Jan 27 2012, 04:35 AM
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#1
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Target ![]() Group: Members Posts: 67 Joined: 17-June 09 From: Maine Member No.: 17,288 |
I've always had a thing for characters with extra arms. Don't know why but I do. My question is are there any good way's to build a character around the Shiva Arms meta-quality in 4E.
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Jan 28 2012, 05:15 PM
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#2
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Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,541 Joined: 1-July 10 Member No.: 18,778 |
Hmm, here's an interesting one: how about a melee-based six-armed character? The Evo Kali cyberarm optimization gives a +1 bonus to Blades test per modified arm. Now, six cyberarms is most of your essence, but I think you could make it work.
TacNet and Specialization still apply to melee; no Red Dot Sight cheese or Tracers, though. Synch still applies. Personalized Grip only adds to that weapon, but at least you can get one each for a +1 to each attack. Being a Troll and using base reach 1 weapons would get you another +2 per attack. It would take some serious work to get six cyberarms and still have a way to get even a second IP, but I think you could reasonably get a base pool of 12, split to 2, +6 for Evo Kali, +5 for TacNet, +2 for Specialization, +1 for Personalized Grip, +2 Reach. That's 18 dice per blade, not half bad; there's a variety of ways to pump your damage per hit through the roof, so you could quite reasonably be a crazy murder machine. -------------------- |
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Jan 28 2012, 07:43 PM
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#3
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Moving Target ![]() ![]() Group: Members Posts: 233 Joined: 27-September 10 From: New York Member No.: 19,080 |
Hmm, here's an interesting one: how about a melee-based six-armed character? The Evo Kali cyberarm optimization gives a +1 bonus to Blades test per modified arm. Now, six cyberarms is most of your essence, but I think you could make it work. TacNet and Specialization still apply to melee; no Red Dot Sight cheese or Tracers, though. Synch still applies. Personalized Grip only adds to that weapon, but at least you can get one each for a +1 to each attack. Being a Troll and using base reach 1 weapons would get you another +2 per attack. It would take some serious work to get six cyberarms and still have a way to get even a second IP, but I think you could reasonably get a base pool of 12, split to 2, +6 for Evo Kali, +5 for TacNet, +2 for Specialization, +1 for Personalized Grip, +2 Reach. That's 18 dice per blade, not half bad; there's a variety of ways to pump your damage per hit through the roof, so you could quite reasonably be a crazy murder machine. I officially love this(!), and I'll work on a build to see if I can make it work as soon as I get some free time. I'll post my results here, if you're interested. |
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maine75man Shiva Arms: Practical or Just Fun? Jan 27 2012, 04:35 AM
Udoshi Yes there is.
I have, as an experiment, made a si... Jan 27 2012, 04:40 AM
Wejoto QUOTE You basically have to load up on all the dic... Jan 27 2012, 06:31 AM
Dakka Dakka QUOTE (Wejoto @ Jan 27 2012, 07:31 AM) Wa... Jan 27 2012, 07:32 AM
Udoshi QUOTE (Wejoto @ Jan 26 2012, 11:31 PM) Wa... Jan 27 2012, 07:43 AM
CanRay Fun and difficulty of six arms, in webcomic form. ... Jan 27 2012, 09:30 AM
Irion @Udoshi
QUOTE You ONLY split Stat+Skill.
Not quite... Jan 27 2012, 09:42 AM
NiL_FisK_Urd QUOTE (Irion @ Jan 27 2012, 10:42 AM) You... Jan 27 2012, 09:55 AM
Glyph QUOTE (Irion @ Jan 27 2012, 01:42 AM) @Ud... Jan 27 2012, 10:27 AM
Irion For example:
QUOTE ("Reflex recorder")T... Jan 27 2012, 10:29 AM
NiL_FisK_Urd Well, you use an old book. SR4 Errata changed it t... Jan 27 2012, 10:38 AM
Medicineman Hello everybody
QUOTE My question is are there an... Jan 27 2012, 11:06 AM
UmaroVI One of the interesting things about the six-armed ... Jan 27 2012, 11:46 AM
Udoshi QUOTE (UmaroVI @ Jan 27 2012, 04:46 AM) U... Jan 28 2012, 03:16 AM
UmaroVI Yeah, the importance of negating modifiers might m... Jan 28 2012, 11:38 AM
Mäx QUOTE (Udoshi @ Jan 28 2012, 06:16 AM) Th... Jan 28 2012, 04:37 PM
Mäx Tacnet has a max rating of 4. Jan 27 2012, 12:44 PM
UmaroVI QUOTE (Mäx @ Jan 27 2012, 07:44 AM) Tacne... Jan 27 2012, 04:57 PM
Dakka Dakka Where's the red dot sight from? Jan 27 2012, 02:33 PM
Mäx QUOTE (Dakka Dakka @ Jan 27 2012, 05:33 P... Jan 27 2012, 03:18 PM
Irion @Medicineman
QUOTE ("FAQ")A dice pool is... Jan 27 2012, 02:57 PM
Irion QUOTE ("Corebook")These modifiers can re... Jan 27 2012, 04:12 PM
3278 QUOTE (maine75man @ Jan 27 2012, 04:35 AM... Jan 27 2012, 09:46 PM
Glyph QUOTE (3278 @ Jan 27 2012, 01:46 PM) Are ... Jan 28 2012, 03:49 AM
Udoshi QUOTE (Glyph @ Jan 27 2012, 08:49 PM) So ... Jan 28 2012, 04:04 AM
maine75man QUOTE (Glyph @ Jan 27 2012, 11:49 PM) The... Jan 28 2012, 02:34 PM
Yerameyahu No, and no. Jan 27 2012, 10:01 PM
CanRay The advantage is pistol in one hand, magazine in s... Jan 27 2012, 10:03 PM
Yerameyahu Agreed. It's silly enough to use 2 guns at onc... Jan 27 2012, 10:23 PM
Medicineman QUOTE (Yerameyahu @ Jan 27 2012, 06:23 PM... Jan 28 2012, 06:56 AM
Mäx With 4 hands you can suppress 4 corridors at the s... Jan 27 2012, 10:26 PM
CanRay QUOTE (Mäx @ Jan 27 2012, 06:26 PM) With ... Jan 27 2012, 10:44 PM
Stahlseele Suppressive Fire does not care about blind fire, r... Jan 28 2012, 01:52 AM
Yerameyahu You can use them for that. You just don't get ... Jan 28 2012, 04:13 AM
Dakka Dakka You forgot FA mod and MRSI on the MGL. Now that i... Jan 28 2012, 07:58 AM
Shortstraw I was always a fan of heavy weapon shield and mele... Jan 28 2012, 08:38 AM
UmaroVI Actually, that reminds me of the other practical u... Jan 28 2012, 11:40 AM
Medicineman I wonder if Shiva Arms have to be symmetrical ?
h... Jan 28 2012, 12:51 PM
Yerameyahu That's a dangerous line of thinking. If we ass... Jan 28 2012, 04:39 PM
Mäx QUOTE (UmaroVI @ Jan 28 2012, 08:15 PM) H... Jan 28 2012, 08:47 PM
Yerameyahu Man, I hope no one notices the six-armed chrome Tr... Jan 28 2012, 08:13 PM
Raiki QUOTE (Yerameyahu @ Jan 28 2012, 03:13 PM... Jan 28 2012, 08:24 PM
Yerameyahu It certainly doesn't make sense for 6 independ... Jan 28 2012, 08:56 PM
Irion @Yerameyahu
Yeah, thats the said thing about Shado... Jan 28 2012, 09:07 PM
Yerameyahu It's not the nifty concept that bothers me: mu... Jan 28 2012, 09:21 PM
Irion The sad thing is, that the line between munchkin a... Jan 28 2012, 09:28 PM
UmaroVI I think it actually was meant to be +1 per arm, bu... Jan 28 2012, 09:29 PM
Sponge QUOTE (UmaroVI @ Jan 28 2012, 04:29 PM) I... Jan 29 2012, 04:55 PM
Stahlseele Well, aside from Reach and better damage/AP . . Jan 28 2012, 09:34 PM
UmaroVI QUOTE (Stahlseele @ Jan 28 2012, 04:34 PM... Jan 28 2012, 10:06 PM
Yerameyahu I know this goes back to the basic problem of ... Jan 28 2012, 09:36 PM
Stahlseele Shadowrun 4: Now you too can have your +6 Cyber-Ar... Jan 28 2012, 09:49 PM
UmaroVI Well, ultimately, yes, this goes back to the poorl... Jan 28 2012, 10:03 PM
Yerameyahu QUOTE (UmaroVI @ Jan 28 2012, 04:03 PM) W... Jan 28 2012, 10:08 PM
The Jopp Hmm, use of X6 shiva arms (Nartaki Changeling with... Jan 29 2012, 09:53 AM
Tymeaus Jalynsfein I have a Spider like character (Changeling Class I... Jan 29 2012, 03:08 PM
Stahlseele Make a ScorpionCharacter.
Have him walk on the 6 a... Jan 29 2012, 03:23 PM
UmaroVI I don't want to get any further into a pointle... Jan 29 2012, 05:51 PM
Yerameyahu And, of course, shouldn't. Jan 29 2012, 05:54 PM
maine75man I think I'll be making a four armed Naritaki p... Jan 29 2012, 06:39 PM
Mäx QUOTE (maine75man @ Jan 29 2012, 09:39 PM... Jan 29 2012, 06:52 PM
Yerameyahu If you're paying cash and slots for drone guns... Jan 29 2012, 06:47 PM
NiL_FisK_Urd Tracer Rounds are in the core Rulebook Jan 29 2012, 06:51 PM
maine75man QUOTE (NiL_FisK_Urd @ Jan 29 2012, 02:51 ... Jan 29 2012, 10:47 PM
Mäx QUOTE (maine75man @ Jan 30 2012, 01:47 AM... Jan 30 2012, 12:25 AM
UmaroVI Yeah, 5x Ambidexterity is not worth it - you'r... Jan 29 2012, 07:05 PM
Yerameyahu They're not even really terms; that would assu... Jan 29 2012, 10:53 PM
maine75man QUOTE (Yerameyahu @ Jan 29 2012, 06:53 PM... Jan 30 2012, 12:30 AM
UmaroVI SR4A changed the description of reflex recorders. ... Jan 30 2012, 12:26 AM
Yerameyahu Hehe, but we have mountains of evidence that (even... Jan 30 2012, 01:29 AM
Dakka Dakka QUOTE (Yerameyahu @ Jan 30 2012, 02:29 AM... Jan 30 2012, 02:36 PM
bobbaganoosh It would have been nice for the developers to make... Jan 30 2012, 02:35 AM
Yerameyahu It's mostly that they use them sloppily (or fa... Jan 30 2012, 03:42 AM
UmaroVI Well, also, the consequence of multiple authors do... Jan 30 2012, 11:10 AM
UmaroVI MBW also stacks with RE. It is Synaptic Boosters t... Jan 30 2012, 03:16 PM
Dakka Dakka True, but that is not what I am talking about. Con... Jan 30 2012, 03:29 PM
Sponge QUOTE (The Dumpshock poster named Dakka Dakka ... Jan 30 2012, 04:43 PM
UmaroVI You think "a bonus of +1 to Reaction" is... Jan 30 2012, 03:50 PM
Dakka Dakka QUOTE (UmaroVI @ Jan 30 2012, 04:50 PM) Y... Jan 30 2012, 04:45 PM
Udoshi QUOTE (Dakka Dakka @ Jan 30 2012, 09:45 A... Jan 31 2012, 11:30 PM
Yerameyahu Heh. That way lies madness. There's a slim (bu... Jan 30 2012, 04:15 PM![]() ![]() |
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