: 17,589 |
Why would I read the fluff? No rules in there. (IMG:style_emoticons/default/wink.gif) Hehe. I'm just pointing out that they're called Services, and they do them for *you*. Whatever the fluff, the mechanics are obviously about servitude and control, so I found ThreeGee's point odd. When you ask your friend to help you move, is your relationship one of servitude and control?
|
|
|
|
Aug 25 2011, 07:26 PM
Post
#22
|
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,019 Joined: 10-November 10 From: Annapolis Valley, Nova Scotia Member No.: 19,166 |
|
|
|
|
Aug 25 2011, 07:26 PM
Post
#23
|
|
|
Freelance Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 |
|
|
|
|
Aug 25 2011, 07:26 PM
Post
#24
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 212 Joined: 30-November 04 Member No.: 6,858 |
Why would I read the fluff? No rules in there. (IMG:style_emoticons/default/wink.gif) Hehe. I'm just pointing out that they're called Services, and they do them for *you*. Whatever the fluff, the mechanics are obviously about servitude and control, so I found ThreeGee's point odd. Your confusing game mechanics and terminology for the reality of the world. As I remember Burning Bright has quite detailed descriptions of the relationships between summoner and spirits. Whats described is very far from servitude and control. |
|
|
|
Aug 25 2011, 07:38 PM
Post
#25
|
|
|
Advocatus Diaboli ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Uh, yeah Fatum. It is, if I summon him (assuming it's even the same spirit) from another plane of reality, engage in a me-vs-you faceoff, and tell him to go do it.
*shrug* The spirits do not summon the mages to go do things for them. That's all there is to it. (IMG:style_emoticons/default/smile.gif) If they're just your buddies, you shouldn't have to summon them, you shouldn't need Services, they should spend all their Edge for you, etc. It's hardly my fault if the mechanics are wrong in their description of the 'setting reality', though. |
|
|
|
![]() ![]() |
|
Lo-Fi Version | Time is now: 10th February 2026 - 08:31 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.