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> Chummer Character Generator, Thread #2
Machine Ghost
post Nov 29 2012, 09:16 AM
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QUOTE (Nebular @ Nov 28 2012, 04:35 PM) *
On the list of stuff to do. Unfortunately it's not an easy fix and involves a large amount of code to be re-written. In hindsight, I should have made everything infinitely recursive, but I didn't. (IMG:style_emoticons/default/nyahnyah.gif)
(IMG:style_emoticons/default/smile.gif) Parts explosion
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KnightAries
post Dec 2 2012, 03:51 AM
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Nebular,

Is your site down?? Tried updating Chummer and got the error update unavailable. Also tried going to the site directly and got a 404 error.
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Tommy Gunner
post Dec 3 2012, 01:35 PM
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Not sure if this is it, but if this is, Chummer has appeared on code.google.com, found it after some digging.

http://code.google.com/p/chummer/

If someone can verify this is it, the reason why the site is down probably is because it's been moved there.
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SpellBinder
post Dec 3 2012, 07:37 PM
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I think it's someone else's stash. The download is labeled build 420, but the latest build is 430.

Also, I checked the link in my signature and Chummer came up with a prompt to save once again. Makes me think Nebular's site had a little bit of downtime was all.
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All4BigGuns
post Dec 3 2012, 07:49 PM
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QUOTE (SpellBinder @ Dec 3 2012, 01:37 PM) *
I think it's someone else's stash. The download is labeled build 420, but the latest build is 430.

Also, I checked the link in my signature and Chummer came up with a prompt to save once again. Makes me think Nebular's site had a little bit of downtime was all.


430? Mine is on build 429 and it says there is no update.
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SpellBinder
post Dec 3 2012, 11:05 PM
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QUOTE (Nebular @ Nov 28 2012, 05:01 PM) *
Build 430
  • added support for <rangebonus /> to Gear for Ammo to affect a Weapon's Range
  • added support for Geomancy Rituals to Spells
  • Vehicle Nexi Plugins are no longer restricted to only Commlink Module category
  • Physical Attributes now show their Augmented value and tooltips if the character has a Cyberlimb
New Strings
  • String_SpellRangeLineOfInfluence
  • Node_SelectedGeomancyRituals
Updates appear to not be available right now (mine also says 'None', but last I checked that there was a German language file update that I did not get), but his latest release was version 430.
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Nebular
post Dec 3 2012, 11:13 PM
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QUOTE (KnightAries @ Dec 1 2012, 10:51 PM) *
Nebular,

Is your site down?? Tried updating Chummer and got the error update unavailable. Also tried going to the site directly and got a 404 error.

Yeah, the site is hosted on a remote server. The host moved my site over to another server yesterday morning but apparently forgot to update the DNS entries so it was trying to look at the old server which wasn't configured properly. I noticed it yesterday and thought it might work itself out (move was taking longer than expected). When I noticed it was still down this morning I got a hold of their support guys who fixed it ASAP. Everything should be back to normal. (IMG:style_emoticons/default/smile.gif)
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Nebular
post Dec 3 2012, 11:17 PM
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QUOTE (Tommy Gunner @ Dec 3 2012, 08:35 AM) *
Not sure if this is it, but if this is, Chummer has appeared on code.google.com, found it after some digging.

http://code.google.com/p/chummer/

If someone can verify this is it, the reason why the site is down probably is because it's been moved there.

That was actually setup by me. I might be looking at moving the app to open source in the near future as my free time is a little sparse, so opening it up for other to help out or see how it works so they can build their own tools (like mobile device apps) was something I was considering. For the time being, I'm still poking at what I can when I can, and the the code that's there can be freely examined; I'm not keeping it up-to-date right now. (IMG:style_emoticons/default/smile.gif)
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Nebular
post Dec 3 2012, 11:26 PM
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430 is the latest build. It looks like the files on the server are an older copy, likely due to the site being moved over to a new server (probably restored from a backup that was taken just before I put up the new files). I've copied all of the files back so they should now be at the correct version.
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All4BigGuns
post Dec 4 2012, 12:29 AM
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Trying to download the latest update now that it is available created some kind of a loop that not only did not update, but made the program non-functional.
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Tanegar
post Dec 4 2012, 01:39 AM
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Build 429 (just downloaded) appears to be missing all qualities from Runner's Companion.
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SpellBinder
post Dec 4 2012, 10:39 AM
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QUOTE (Nebular @ Dec 3 2012, 04:17 PM) *
That was actually setup by me. I might be looking at moving the app to open source in the near future as my free time is a little sparse, so opening it up for other to help out or see how it works so they can build their own tools (like mobile device apps) was something I was considering. For the time being, I'm still poking at what I can when I can, and the the code that's there can be freely examined; I'm not keeping it up-to-date right now. (IMG:style_emoticons/default/smile.gif)
To be honest I had been hoping to dissect Chummer to see how it worked so I could write my own for different (and now dead) RPGs. I learned so much more of Excel by doing the same with DamienKnight's character sheet, compared to the plethora of tutorials that do more to confuse me than help me.

And if I can help in any way, so much the better.
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Dakka Dakka
post Dec 4 2012, 05:09 PM
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The update to 430 kills chummer. All I get is the changelog and flashing Application and Chummer boxes in the update window. It does not continue from there.
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Crusufix
post Dec 4 2012, 06:05 PM
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QUOTE (Dakka Dakka @ Dec 4 2012, 12:09 PM) *
The update to 430 kills chummer. All I get is the changelog and flashing Application and Chummer boxes in the update window. It does not continue from there.


I'm getting this same issue.
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All4BigGuns
post Dec 4 2012, 06:43 PM
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QUOTE (Crusufix @ Dec 4 2012, 12:05 PM) *
I'm getting this same issue.


Okay, then I'm not the only one...was starting to think I was.
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Lythial
post Dec 4 2012, 08:40 PM
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Was hoping I could get some guidance. I get the following errors when trying to print or save the character for creation. It has followed me from one laptop (with XP) to another (Windows 7). However, when sent to the GM as a file, he can save it as created just fine on his laptop. When he emailed me back the "created" version, it opened again as the uncompleted version. Any help would be appreciated.

Error and Details begin below:

Unhandled exception has occurred in your application.

Unhandled exception has occurred in your application. If you click Continue, the application will ignore this error and attempt to continue. If you click Quite, the application will close immediately. Input string was not in a correct format.



See the end of this message for details on invoking

just-in-time (JIT) debugging instead of this dialog box.



************** Exception Text **************

System.FormatException: Input string was not in a correct format.

at System.Number.StringToNumber(String str, NumberStyles options, NumberBuffer& number, NumberFormatInfo info, Boolean parseDecimal)

at System.Number.ParseInt32(String s, NumberStyles style, NumberFormatInfo info)

at System.Convert.ToInt32(String value)

at Chummer.frmCreate.GetAvailInt(String strAvail)

at Chummer.frmCreate.ValidateCharacter()

at Chummer.frmCreate.ConfirmSaveCreatedCharacter()

at Chummer.frmCreate.SaveCharacter()

at Chummer.frmCreate.tsbSave_Click(Object sender, EventArgs e)

at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)

at System.Windows.Forms.ToolStripButton.OnClick(EventArgs e)

at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)

at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)

at System.Windows.Forms.ToolStripItem.FireEventInteractive(EventArgs e, ToolStripItemEventType met)

at System.Windows.Forms.ToolStripItem.FireEvent(EventArgs e, ToolStripItemEventType met)

at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)

at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)

at System.Windows.Forms.Control.WndProc(Message& m)

at System.Windows.Forms.ScrollableControl.WndProc(Message& m)

at System.Windows.Forms.ToolStrip.WndProc(Message& m)

at System.Windows.Forms.Control.ControlNativeWindow.OnMessage(Message& m)

at System.Windows.Forms.Control.ControlNativeWindow.WndProc(Message& m)

at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)





************** Loaded Assemblies **************

mscorlib

Assembly Version: 4.0.0.0

Win32 Version: 4.0.30319.269 (RTMGDR.030319-2600)

CodeBase: file:///c:/WINDOWS/Microsoft.NET/Framework/v4.0.30319/mscorlib.dll

----------------------------------------

Chummer

Assembly Version: 0.0.0.430

Win32 Version: 0.0.0.430

CodeBase: file:///C:/Documents%20and%20Settings/vanderbi/Desktop/Chummer/Chummer.exe

----------------------------------------

System.Windows.Forms

Assembly Version: 4.0.0.0

Win32 Version: 4.0.30319.278 built by: RTMGDR

CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Windows.Forms/v4.0_4.0.0.0__b77a5c561934e089/System.Windows.Forms.dll

----------------------------------------

System.Drawing

Assembly Version: 4.0.0.0

Win32 Version: 4.0.30319.282 built by: RTMGDR

CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Drawing/v4.0_4.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll

----------------------------------------

System

Assembly Version: 4.0.0.0

Win32 Version: 4.0.30319.269 built by: RTMGDR

CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System/v4.0_4.0.0.0__b77a5c561934e089/System.dll

----------------------------------------

System.Xml

Assembly Version: 4.0.0.0

Win32 Version: 4.0.30319.233 built by: RTMGDR

CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Xml/v4.0_4.0.0.0__b77a5c561934e089/System.Xml.dll

----------------------------------------

System.Core

Assembly Version: 4.0.0.0

Win32 Version: 4.0.30319.233 built by: RTMGDR

CodeBase: file:///C:/WINDOWS/Microsoft.Net/assembly/GAC_MSIL/System.Core/v4.0_4.0.0.0__b77a5c561934e089/System.Core.dll

----------------------------------------



************** JIT Debugging **************

To enable just-in-time (JIT) debugging, the .config file for this

application or computer (machine.config) must have the

jitDebugging value set in the system.windows.forms section.

The application must also be compiled with debugging

enabled.



For example:



<configuration>

<system.windows.forms jitDebugging="true" />

</configuration>



When JIT debugging is enabled, any unhandled exception

will be sent to the JIT debugger registered on the computer

rather than be handled by this dialog box.
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KnightAries
post Dec 5 2012, 06:32 AM
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My error code from chummer latest update

[ Spoiler ]
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ChatNoir
post Dec 5 2012, 08:05 AM
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Hi, a friend has found a bug with the nanohive. He says that when removing it, his total ¥ decrease instead of increasing.

So I tried on a character I'm building and I got something strange too :
- before : 2.31 ess & +721¥
- with the nanohive : 1.56 ess & -9279¥ (it seems alright)
- after removing it : 2.27 ess & +1971¥ (something is definitively odd)

I also tried with other types of cyberstuff and got other results (both for ¥ and ess). So it seems that part is not really reliable. So either my char is wierd (I'll send it to you), or there is a problem.
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emsquared
post Dec 5 2012, 05:44 PM
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I am also getting the unable to update loop that breaks chummer (once you cancel the update attempt loop you're stuck with 2 non-functioning files)... is this something everyone is getting or just a few?
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ChatNoir
post Dec 5 2012, 07:18 PM
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Did you try to delete the non-functionning files ? Chummer should try to download them back.
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Nebular
post Dec 5 2012, 07:20 PM
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Argh! This has to do with the host moving everything over to the new server and not re-configuring everything properly! The server has basically forgotten how to serve an EXE file so it instead gives you an HTTP error message, causing the update to freak out. While this is being fixed, you can download the entire zip and replace your Chummer.exe and changelog.txt files which should bring the application itself up-to-date. You can then run the update again to make sure you have all of current XML data files. I've submitted a ticket to the host's support team so I'll post something here once it's all sorted out and you can use the standard means again. (IMG:style_emoticons/default/mad.gif)
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All4BigGuns
post Dec 5 2012, 07:30 PM
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QUOTE (Nebular @ Dec 5 2012, 01:20 PM) *
Argh! This has to do with the host moving everything over to the new server and not re-configuring everything properly! The server has basically forgotten how to serve an EXE file so it instead gives you an HTTP error message, causing the update to freak out. While this is being fixed, you can download the entire zip and replace your Chummer.exe and changelog.txt files which should bring the application itself up-to-date. You can then run the update again to make sure you have all of current XML data files. I've submitted a ticket to the host's support team so I'll post something here once it's all sorted out and you can use the standard means again. (IMG:style_emoticons/default/mad.gif)


Replacing the messed up file just brings up the updater again and messes up the new one (at least for me).
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Nebular
post Dec 5 2012, 09:30 PM
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Ok, downloading of the exe file has been restored. Hopefully that will take care of things. If you're still having issues, you can try replacing your current Chummer.exe with the exe on the site which is what the update process ends up downloading.
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Nebular
post Dec 7 2012, 02:54 AM
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Build 432
  • added an Add & More button to the Select Critter Power window
  • Notes window no longer appears in the Windows Taskbar
  • Attributes should now only show their Augmented value when they have Improvements that affect their actual value
  • Vehicle Weapon information is now shown in Create Mode
  • Sai (and any Weapon whose DV type is "P or S") now displays its calculated DV properly instead of the formula
  • Gear data file now supports recursive use of <usegear /> to add plugins to other plugins
  • Gear category is now recorded when creating a new custom PACKS Kit
  • adding a PACKS Kit now uses the recorded category (if available) to add the correct piece of Gear
  • Update window now moves the archived copy of the application back if downloading an updated version fails to hopefully prevent the app from being unusable
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SpellBinder
post Dec 7 2012, 03:46 AM
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My updater still tries to redownload the EXE file after it's been downloaded. At least canceling the redownload and manually relaunching Chummer still works.
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