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suoq
post Sep 13 2011, 10:34 PM
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QUOTE (Yerameyahu @ Sep 13 2011, 04:42 PM) *
In the end, it's just fluff. It needn't be historically accurate/realistic. It's not like historical Buddhists were. (IMG:style_emoticons/default/smile.gif)

And I'm fine with that. It just felt like he was asking for a code for "historically accurate/realistic Buddhism" as opposed to (for example) a code for "Martial Arts Movie Monk". I probably should have walked away and ignored this thread then.

I need to let people pour Pepsi into a teacup filled with Red Bull and think that, because it's a teacup, it has tea in it. My bad.
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Yerameyahu
post Sep 13 2011, 11:08 PM
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(IMG:style_emoticons/default/smile.gif) You do. Deep breaths. Try some meditation: "Fantasy games are fun… fantasy games are fun…".

If you do have real-world expertise, go ahead and share it. People love that crap, it gives things ambience. (IMG:style_emoticons/default/wink.gif)
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nezumi
post Sep 14 2011, 03:05 PM
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QUOTE (suoq @ Sep 13 2011, 06:34 PM) *
And I'm fine with that. It just felt like he was asking for a code for "historically accurate/realistic Buddhism" as opposed to (for example) a code for "Martial Arts Movie Monk". I probably should have walked away and ignored this thread then.

I need to let people pour Pepsi into a teacup filled with Red Bull and think that, because it's a teacup, it has tea in it. My bad.


Yeah, I think we got it, you're awesome.

My understanding is, he's looking for a way to marry a character concept with a workable character. You can run with 'action movie Buddhist monk' or 'fictional special Shadowrun Buddhist branch' or 'moral apologetics to justify necessary behaviors' and so on. That'll all work. 'I refuse to lie, use violence, or go anywhere without permission' does not work. If you are contributing on how to make the character concept functional, that's handy, regardless as to what the source is (although qualifying it as factually accurate or not is certainly good, and more factually accurate gets bonus points). If you don't have anything to add on making a functional character, yeah, it's probably better to just walk away because you have nothing to contribute.
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Draco18s
post Sep 14 2011, 03:11 PM
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QUOTE (nezumi @ Sep 14 2011, 10:05 AM) *
My understanding is, he's looking for a way to marry a character concept with a workable character. You can run with 'action movie Buddhist monk' or 'fictional special Shadowrun Buddhist branch' or 'moral apologetics to justify necessary behaviors' and so on. That'll all work. 'I refuse to lie, use violence, or go anywhere without permission' does not work. If you are contributing on how to make the character concept functional, that's handy, regardless as to what the source is (although qualifying it as factually accurate or not is certainly good, and more factually accurate gets bonus points). If you don't have anything to add on making a functional character, yeah, it's probably better to just walk away because you have nothing to contribute.


I was in a group once with a pacifist. He'd made it all the way through the Bug City campaign (killing insect spirits was OK as far as he was concerned).

Didn't last two weeks in the group in Seattle.

We systematically murdered a bunch of gangers, kidnapped one of the unconscious ones, broke into an empty apartment flat, tortured the guy (ball peen hammer, tent stake, and a blow torch and all without actually TOUCHING the guy) whereupon he spilled the beans before his remote controlled R1 cranial bomb killed him.

We then stuffed his body into a garbage bag and tossed it off the balcony to one two floors lower and one to the right and called it a job well done.
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LurkerOutThere
post Sep 14 2011, 03:24 PM
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Paging DocTatsu to the thread, Doctatsu to the thread.

Just because I have some dog tags that say Buddhist doesn't mean that I feel real qualified to answer but:

By necessity any moral code in Shadowrun is going to have to allow some level of Shadowrunning. I've played a fair number of Christian Shadowrunners of various levels of adherance, i've ran tables from vodoo hougans and mambas and even a sufi mystic (who actually did a surprising level of research on his characters beliefs). Some level of justification of what is and is acceptable is going to have to go off.

I do think Buddhism would be a harder one to pull of then most as the core ethos is to shun the trappings of the material world and we've recently hit up against in my home group if your not running for money why really are you running.
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Mardrax
post Sep 14 2011, 10:15 PM
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QUOTE (LurkerOutThere @ Sep 14 2011, 05:24 PM) *
I do think Buddhism would be a harder one to pull of then most as the core ethos is to shun the trappings of the material world and we've recently hit up against in my home group if your not running for money why really are you running.

Excitement, challenge, ideals, goals, fame, contacts, knowledge. And that's not an exclusive list of options.
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LurkerOutThere
post Sep 15 2011, 12:45 AM
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Except for most of those are by definition an opposite to the Buddhist ideal so they don't hold here at least.
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suoq
post Sep 15 2011, 01:41 AM
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Parts I'm not comfortable with:
One problem with a Buddhist "code of conduct" and a shadowrunner is that even if the character follows the 5 precepts in a minimal fashion ("I will not") they are still deliberately surrounding themselves with people who don't choose such a path and as such they may well be condoning, even encouraging such behavior.

The character has to be built to be non-lethal, not have a fake SIN or fake license, and is going to be a liability in many of the common actions of a face, a hacker, a street sam, etc. It puts a huge burden on the rest of the tea to have to work around this character.

Read http://www.dharmaweb.org/index.php/The_Fiv...Thich_Nhat_Hanh for more.

---------------------------

Another possibility (in addition to the ones I mentioned earlier).

Rumspringa/Walkabout Buddhist. There might be a sect that requires it's candidates to "be part of the world" before they come of age and return to Buddhism. It may be that they believe to follow in the footsteps of Gautama, the believer has to experience what it is he will be abstaining from. This creates an unusual code of conduct in that the character may feel obliged to learn how to kill, drink, screw, lie, steal, ect. In short, he may have a set of beliefs and a code forcing him to act against those beliefs.
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Traul
post Sep 15 2011, 07:06 AM
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QUOTE (suoq @ Sep 15 2011, 02:41 AM) *
Rumspringa/Walkabout Buddhist. There might be a sect that requires it's candidates to "be part of the world" before they come of age and return to Buddhism. It may be that they believe to follow in the footsteps of Gautama, the believer has to experience what it is he will be abstaining from. This creates an unusual code of conduct in that the character may feel obliged to learn how to kill, drink, screw, lie, steal, ect. In short, he may have a set of beliefs and a code forcing him to act against those beliefs.

Interesting, but not to put in every player's hands.

"I am sorry, I have to load my FA grenade launcher with kittens: it's my religion."
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Backgammon
post Sep 16 2011, 11:23 AM
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All religions have nice "don't do this, don't do that precepts", and ALL religions have fervent followers who gladly break all those precepts in the name of some holy cause or other.

It's not remotely a stretch to make a character that follows a "do not kill" precept but breaks it every 5 minutes because "that guy doesn't count" and quite literally believes it, and even his superiors and peers back home agree with him.
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Tymeaus Jalynsfe...
post Sep 16 2011, 01:16 PM
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QUOTE (Backgammon @ Sep 16 2011, 05:23 AM) *
All religions have nice "don't do this, don't do that precepts", and ALL religions have fervent followers who gladly break all those precepts in the name of some holy cause or other.

It's not remotely a stretch to make a character that follows a "do not kill" precept but breaks it every 5 minutes because "that guy doesn't count" and quite literally believes it, and even his superiors and peers back home agree with him.


Then why follow the precept. You are, at best, paying lip service only at that point. Better to avoid the whole situation entirely.
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suoq
post Sep 16 2011, 01:25 PM
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QUOTE (Backgammon @ Sep 16 2011, 06:23 AM) *
It's not remotely a stretch to make a character that follows a "do not kill" precept but breaks it every 5 minutes because "that guy doesn't count" and quite literally believes it, and even his superiors and peers back home agree with him.

If someone is going to take a disadvantage for points and then ignore that disadvantage, I feel free to remove the points. Edge is a good place to start.
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Tymeaus Jalynsfe...
post Sep 16 2011, 01:28 PM
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QUOTE (suoq @ Sep 16 2011, 07:25 AM) *
If someone is going to take a disadvantage for points and then ignore that disadvantage, I feel free to remove the points. Edge is a good place to start.


Or, better yet, treat it like a geas and start stripping abilities when strictures are broken (Magic/Edge is always a great place to start as you indicated) until the Character atones. Hell, might even make it permanent if he continues to break strictures. he will be unplayable in short order I am certain.
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Yerameyahu
post Sep 16 2011, 02:51 PM
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Exactly: your character can 'believe' anything you want, but you only get BP/karma for actual functional sacrifices. Kinda like religion, actually. (IMG:style_emoticons/default/wink.gif)
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Backgammon
post Sep 16 2011, 04:12 PM
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That's true, I had actually forgotten this was in the context of a disadvantage. Yeah, if there's points involved, it really should cramp your liberty a bit. Which brings back the the earlier points of if you're REALLY following all the tenants and you're a good boy, that's gonna make it hard to play Shadowrun with such a character unless the GM crafts the campaign to be a sort of G-rated movie where only people's feelings get hurt.
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Draco18s
post Sep 16 2011, 05:16 PM
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QUOTE (Tymeaus Jalynsfein @ Sep 16 2011, 08:16 AM) *
Then why follow the precept. You are, at best, paying lip service only at that point. Better to avoid the whole situation entirely.


I have a story you should read, one by Isaac Azimov (that guy who wrote the three laws of robotics).

There was a planet that the main characters encountered where humans had changed so much over time (as to be very few in number and had the physical apearence of a prepubescent child, but displayed both sexual characteristics as they were hermaphroditic--not that it mattered, no one had sex anymore anyway) and the robots on this world attempted to kill the main characters because "they weren't human."

It all comes down to how you define "people."

If "people" is "those of my faith" then he's good.
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Traul
post Sep 16 2011, 05:22 PM
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Thou shalt not kill
Unless it can save more lives
Or the victim is evil
Or he really pissed you off
Or you don't like him
Or you're bored.
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Yerameyahu
post Sep 16 2011, 05:26 PM
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Still, that's a pretty deranged and decidedly non-standard definition. Characters wouldn't accept that, and the GM obviously wouldn't (when BP are involved).
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Tymeaus Jalynsfe...
post Sep 16 2011, 07:05 PM
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QUOTE (Draco18s @ Sep 16 2011, 11:16 AM) *
I have a story you should read, one by Isaac Azimov (that guy who wrote the three laws of robotics).

There was a planet that the main characters encountered where humans had changed so much over time (as to be very few in number and had the physical apearence of a prepubescent child, but displayed both sexual characteristics as they were hermaphroditic--not that it mattered, no one had sex anymore anyway) and the robots on this world attempted to kill the main characters because "they weren't human."

It all comes down to how you define "people."

If "people" is "those of my faith" then he's good.


Sounds familiar, Believe that I have read it already.

I do not agree with you on the semantics, however. If your religious precept is to not kill (Buddhists don't just care about People, remember), and you choose to kill, YOU ARE NOT FOLLOWING THE PRECEPT. It is really that simple. You cannot claim to follow the precept and then ignore it for convenience. Either you follow it or you don't. If you are a Buddhist Monk, you will follow your precepts, otherwise, you are not performing your duties as a Buddhist monk.

EDIT: Forgot what I was going to say after I was booted from my machine. Must not have been all that important.
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Draco18s
post Sep 17 2011, 12:16 AM
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Two things:

1) Yes, Buddhists don't kill anyone. Not really the point I was getting at.
2) You forgot
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suoq
post Sep 17 2011, 12:43 AM
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QUOTE (Draco18s @ Sep 16 2011, 06:16 PM) *
Not really the point I was getting at.

What was the point you were getting at?

I can see a code against killing people of your own religion (or motorcycle club, race, Humanis lodge, whatever). But that doesn't mean it's a disadvantage worth points. None of my characters has (as far as I recall) directly killed any helpless innocents or children, and I have no intention to start killing children, but I'm not taking any points for not being a complete psycho. As an example, at least one of my characters was a pacifist without taking the disadvantage of the same name.

My questions would be:
1) How do you recognize them? (in order not to kill them)
2) How common are they? (if you want any points for this code)
3) How does your character react when they do screw up?

The more the code actually restricts your behavior, the more BPs it's going to be worth. A big complicated code that, in the end, means nothing and lets your character do what they want is worth bupkis.
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LurkerOutThere
post Sep 17 2011, 01:57 AM
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The biggest thing that sets Buddhism apart from Abrahamic/Book religions, which are where most of my familiarity comes from, is that in those relgions the biggest distinction is adherance to god is the central point of belief and all others are second where in Buddhism the central belief is radically divergent from normal Shadowrunner behavior.

In any case it shouldn't take a code of conduct and BP's just to have a character be religious or not be a complete sociopath, but if your going to make the code a centralized part of the character then sure it's worth points but it should also be somewhat restrictive..
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