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> Mechwarrior 5?, Can it be true? ACTIVITY?
ggodo
post Oct 30 2011, 09:49 PM
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It's Reconnaissance, with a lightsaber.
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Stahlseele
post Oct 30 2011, 10:10 PM
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Slow and Steady instead of Fast and Furious.
Steiner Scout-Lances can out-maneuvre most fortifications, and that's usually enough.
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CanRay
post Oct 30 2011, 10:13 PM
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And probably call artillery on their own positions so that the poor guys in Arty don't have to do complex calculations. (IMG:style_emoticons/default/nyahnyah.gif)
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Stahlseele
post Oct 30 2011, 10:15 PM
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Well, seeing how the Steiner Scouts are usually the only ones who can take and survive an artillery Hit . . yeah, sounds about right too . .
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Stahlseele
post Oct 31 2011, 06:44 PM
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http://www.pcgamer.com/2011/10/31/new-mech...a-pc-exclusive/
YES YES YES!
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Stahlseele
post Oct 31 2011, 08:10 PM
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http://p.twimg.com/AdHBDTtCAAA4RvV.jpg
ONLINE . . makes me kinda sad . . .
Summer 2012 . . Sounds nice enough O.o
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Stahlseele
post Oct 31 2011, 08:45 PM
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http://www.pcgamer.com/2011/10/31/meet-mec...tical-mech-sim/
AAAARG -.-
http://mwomercs.com/
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Ryu
post Oct 31 2011, 09:10 PM
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What is this "free-to-play" stuff? How do I justify being annoyed by Steam and their ilk if I don´t have to pay a price?

And Ryu is still free. Lucky me.
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Stahlseele
post Oct 31 2011, 09:37 PM
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Free to Play is an MMO Business Modell . .
You don't pay to play. But you CAN pay to play BETTER . .
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Tanegar
post Oct 31 2011, 10:12 PM
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You mean that awesome Warhammer-versus-Atlas trailer is for a game that's just going to be one more avenue for me to be screamed at by foul-mouthed 14-year-olds using words I really, really hope they don't understand? Le sigh.
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Stahlseele
post Oct 31 2011, 10:27 PM
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You know World of Tanks?
I guess it's gonna be kinda like that.
We'll have to wait and see though . .
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silva
post Oct 31 2011, 10:48 PM
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QUOTE
(from PCGamer interview)
Is there any chance of, say, cooperative missions? Where you’re playing through a story mission, or a fun challenge mission with scripted events?

BE: We have considered co-op. We’ve discussed single-player. We’re looking at how those will play out. But right now, as part of the initial launch, those will not be included.


Im extremelly disappointed.

I was hoping so much for this game, and now its just another online teen fragfast.



(well.. time to go back to the C++ books, and continue with my project of a Front Mission-inspired Battletech game.. )
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Stahlseele
post Oct 31 2011, 10:58 PM
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Yeah, many people are very disappointed with this developement . .
Basically, it looks like World of Tanks with Mechs right now . .

And if you get something going with that project of yours, let me know please ^^
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Chimera
post Oct 31 2011, 11:59 PM
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I dunno. I'm stoked for an online game. A true test of a mechwarrior's skill is against a thinking opponent (IMG:style_emoticons/default/smile.gif)

As long as they don't try to make it a DOTA with robots...
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CanRay
post Nov 1 2011, 04:36 AM
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Spawn, missiles, dead. Spawn, missiles, dead. Spawn, missiles, dead.

(IMG:style_emoticons/default/frown.gif)
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Adarael
post Nov 1 2011, 05:32 AM
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I'm gonna put it this way: if Primetide hadn't come to talk about Shadowrun Online, and you'd read this about SRO, wouldn't you be saying the same thing? Withhold judgement until there are some details about the game - ANY details.
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CanRay
post Nov 1 2011, 05:37 AM
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Or a Beta.

But, mark my words, my games will likely go: Spawn, missiles, dead. Spawn, missiles, dead. Spawn, missiles, dead.
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Stahlseele
post Nov 1 2011, 12:53 PM
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QUOTE (Adarael @ Nov 1 2011, 06:32 AM) *
I'm gonna put it this way: if Primetide hadn't come to talk about Shadowrun Online, and you'd read this about SRO, wouldn't you be saying the same thing? Withhold judgement until there are some details about the game - ANY details.

No, i would NOT be saying this.
Because SHADOWRUN is PERFECT for MMO/RPG . .
While Battletech/Mechwarrior, simply, IS NOT. <.<

This looks like a World of Tanks Clone with Battlemechs right now -.-
QUOTE (CanRay @ Nov 1 2011, 06:37 AM) *
Or a Beta.

But, mark my words, my games will likely go: Spawn, missiles, dead. Spawn, missiles, dead. Spawn, missiles, dead.

If it's as much of a World of Tanks Clone as it seems to me right now, THAT won't be a Problem at all . .
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Chimera
post Nov 1 2011, 01:30 PM
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I wonder though. What kind of game were people expecting MW5 to be. Something more like MW3 or 4? Or just looking for a single player game.

I also have to wonder, pure speculation mind you, if a co-op or single player mode was originally intended, and then decided against in the two years hence since it was first announced. Free-to-play (and then using microtransactions for in-game content) seems to be the new model to generate revenue.
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Tanegar
post Nov 1 2011, 04:27 PM
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First Look

Interview with Piranha president Russ Bullock

Interview with Russ Bullock and Creative Director Bryan Ekman

OK, after reading those, I'm marginally less pessimistic.
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Stahlseele
post Nov 1 2011, 04:46 PM
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QUOTE (Chimera @ Nov 1 2011, 02:30 PM) *
I wonder though. What kind of game were people expecting MW5 to be. Something more like MW3 or 4? Or just looking for a single player game.

I also have to wonder, pure speculation mind you, if a co-op or single player mode was originally intended, and then decided against in the two years hence since it was first announced. Free-to-play (and then using microtransactions for in-game content) seems to be the new model to generate revenue.

We were EXPECTING a Campaign based single player or Sandbox Style Single-Player Mech-Sim.
With Multiplayer Component. With Unreal Engine 3 Graphics and a fully working MechLab with optical Components . .
Basically, MW4Mercs Free Release done by MekTek and Mechwarrior: Living Legends put together into one Game.
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Critias
post Nov 1 2011, 04:51 PM
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QUOTE (Stahlseele @ Nov 1 2011, 11:46 AM) *
We were EXPECTING a Campaign based single player or Sandbox Style Single-Player Mech-Sim.

Yeah.

So it's not so much that I hate the game we're getting, I'm just disappointed because it's not what I was initially expecting. I liked the idea of an Unseen-era "throwback" game where you were gonna be the last Davion nobleman on a planet beset by Kuritans. I wanted to just get one of the older Mechwarrior games with badass upgraded graphics.

Getting a free-to-play Word of Battlemechs game isn't the worst thing ever, or anything like that. It's just not what was initially on the box, so to speak.
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Tanegar
post Nov 1 2011, 05:02 PM
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QUOTE (Stahlseele @ Nov 1 2011, 11:46 AM) *
We were EXPECTING a Campaign based single player or Sandbox Style Single-Player Mech-Sim.
With Multiplayer Component. With Unreal Engine 3 Graphics and a fully working MechLab with optical Components . .
Basically, MW4Mercs Free Release done by MekTek and Mechwarrior: Living Legends put together into one Game.

Thirded. Personally, I'd take MW5 Mercenaries over a MW5 scripted campaign, but that's a bit like saying I'd take a night with Tera Patrick over a night with Jenna Jameson: either would send me over the moon.
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Chimera
post Nov 1 2011, 05:13 PM
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I suppose they (the developers) are trying to get the most bang for their buck by going in the direction whats most popular now, which is online multiplayer. Diablo III is going in a similar direction, and that's created a some grumblings of its own.

Now, I'm not an apologist for anyone, and what the hell do I know; the game could sound great pre-release but end up tasting like a piece of ass pie. But what I'm most interested in is the tactical aspect that they are advertising. If they can make it so all the various weight-classes have a role to play (so to speak), then I'll take a closer look.
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Stahlseele
post Nov 1 2011, 05:16 PM
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If you read de Dev Blog 0, you will see that no publisher was interested enough in making the singleplayer with multiplayer . .
So they took over the complete rights to mechwarrior. And suddenly, other corps were begging them to make an online only/f2p game.
And one of those was liked enough by them to make a deal with the corp. who had suggested that and now they are working together.
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