Minigun attack penalty, -14D? why? |
Minigun attack penalty, -14D? why? |
Oct 23 2011, 11:24 PM
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#1
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Target Group: Members Posts: 21 Joined: 15-February 09 Member No.: 16,876 |
This is my first time playing a street sam, so I'm still trying to pick up the nuances of gun-fu combat. Please bear with me.
Last session we picked up a Vindicator minigun. In the side bar in Arsenal on the next page it says that firing a minigun carried a -14 DP penalty to the attack roll. What? why? does this mean if I get maximum agility enhancement to 9 and maximum Heavy Weapons skill to 6, I can get ONE DIE to roll to attack? if my net DP is 0 or less, I can't even fire the thing? can anyone give me an example of how I might by RAW overcome some of this crippling? Otherwise this gun is just a fifty pound lump of lead worth some 5,000 (IMG:style_emoticons/default/nuyen.gif) at best. Again, sorry for my ignorance. I did try a search first but couldn't find any sort of explanation. Thanks in advance! |
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Oct 23 2011, 11:41 PM
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#2
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Recoil. Mount it on a vehicle.
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Oct 23 2011, 11:42 PM
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#3
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Running Target Group: Members Posts: 1,000 Joined: 30-May 09 From: Germany Member No.: 17,225 |
Hm.. -14?
I thought just double {heavy weapon} of uncompensated recoil. So a raw, unaided shooting is at -28. But there are so many ways of pushing that down. Mount it on a vehicle or fit it to the ground = 0 penalty {Or body of Vehicle free} Or just combine things like Gyroscopic Harness+Super-Strength +Grip+Gasvent+Shock pad or something for like 10 points recoil compensation. But overall: Yeah. Nobody fires aimed, perfect shots with a damn minigun. And rightly so. Just use it for suppressive fire if you can't handle the awesomeness. And if you can do well enough : Spread the love *g*. |
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Oct 23 2011, 11:50 PM
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#4
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Ooh, good point! -28 makes more sense to me. (IMG:style_emoticons/default/biggrin.gif) Good luck with that, smug trollsam. (IMG:style_emoticons/default/nyahnyah.gif)
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Oct 23 2011, 11:58 PM
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#5
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Shooting Target Group: Members Posts: 1,840 Joined: 24-July 02 From: Lubbock, TX Member No.: 3,024 |
Only Jesse Ventura is awsome enough to fire a minigun standing under his own power.
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Oct 24 2011, 12:32 AM
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#6
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Moving Target Group: Members Posts: 189 Joined: 21-February 11 Member No.: 22,370 |
Funny you should ask. Heavy Weapons Troll can do this easily. You want:
-Gyro stabilization system -Gas Vent 3 -Heavy Barrel -Personalized Grip/Electronic Firing -Hip Pad That gets you 12 points of RC. For the last two points, you need Strength 10 or higher (easily done with a cyberarm), provided your DM allows the optional rules from Arsenal for high strength allowing extra Recoil Comp. For realism's sake, my GM also ruled that it needed gas vent 3 and heavy barrel six times. This brings Natascha to a grand total of 41,325 nuyen before ammo costs (which are roughly as large as the budget of a third-world country). Remember, shoot straight and conserve ammunition. Watching your back and never dealing with dragons is also highly recommended. (IMG:style_emoticons/default/cyber.gif) |
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Oct 24 2011, 12:36 AM
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#7
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Running Target Group: Members Posts: 1,019 Joined: 10-November 10 From: Annapolis Valley, Nova Scotia Member No.: 19,166 |
Also, if your dice pool does go to zero or lower, you always have the option of doing a long shot test. That would be, spend a point of edge to roll only your edge on the test in question (no exploding 6's).
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Oct 24 2011, 12:43 AM
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#8
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Loch, no part of that is 'easily', including the 'easily' Strength 10 arm. (IMG:style_emoticons/default/biggrin.gif) I'm glad to hear your GM is good, though.
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Oct 24 2011, 12:46 AM
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#9
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Moving Target Group: Members Posts: 189 Joined: 21-February 11 Member No.: 22,370 |
Loch, no part of that is 'easily'. (IMG:style_emoticons/default/biggrin.gif) Easy enough to be doable at chargen (IMG:style_emoticons/default/grinbig.gif) But yeah, you won't really have time for other guns, especially with all the bullets you'll be buying. |
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Oct 24 2011, 01:44 AM
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#10
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Moving Target Group: Members Posts: 187 Joined: 3-May 11 Member No.: 29,372 |
Easy enough to be doable at chargen (IMG:style_emoticons/default/grinbig.gif) But yeah, you won't really have time for other guns, especially with all the bullets you'll be buying. Your party won't really have time for other guns either. |
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Oct 24 2011, 01:51 AM
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#11
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Moving Target Group: Members Posts: 189 Joined: 21-February 11 Member No.: 22,370 |
Hey, they chose not to have 3+ initiative passes. (IMG:style_emoticons/default/nyahnyah.gif)
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Oct 24 2011, 01:53 AM
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#12
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Neophyte Runner Group: Members Posts: 2,328 Joined: 2-April 07 From: The Center of the Universe Member No.: 11,360 |
Remember, shoot straight and conserve ammunition. Watching your back and never dealing with dragons is also highly recommended. (IMG:style_emoticons/default/cyber.gif) But using a mini-gun, by definition means you are not conserving ammo. So in the end a mini-gun by its very nature is not a good thing for running the shadows. Of course there is the rule of cool.... |
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Oct 24 2011, 01:59 AM
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#13
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Moving Target Group: Members Posts: 189 Joined: 21-February 11 Member No.: 22,370 |
But using a mini-gun, by definition means you are not conserving ammo. So in the end a mini-gun by its very nature is not a good thing for running the shadows. Of course there is the rule of cool.... We're playing a pink mohawk game set in the Caribbean; certain freedoms come with that territory. Not that you'd know it by the black trenchcoat Voodoo mystic we pal around with, but there's no changing some people (IMG:style_emoticons/default/wobble.gif) |
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Oct 24 2011, 02:48 AM
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#14
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Moving Target Group: Members Posts: 704 Joined: 20-November 06 From: The seemingly unknown area of land between Seattle and Idaho. Member No.: 9,910 |
Funny you should ask. Heavy Weapons Troll can do this easily. You want: -Gyro stabilization system -Gas Vent 3 -Heavy Barrel -Personalized Grip/Electronic Firing -Hip Pad That gets you 12 points of RC. For the last two points, you need Strength 10 or higher (easily done with a cyberarm), provided your DM allows the optional rules from Arsenal for high strength allowing extra Recoil Comp. For realism's sake, my GM also ruled that it needed gas vent 3 and heavy barrel six times. This brings Natascha to a grand total of 41,325 nuyen before ammo costs (which are roughly as large as the budget of a third-world country). Remember, shoot straight and conserve ammunition. Watching your back and never dealing with dragons is also highly recommended. (IMG:style_emoticons/default/cyber.gif) [/russian accent]"WHO TOUCHED MY GUN?!?"[/russian accent] |
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Oct 24 2011, 03:04 AM
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#15
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Moving Target Group: Members Posts: 344 Joined: 5-January 05 From: Wherever this piece of meat rests. Member No.: 6,937 |
Miniguns when not mounted to a troll or a vehicle aren't really finesse weapons. They are lead hoses. Just look up suppression fire rules. Don't bother aiming at your targets. Just get explosive rounds and lay the lead hose on them suppression style and see them dance a jig not to get smacked with 10P damage. Keep them prone with the copious amounts of ammo it has until your teamates get them flanked or take more precise shots on them. Oh, yeah, that move doesn't cost you a dime to implement as well.
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Oct 24 2011, 03:15 AM
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#16
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
How many dimes is minigun suppression with explosive rounds? (IMG:style_emoticons/default/nyahnyah.gif) Being prone doesn't really impede you, either… hopefully they don't have S&S.
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Oct 24 2011, 04:00 AM
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#17
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Runner Group: Members Posts: 3,473 Joined: 24-May 10 From: Beijing Member No.: 18,611 |
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Oct 24 2011, 04:28 AM
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#18
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Moving Target Group: Dumpshocked Posts: 573 Joined: 23-July 03 From: outside America Member No.: 5,015 |
Why no love for Blain? Just because he ain't got time to bleed...
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Oct 24 2011, 05:13 AM
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#19
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Immortal Elf Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
Why no love for Arnie? Just because he was a cyborg... 0.0 Casualties, that's why no love for him. Tree-Hugging Hippie Peace Loving Pinko Terminator that he turned into. (IMG:style_emoticons/default/nyahnyah.gif)
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Oct 24 2011, 05:48 AM
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#20
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Runner Group: Members Posts: 3,473 Joined: 24-May 10 From: Beijing Member No.: 18,611 |
Why no love for Blain? Just because he ain't got time to bleed... That was Jessie Ventura, right? 0.0 Casualties, that's why no love for him. Tree-Hugging Hippie Peace Loving Pinko Terminator that he turned into. (IMG:style_emoticons/default/nyahnyah.gif) BLAM! "I thought I told you not to kill anyone!" "...He'll live" thanks, now I have to go watch that movie again (IMG:style_emoticons/default/nyahnyah.gif) |
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Oct 24 2011, 07:13 AM
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#21
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Running Target Group: Members Posts: 1,373 Joined: 14-January 10 From: Stuttgart, Germany Member No.: 18,036 |
Also, if your dice pool does go to zero or lower, you always have the option of doing a long shot test. That would be, spend a point of edge to roll only your edge on the test in question (no exploding 6's). Oh, my Mr Lucky would have fun with a long shot. Although he actually has Agi 3 and Heavy Weapons 1. "Hey big guy! Give me that Vindibaby. I'll try my luck with it" Rolls 7 dice. |
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Oct 24 2011, 09:03 AM
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#22
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Moving Target Group: Members Posts: 694 Joined: 21-March 09 Member No.: 17,002 |
Funny you should ask. Heavy Weapons Troll can do this easily. You want: -Gyro stabilization system -Gas Vent 3 -Heavy Barrel -Personalized Grip/Electronic Firing -Hip Pad That gets you 12 points of RC. For the last two points, you need Strength 10 or higher (easily done with a cyberarm), provided your DM allows the optional rules from Arsenal for high strength allowing extra Recoil Comp. For realism's sake, my GM also ruled that it needed gas vent 3 and heavy barrel six times. This brings Natascha to a grand total of 41,325 nuyen before ammo costs (which are roughly as large as the budget of a third-world country). Remember, shoot straight and conserve ammunition. Watching your back and never dealing with dragons is also highly recommended. (IMG:style_emoticons/default/cyber.gif) ..adding a Underbarrel weight-mod gives 1 point of rc, so w/ STR 6, u are good to go.. |
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Oct 24 2011, 09:19 AM
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#23
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Great, I'm a Dragon... Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 |
Does an underbarrel weight fit at a minigun?
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Oct 24 2011, 09:31 AM
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#24
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Moving Target Group: Members Posts: 694 Joined: 21-March 09 Member No.: 17,002 |
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Oct 24 2011, 09:50 AM
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#25
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Great, I'm a Dragon... Group: Retired Admins Posts: 6,699 Joined: 8-October 03 From: North Germany Member No.: 5,698 |
Sounds about right. Not. (IMG:style_emoticons/default/grinbig.gif)
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