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> Skyrim., Sitting here, slipping into an alternate realm...
X-Kalibur
post Nov 21 2012, 06:03 PM
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QUOTE (AKWeaponsSpecialist @ Nov 21 2012, 08:59 AM) *
Anyone else looking forward to Dragonborn? I'm looking forward to going back to Solstheim (and SPEARS! Finally!)


Finally I can remake my dragoon from Morrowind. I'll have to mod up jump height a bit though.
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Tanegar
post Nov 21 2012, 06:16 PM
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Are there any firearms mods for Skyrim? Not modern weapons, but basic flintlock or even matchlock weapons? That would be awesome.
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X-Kalibur
post Nov 21 2012, 06:31 PM
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QUOTE (Tanegar @ Nov 21 2012, 10:16 AM) *
Are there any firearms mods for Skyrim? Not modern weapons, but basic flintlock or even matchlock weapons? That would be awesome.


Yes. Some are flintlock quality others are dwemer steamwork type firearms.
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AKWeaponsSpecial...
post Nov 22 2012, 01:34 AM
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I've yet to see any firearms in Skyrim, Morrowind or Oblivion; crossbows are the most advanced ranged weapons in the games. The dwemer had scattershot ballistae, but that's not so much a weapon as an environment hazard that you can use on your enemies.

EDIT: Just saw the word "mods" in the question, please disregard.
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CanRay
post Nov 22 2012, 02:05 AM
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SPAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAACE!
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KarmaInferno
post Nov 23 2012, 02:32 PM
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GUYS GUYS I FOUND THE MOST EPIC SKYRIM MOD EVAR.





-K
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X-Kalibur
post Nov 25 2012, 06:03 AM
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QUOTE (KarmaInferno @ Nov 23 2012, 06:32 AM) *


I've gotta admit, I want to try it.

Oh gods, the whirlwind sprint shout. I actually hurt myself laughing.
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AKWeaponsSpecial...
post Dec 7 2012, 02:38 AM
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QUOTE (AKWeaponsSpecialist @ Nov 21 2012, 07:59 AM) *
Anyone else looking forward to Dragonborn? I'm looking forward to going back to Solstheim (and SPEARS! Finally!)

Unfortunately, I was incorrect on the spear front; the only spears in Dragonborn are used by rieklings (little goblins with boar-riding cavalry), and when you pick them up turn into arrows.
Sorry guys.
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Tiralee
post Dec 8 2012, 09:28 AM
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Ok, playing Dragonborn now and a few things pop into mind right away.

Bugs - fucking multi-save your awesomely-kitted out Archmage of asskicking doom vampire facemelter McStabby, as I've had about a dozen "restart console" loading drop outs. And one 45 minute load-up time.
No Spears. (Those gobbo skags, the land will run with their foul blood, on this I swear)



Introducing the Dragonborn was a trifle clumsy (the Folks at whitewater/windhelm/any major city must drag their kids off the street and lock the doors whenever my characters stroll into town, as it's vampires and cultists and werewolf assassins every freaking time I walk in.) but worked in reasonably well.

Spoiler: Get a dozen or so dragonsouls before heading off to Morrowind, sorry, Skyrimorrowind. Believe me, it will make your life a little easier.

The Provence-formerly-known-as-not-Morrowind is, frankly, awesome.
It LOOKS and has the same, I don't know, feel as Morrowind. Same bug carapace houses and armour, same mad warring "Great Houses" (Abet small, satellite versions of those glorious screwups) same ash yams, same creepy-as-fuck ashling things, same Netches that are an easy source of, oh, god, ow, OMGWTFBBBQ...

Netches have been...improved a trifle.

Story, it's simple, go here, go there, get stuff, fight like a sex-crazed rhino on a bad acid trip...but for the love of the gods, go off the grid, explore - nothing like trying to find my way over a mountain pass and then suddenly be ambushed by a pack of ferocious werebears, into whose shrine I was inadvertently tracking my gloriously-badass Nordic Armour that these Reaver Chieftans just keep handing over with nary a scream as a Dragonbone Arrow punches through from my new shiny Nordic Bow.

Mine! Get your picks a thwackin' boys and girls, and if you've got a ton of various gems about (especially flawless ones) do remember to pack them afore heading over as you're going to find out just what those Albino Spider Pods can give you. (and salt, lots of friggin' salt)

Books! Read the stuff lying about, but if it's a Black Book, worth ~ 2000 gp, well, enjoy:)

So, do miniquests, be the House Telvanni lackey that you remember with such friggin nostalga from Morrowind that you flash back to the reason WHY you killed every last House Telvanni Counsellor while becoming the Neverine...enjoy Fort Moonmoth, see the choking wonder of nature that is the Red Mountain and kill every last thing that walks, crawls and can't report you to the authorities...



Oh, and be prepared for the odd letter from the local messenger - it seems that all my housecarls are coming down with some serious cases of death. And they're NOT WITH ME. Not sure if bug, or a somewhat underhanded way to make me beat up the big bad faster...

Sure, I might be backstabbing Cthullu with a dagger that makes temples melt from a 1/4 mile away...but even if Lydia is in front of me, I TRY and not kill her...

What else...oh, the dragon upgrades at level 77 are NASTY...if you're not a minmaxing enchant everything to "I kill gods" sort of player. And you're going to get multiples. (Or as I call it, "Minion, carry dragonbone time") of the scaly bastards. Yeah, they should have really kept that in the final build, as it's awesome enough to beat down 2 fire/frost resistant dragons, and then some other uberbadass thing decides to muscle in on our turf, well...there's a reason why the include that "Dragon battle music", it's to unleash your inner "Beast Mode" and we're not talking about the Ring of Hircine here.

Also, it's hilarious to tear apart Wereboars as a werewolf.

Also, use stealth when in the woods and mountains. Not only do you not have to run backwards setting fire to various things, but now EVERYTHING hates each other. I saw a fight between an Ice Bear and 3 Ice Wraiths, joined by a Skeever, joined by half a dozen bandits, joined by 5 wolves and joined (as the fighting slipped down from on the mountainside) by 2 Horkers. It was like a hong-kong action flick, no sooner had one thing died or had limped away, it was set upon by a troll (I forgot to say 2 trolls up there) and 1 Dreugar Deathlord and 4 archer skeletons (As before.) Madness!


I killed the survivor, the bear, and looted like a mofo.


-Tir.

PS: The fights I mentioned? Yeah, saw a 3-way battle between horkers, crabs and some hungry wolves. Fireball! Lightningstorm! Shout: Obliterate
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Tiralee
post Dec 10 2012, 08:18 AM
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Ok, Dragonborn is done and dusted, and like I said, BUGS.

Expect another series of patches soon as load times and, most annoyingly, the end-fight can glitch so that it's uncompletable. As in "I sat on the bad guy with every spell I had and he remained intangible because I'd killed something out-of-turn". Sloppy.

The writing was good, and frankly, it looks like the major portion of the budget went to Oblivion...yeaaaaah, don't play at 2 am, goddamned lurkers.

I Liked the Skaal - although I fear I may have gone "the easy option" and felt dirty in doing so...I hope there was a better way or I'll feel like a heel on the next playthrough.

Thalmor! Everyone's favourite SS elves are back..although at this stage, I should stop trying to talk to people and just obliterate them from a mile off. Steal MY blacksmith, will you?

Dragonsouls! - Make sure you've got a ton of them. You'll thank me later.

Black Books! Damn, they make you cry, the choices that can be made. A little hint, upgrading the Force shout isn't great as higher-level creatures (Ie: the one's you're bashing the ever-loving crap out of) manage to shield/protective barrier/plain ignore your new and improved shout. Ice, no. Fire, that gets hilarious. (and very, very crowded)

Note: The Black Merchant is friggin useless. Only carries 2000 gp, 11 Daedric arrows and some deadric armour, but by this stage, my Vampiric armour of awesome was in better condition and enchantment. Lackluster choice.

More werefun - the rings are a bit fruity (and you need to have completed Hircine's little quest to get them) but interesting.

Waterwalking is back! (IMG:style_emoticons/default/smile.gif) Note: have not yet tried out while riding a horse. If it works, then this is the best. Spell. Ever.

And...Dragonflight and the use of the bastards as airbourne support?
Fun...but tricky. I liked using lightning spells as they have almost no lead required, but launching an ice telephone-pole at some goblin throwing a spear at you on top of a fort in the Mountain passes, and watching as he tumbles alllllllllllllllllllll the way down, ok, that was fun. Flame and the rest are way too short-ranged, as much fun as it could have been, spewing lightning, cold AND fire at once.
Ground-attack - yeah, clumsy but hits HARD. That Skeever never knew what hit it.


Frankly, if I were level 20 or so, this would have been a bloody amazing DLC...but I was level 20 when I hit Whiterun, so that's a bit sucky. 30 - 40, yeah, hard but do-able, good loot and some seriously nice unique gear to be found in the various tombs. At 77, everything was dead or dying before I had a chance to summon my face-eating minions from the starless dark...or laughed at said minions and left them used like a clump of tissues at the floor of a pay-per-view peepshow.

But, BUGS.
Save often.

-Tir.
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StealthSigma
post Dec 10 2012, 12:50 PM
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It might very well be Morrowind. The Dunmer got kicked off the island thanks to the great house infighting and a volcanic eruption and the Argonians took it. I would not be surprised if they renamed it.
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mister__joshua
post Dec 10 2012, 04:25 PM
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I'm still a little pissed off they haven't got any of these working on PS3 yet. Last time I tried to play the basic game they'd just released a patch that crashed the game every time I was submerged in water. What a feature! Luckily, it was already my 3rd playthrough so I could put it down and know I got good value out of it, but I'd still like more.
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StealthSigma
post Dec 10 2012, 07:04 PM
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QUOTE (mister__joshua @ Dec 10 2012, 12:25 PM) *
they'd just released a patch that crashed the game every time I was submerged in water. What a feature!


That's normal. You only get to swim in sequels so when they release Skyrim II, then you get to swim.

You know, like with Assassin's Creed and Altair dying when he touches water but in Assassin's Creed II Ezio can swim!
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Halinn
post Dec 10 2012, 10:35 PM
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QUOTE (StealthSigma @ Dec 10 2012, 08:04 PM) *
That's normal. You only get to swim in sequels so when they release Skyrim II, then you get to swim.

You know, like with Assassin's Creed and Altair dying when he touches water but in Assassin's Creed II Ezio can swim!

Well, Skyrim is number 5 in the series, so they ought to have some of their shit figured out by now.
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X-Kalibur
post Dec 11 2012, 05:05 AM
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Also the fact that swimming used to be a skill in earlier installments.
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mister__joshua
post Dec 11 2012, 08:59 AM
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It was made worse by the fact that I'd just started an Argonian character. I though breathe underwater, cool I'll give it a go. I'm happily playing. One day there's a patch, I think to correspond with the Dawnguard release on XBox, then suddenly any time I go underwater it crashes.

I figured out that actually it only crashes when my camera touches the water, so I could just about make it across rivers by swimming on the surface while looking at the sky. It's probably (hopefully) fixed now, but with that and the frequent loading crashes I was experiencing I just put it down and haven't played it since. I'm thinking of buying it on PC, but I'm reluctant to pay for it a second time.
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_Pax._
post Dec 11 2012, 09:04 AM
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PC has the advantage of player-written mods, you know.

I'll never buy another Fallout or Elder Scrolls game for anything but PC, ever again. Player-writ mods are just THAT good. (For Skyrim, IMO: "especially the crafting mods".)
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X-Kalibur
post Dec 11 2012, 05:31 PM
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QUOTE (_Pax._ @ Dec 11 2012, 01:04 AM) *
PC has the advantage of player-written mods, you know.

I'll never buy another Fallout or Elder Scrolls game for anything but PC, ever again. Player-writ mods are just THAT good. (For Skyrim, IMO: "especially the crafting mods".)


Morrowind, Oblivion, Skyrim, Fallout 3 and Fallout New Vegas are all greatly enhanced by player mods. In many cases they are better than the subsequent add-ons from the developers.
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_Pax._
post Dec 11 2012, 06:34 PM
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Exactly so.

The only reason I played FO3 on my Xbox instead of the PC, is because my g/f didn't know there was a difference, and surprised me with a Collector's Edition of the game - and no way in hell was I giving back my lunchbox and bobble-head!!!
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X-Kalibur
post Dec 11 2012, 06:51 PM
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QUOTE (_Pax._ @ Dec 11 2012, 10:34 AM) *
Exactly so.

The only reason I played FO3 on my Xbox instead of the PC, is because my g/f didn't know there was a difference, and surprised me with a Collector's Edition of the game - and no way in hell was I giving back my lunchbox and bobble-head!!!


Same for me sort of, I knew a guy who ran a store and he got me my collectors edition early but didn't stock PC games. So console copy it was! Don't forget the awesome lunchbox it came with either.
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All4BigGuns
post Dec 11 2012, 06:58 PM
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Haven't tried any of those on PC yet (only game I have on my desktop are some OLD video game roms and SWTOR), not sure if I will or not either. It would all be determined on if I can use this new controller I got for it--I dislike playing games using keyboard and mouse unless I absolutely have to. SWTOR so far is the only one I've been able to tolerate it on (and mainly because this new keyboard has a section devoted to special "gaming keys".
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Tanegar
post Dec 11 2012, 09:32 PM
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QUOTE (All4BigGuns @ Dec 11 2012, 01:58 PM) *
I dislike playing games using keyboard and mouse unless I absolutely have to.

You are demonstrably insane.
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Halinn
post Dec 11 2012, 09:43 PM
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I really don't get why people like a controller with those little pads rather than the control offered by a good mouse. And the ease with which a keyboard allows access to a wide variety of functions is unsurpassed. Makes no sense to me that people prefer things otherwise.
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All4BigGuns
post Dec 12 2012, 01:28 AM
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QUOTE (Halinn @ Dec 11 2012, 03:43 PM) *
I really don't get why people like a controller with those little pads rather than the control offered by a good mouse. And the ease with which a keyboard allows access to a wide variety of functions is unsurpassed. Makes no sense to me that people prefer things otherwise.


Feels more natural than twisting one's hand into strange and awkward positions using a keyboard.
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_Pax._
post Dec 12 2012, 01:34 AM
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QUOTE (All4BigGuns @ Dec 11 2012, 01:58 PM) *
It would all be determined on if I can use this new controller I got for it

I believe my Xbox 360 Wired controller works fine for Skyrim. I am sure it does for FO3 and FNV.




QUOTE (Halinn @ Dec 11 2012, 04:43 PM) *
I really don't get why people like a controller with those little pads rather than the control offered by a good mouse. And the ease with which a keyboard allows access to a wide variety of functions is unsurpassed. Makes no sense to me that people prefer things otherwise.

For one thing, the Xbox 360 controller has seventeen buttons, plus two analog thumbsticks. Assigning four of those buttons to "shift states" means you can have up to fifty-two (52) buttons available.

For another thing, well .... I have arthritis issues. I can't keep my arms at keyboard-and-mouse height for as many hours as I would LIKE to spend playing games. But I can hold my Xbox controller in my lap.
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