My Assistant
![]() ![]() |
Jul 14 2013, 01:53 AM
Post
#2026
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 236 Joined: 19-March 11 Member No.: 24,929 |
Please take my eagerness here as a complement to early editions of Chummer and their author not as an attempt to pressure you.
Any clue when we can expect Chummer for 5th edition? I'll understand if it's going to be a few weeks and really hope it won't be a few months I'm just really eager to get my digital paws on it. |
|
|
|
Jul 15 2013, 11:58 AM
Post
#2027
|
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,918 Joined: 14-March 11 From: Calgary, AB Member No.: 24,349 |
Please take my eagerness here as a complement to early editions of Chummer and their author not as an attempt to pressure you. Any clue when we can expect Chummer for 5th edition? I'll understand if it's going to be a few weeks and really hope it won't be a few months I'm just really eager to get my digital paws on it. I've been wrestling with this for several months now, quite literally staying up the entire night last night mulling this over and finally made a decision. I regret to say there likely won't be a Chummer for 5th edition from me at least. (IMG:style_emoticons/default/frown.gif) I've spent a number of days in the weeks before the SR5 release trying to rewrite a bunch of code and have spent two entire days (quite literally sun up til sun down) since the release of the PDF trying to get things working and data entered and realised it's just not something I want to be doing any more. I already have a full-time career writing code, so coming home to put so much more time into writing code and data entry is just becoming too draining. I haven't played Shadowrun in well over a year now. The massive amount of time something like this takes is simply taking too much time away from other things I would rather be doing and the people I want to spend time with. I simply cannot dedicate the time that this project needs. It was an incredibly difficult decision to make as I've invested so much time over the past few years into this but it's just something I have to do. I'm incredibly proud of what Chummer has become since it really just started out as a personal project to see if it was even possible. I'm thankful for every one of you that has used it, reported bugs, suggested features, and helped turn this into something I had never dreamed of. (IMG:style_emoticons/default/smile.gif) The source code for the SR4 edition of Chummer is, as it has been for quite a while, available on Google Code at https://code.google.com/p/chummer/. If anyone is interested in picking up the reins for Chummer for SR5, the source code as I currently have it can be download from http://www.chummergen.com/dev/chummersr5/Chummer2source.zip. You'll just need the current version of Visual Studio 2012 Express which is available for free from Microsoft. |
|
|
|
Jul 15 2013, 12:18 PM
Post
#2028
|
|
|
Target ![]() Group: Members Posts: 95 Joined: 10-September 11 From: Lyon, FRANCE Member No.: 37,728 |
Well, that's a perfecly understandable choice. While I'll miss your dedication, quick answers and fixes, I can't blame you after all the great work you did.
I hope you'll do well in your life outside of Shadowrun and Chummer. Cheers ! (IMG:style_emoticons/default/smile.gif) |
|
|
|
Jul 15 2013, 12:45 PM
Post
#2029
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 732 Joined: 5-April 08 From: Ottawa, Canada Member No.: 15,847 |
Well, I'm sorry to hear you won't be doing a 5th Edition, but it's understandable. Thank you very much for your dedication and hard work! Chummer has been the best character storing program I've ever seen, and I tip my virtual hat to you. (IMG:style_emoticons/default/smile.gif)
|
|
|
|
Jul 15 2013, 02:41 PM
Post
#2030
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 251 Joined: 7-September 10 Member No.: 19,020 |
Nebular, thank you for making the process of creating a SR4 character such an easy one for such a long time. I love Chummer (even over the vaunted HeroLab) and am sorry to hear you won't be continuing on into SR5. It's understandable, though. Thank you for such a long period of time of ease-of-use.
|
|
|
|
Jul 15 2013, 06:25 PM
Post
#2031
|
|
|
Target ![]() Group: Members Posts: 8 Joined: 28-December 12 Member No.: 66,483 |
I'll add my thanks, both for writing and supporting this wonderful tool to begin with, and for being able to recognize when it's time to pass the torch.
|
|
|
|
Jul 16 2013, 06:49 AM
Post
#2032
|
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,210 Joined: 5-September 05 From: Texas Member No.: 7,685 |
I'd also like to thank you for a great project. |
|
|
|
Jul 16 2013, 08:14 PM
Post
#2033
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 109 Joined: 28-March 13 Member No.: 85,198 |
I'll join the chorus, and say my own thanks for your long hard work with Chummer. It has been real asset and a great help for GM-ing SR4.
I hope someone will take up the reigns and continue the project, having just browsed through the project files I can't help but be awed by the daunting complexity of what you've created. I wish you some good fun, Watch you back, Conserve ammo, ...and never cut a deal with a dragon! |
|
|
|
Jul 18 2013, 12:07 AM
Post
#2034
|
|
|
Target ![]() Group: Members Posts: 86 Joined: 12-September 11 Member No.: 37,825 |
Thank you so much for making this free program. I've spent a lot of time using it and I'm grateful because you made making characters fun. I had a blast with it.
Please let us know if you change your mind. Thorguild |
|
|
|
Jul 20 2013, 06:14 AM
Post
#2035
|
|
|
Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,351 Joined: 19-September 09 From: Behind the shadows of the Resonance Member No.: 17,653 |
I've been wrestling with this for several months now, quite literally staying up the entire night last night mulling this over and finally made a decision. I regret to say there likely won't be a Chummer for 5th edition from me at least. (IMG:style_emoticons/default/frown.gif) Sad to hear this, but certainly understandable. Thank you so very much for a great utility. (IMG:style_emoticons/default/smile.gif) Hopefully there'll still be some continued support for Chummer for SR4a even though it does seem that supplement books are at an end.Came across a glitch when trying to undo the charge for a lifestyle directly from the Karma & Nuyen tab for a character in Career Mode. Found that if the month was deducted from the Lifestyle tab first the nuyen charge could then be undone without an error. |
|
|
|
Jul 21 2013, 02:55 AM
Post
#2036
|
|
|
Target ![]() Group: Members Posts: 1 Joined: 5-May 13 Member No.: 96,192 |
I've been wrestling with this for several months now, quite literally staying up the entire night last night mulling this over and finally made a decision. I regret to say there likely won't be a Chummer for 5th edition from me at least. (IMG:style_emoticons/default/frown.gif) I've spent a number of days in the weeks before the SR5 release trying to rewrite a bunch of code and have spent two entire days (quite literally sun up til sun down) since the release of the PDF trying to get things working and data entered and realised it's just not something I want to be doing any more. I already have a full-time career writing code, so coming home to put so much more time into writing code and data entry is just becoming too draining. I haven't played Shadowrun in well over a year now. The massive amount of time something like this takes is simply taking too much time away from other things I would rather be doing and the people I want to spend time with. I simply cannot dedicate the time that this project needs. It was an incredibly difficult decision to make as I've invested so much time over the past few years into this but it's just something I have to do. I'm incredibly proud of what Chummer has become since it really just started out as a personal project to see if it was even possible. I'm thankful for every one of you that has used it, reported bugs, suggested features, and helped turn this into something I had never dreamed of. (IMG:style_emoticons/default/smile.gif) The source code for the SR4 edition of Chummer is, as it has been for quite a while, available on Google Code at https://code.google.com/p/chummer/. If anyone is interested in picking up the reins for Chummer for SR5, the source code as I currently have it can be download from http://www.chummergen.com/dev/chummersr5/Chummer2source.zip. You'll just need the current version of Visual Studio 2012 Express which is available for free from Microsoft. Any chance you've got a list of changes that you've already made/still have to be made as part of the update? I imagine that separating the new 5E code from the lingering 4E code will be tough for someone new to the code. |
|
|
|
Jul 21 2013, 03:27 AM
Post
#2037
|
|
|
Running Target ![]() ![]() ![]() Group: Members Posts: 1,102 Joined: 23-August 09 From: Vancouver, Canada Member No.: 17,538 |
One more person chiming in to thank you for your hard work in making such an awesome program. Sorry to hear you won't be able to carry on into 5th edition but once you've lost the drive for something like this it's best to pass it on before you come to hate it. Good luck with any future endeavours and thanks for making the code available so someone else can carry on the work.
|
|
|
|
Jul 21 2013, 04:33 AM
Post
#2038
|
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,918 Joined: 14-March 11 From: Calgary, AB Member No.: 24,349 |
Any chance you've got a list of changes that you've already made/still have to be made as part of the update? I imagine that separating the new 5E code from the lingering 4E code will be tough for someone new to the code. Unfortunately I don't have a very comprehensive list. I had made a number of changes based on the previews:
|
|
|
|
Jul 22 2013, 03:53 AM
Post
#2039
|
|
|
Target ![]() Group: Members Posts: 6 Joined: 4-July 13 Member No.: 122,128 |
Thank you very much for for a very powerful and useful toolkit.
|
|
|
|
Jul 31 2013, 03:06 AM
Post
#2040
|
|
|
Target ![]() Group: Members Posts: 30 Joined: 17-March 05 From: Who ordered the pizza? Member No.: 7,184 |
I set up a github repo for SR5 Chummer.
https://github.com/finsterdexter/chummer2 It's the code that Nebular made available, with some of his comments in the README. My intention is to get around to doing some development work on it. The code itself is fairly clean code, but I don't know when (if ever) I'll get to it. I basically wanted to make sure the code got copied to a less volatile host in case Nebular's server blowed up or something. Additionally, I wanted to push this in the open source direction. |
|
|
|
Jul 31 2013, 08:51 PM
Post
#2041
|
|
|
Target ![]() Group: Members Posts: 42 Joined: 15-January 09 From: Indianapolis Member No.: 16,773 |
Dumb-Dreck question, but how does one test this version? Do you have to have visual studio to run it? or can you use Chummer's file structure to get it going?
(I'm an excel guy, coding isn't my strong point, but I'm willing to give the datafiles a go) EDIT: Nevermind, answered my own question. |
|
|
|
Jul 31 2013, 10:54 PM
Post
#2042
|
|
|
Shooting Target ![]() ![]() ![]() ![]() Group: Members Posts: 1,768 Joined: 31-October 08 From: Redmond (Yes, really) Member No.: 16,558 |
I set up a github repo for SR5 Chummer. https://github.com/finsterdexter/chummer2 It's the code that Nebular made available, with some of his comments in the README. My intention is to get around to doing some development work on it. The code itself is fairly clean code, but I don't know when (if ever) I'll get to it. I basically wanted to make sure the code got copied to a less volatile host in case Nebular's server blowed up or something. Additionally, I wanted to push this in the open source direction. Much appreciated. Can't wait to get my copy of SR5. |
|
|
|
Aug 2 2013, 11:02 PM
Post
#2043
|
|
|
Target ![]() Group: Members Posts: 6 Joined: 26-November 03 Member No.: 5,851 |
First, Nebular, thanks for all your work, but you make Baby Jesus (or at least me) cry... (IMG:style_emoticons/default/wink.gif)
Second, could someone please enlighten the rest of us on how to get the SR5 build running? |
|
|
|
Aug 3 2013, 09:31 AM
Post
#2044
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 109 Joined: 28-March 13 Member No.: 85,198 |
First, Nebular, thanks for all your work, but you make Baby Jesus (or at least me) cry... (IMG:style_emoticons/default/wink.gif) Second, could someone please enlighten the rest of us on how to get the SR5 build running? You need Microsoft Visual Studio to compile the source files. Nebular specifically took pains to ensure the program can be compiled under MS Visual Studio Express, a version that can be "purchased for free": http://www.microsoft.com/visualstudio/eng/downloads |
|
|
|
Aug 3 2013, 08:41 PM
Post
#2045
|
|
|
Target ![]() Group: Members Posts: 5 Joined: 19-May 12 Member No.: 52,472 |
You need Microsoft Visual Studio to compile the source files. Nebular specifically took pains to ensure the program can be compiled under MS Visual Studio Express, a version that can be "purchased for free": http://www.microsoft.com/visualstudio/eng/downloads Well, I don't think that it's worth downloading the full Visual Studio Express for the average user. First, it's about 4.4GBs installed (and a heavy download), next it's probably non-trivial to build this (if you have no programming experience). I'll try to build a version and host it somewhere (I'm mostly a Java developer, but I think I can wrangle Visual Studio, when the download finally finished (IMG:style_emoticons/default/wink.gif) ). This is a binary of the current version: https://docs.google.com/uc?export=download&...djhmRjVVd0QxbWs I've only smoke-tested it: it starts and seems to work somewhat at first glance. Oh, and what I forgot to say at first: Thank you, Nebular! You've done some great work and produced a very useful tool. No one shall force you to work on it's when it's no longer fun, that's not what hobby projects are for! |
|
|
|
Aug 4 2013, 04:02 PM
Post
#2046
|
|
|
Target ![]() Group: Members Posts: 6 Joined: 26-November 03 Member No.: 5,851 |
Well, I don't think that it's worth downloading the full Visual Studio Express for the average user. First, it's about 4.4GBs installed (and a heavy download), next it's probably non-trivial to build this (if you have no programming experience). I'll try to build a version and host it somewhere (I'm mostly a Java developer, but I think I can wrangle Visual Studio, when the download finally finished (IMG:style_emoticons/default/wink.gif) ). This is a binary of the current version: https://docs.google.com/uc?export=download&...djhmRjVVd0QxbWs I've only smoke-tested it: it starts and seems to work somewhat at first glance. Oh, and what I forgot to say at first: Thank you, Nebular! You've done some great work and produced a very useful tool. No one shall force you to work on it's when it's no longer fun, that's not what hobby projects are for! Thanks a ton! |
|
|
|
Aug 4 2013, 07:31 PM
Post
#2047
|
|
|
Moving Target ![]() ![]() Group: Members Posts: 676 Joined: 11-June 10 From: Thunder Bay, ON, Canada Member No.: 18,696 |
Anyone have a copy of the most recent code for sr4a chummer readily available? Only way I can find to download the most recent code is one file at a time. The link that's on the Source page doesn't work for downloading all the code at once, and the download page has version 458 not 490.
Want to make some fixes of bugs, but hoping there is a less time consuming way of getting the source. |
|
|
|
Aug 4 2013, 08:04 PM
Post
#2048
|
|
|
Target ![]() Group: Members Posts: 5 Joined: 19-May 12 Member No.: 52,472 |
Anyone have a copy of the most recent code for sr4a chummer readily available? Only way I can find to download the most recent code is one file at a time. The link that's on the Source page doesn't work for downloading all the code at once, and the download page has version 458 not 490. Want to make some fixes of bugs, but hoping there is a less time consuming way of getting the source. If you know about Subversion (SVN) and have a client installed (for Windows I suggest TortoiseSVN) you can just go to https://code.google.com/p/chummer/source/checkout and use the URL posted there to checkout the full source. Alternatively, you can use this link: https://docs.google.com/uc?export=download&...YUJiUFlGMzl5VDA (I just downloaded and ZIPed it). |
|
|
|
Aug 4 2013, 08:27 PM
Post
#2049
|
|
|
Target ![]() Group: Members Posts: 3 Joined: 29-June 13 Member No.: 119,066 |
If you know about Subversion (SVN) and have a client installed (for Windows I suggest TortoiseSVN) you can just go to https://code.google.com/p/chummer/source/checkout and use the URL posted there to checkout the full source. Alternatively, you can use this link: https://docs.google.com/uc?export=download&...YUJiUFlGMzl5VDA (I just downloaded and ZIPed it). Thanks for posting that link. I've been tinkering with making a WCF RESTful service with the goal of serving out Chummer XML SR4 character files over a LAN (sort of like a database driven version of Dropbox but with much less overhead). Now that I can get the latest source code it sort of changes things because I can now add my WCF service client code directly into Chummer. Cool... |
|
|
|
Aug 9 2013, 12:32 PM
Post
#2050
|
|
|
Target ![]() Group: Validating Posts: 1 Joined: 2-August 13 Member No.: 136,371 |
First of all: Thank you for your great program!
Our group would not have gotten that easily into SR without your work. But while building my character, I discovered a bug. My character has grenades with white phosphorous, which do 8P/4P damage, 8P on hit and 4P in subsequent rounds, -1/m falloff. Chummer displays this as 2P (-1/m), even though it is listed as <damage>8P/4P (-1/m)</damage> in the XML. It seems like it just divides the numbers. PS: I am sorry if this is already known. |
|
|
|
![]() ![]() |
|
Lo-Fi Version | Time is now: 13th April 2022 - 01:14 PM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.