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> Shadow Dungeons
nylanfs
post Jan 11 2012, 02:38 AM
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Yes 5e is announcend and it will be modular so I can make Shadow Dungeons! (IMG:style_emoticons/default/wobble.gif)
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Sixgun_Sage
post Jan 11 2012, 04:10 PM
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This is why I have adopted gurps 4e.... seriously...
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CanRay
post Jan 11 2012, 04:59 PM
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Shadowrun with character classes? *Shudders*
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Sixgun_Sage
post Jan 13 2012, 02:26 AM
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QUOTE (CanRay @ Jan 11 2012, 11:59 AM) *
Shadowrun with character classes? *Shudders*


And levels....
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CanRay
post Jan 13 2012, 04:30 AM
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I'm a 4th Level Street Samurai, 3rd Level Face, 2nd Level Fixer Prestige Class! *Headdesk*
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Tanegar
post Jan 13 2012, 06:55 AM
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Classes are the training wheels of RPGs.
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Erik Baird
post Jan 14 2012, 07:11 AM
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As much as I love a classless system, D&D wouldn't feel right without classes and levels.
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Sixgun_Sage
post Jan 14 2012, 02:44 PM
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Which is all well and good, Erik, but the idea of translating anything like shadowrun in to it is just...
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CanRay
post Jan 14 2012, 05:08 PM
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QUOTE (Sixgun_Sage @ Jan 14 2012, 10:44 AM) *
Which is all well and good, Erik, but the idea of translating anything like shadowrun in to it is just...
Torches, Pitchforks, Effigies, getcher rioting goods right here!
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Wounded Ronin
post Jan 14 2012, 08:02 PM
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I thought someone was going to set up some kind of endless bleak future CQB dungeon and call it "Shadow Dungeons".
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thorya
post Feb 1 2012, 04:15 AM
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I actually adapted Shadowrun rules to a medieval setting at one point. Never got a game together though. I don't have much hope for 5e.
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Mr. Mage
post Feb 20 2012, 04:59 AM
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I'm going to get right into 5e, whether it is good or not. I found DnD 4e pretty interesting but I didn't actually get into it until recently, say, about a month before 5e was announced (talk about a late comer). I'd love to see how the modular system works, but I think I'm more likely to make a futury, gritty, space adventure instead of a Shadowrun look alike. That's what I have Shadowrun for after all!
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