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> Contacts...?, CMP2010-02 Copycat Killer
Redjack
post Mar 7 2012, 05:36 PM
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This run seems to be missing contacts... Would that be like a +2 loyalty for MacCallister [up to max 4]?

I realize this is a CMP, but CMP 2011-02 The Prize of Failure had a chance to gain loyalty with MacCallister...
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Bull
post Mar 7 2012, 09:03 PM
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Keep in mind this was done pretty early in the cycle. And I actually wrote the majority of this before I became Missions Developer. the CMP's at that time were pretty undefined as to how they were going to operate and mesh with the Seasonal Missions, plus at the time we didn't really have plans to really continue using MacCallister down the line. Eventually this changed, obviously, but... (IMG:style_emoticons/default/smile.gif)

That said, something to keep in mind is that any NPC that shows up in a Mission is technically eligible to become a contact, and you can possibly "level up" your loyalty with a contact in any Missions adveture, even ones where tehy're not scripted to appear. It's up to the GM whether or not you qualify, of course, but if you go out of your way to treat them well and make an effort, you should be able to gain an NPC as a new contac, or add some loyalty to an existing contact.

Now, as for CMP 2010-02 Copycat Killer? Yeah. I'd say that you should be able to gain some loyalty with the character, or gain him as a contact. For now, it's up to the GM for the adventure, but I imagine the official final release version will likely include him.

Bull
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Redjack
post Mar 7 2012, 09:23 PM
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QUOTE (Bull @ Mar 7 2012, 03:03 PM) *
That said, something to keep in mind is that any NPC that shows up in a Mission is technically eligible to become a contact, and you can possibly "level up" your loyalty with a contact in any Missions adveture, even ones where tehy're not scripted to appear. It's up to the GM whether or not you qualify, of course, but if you go out of your way to treat them well and make an effort, you should be able to gain an NPC as a new contac, or add some loyalty to an existing contact.
I'm glad to hear this. This was something that was implicitly removed in Season #3 that really bugged me.
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Bull
post Mar 7 2012, 10:44 PM
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Part of the standard text at the end of each Mission, under contacts, should address this. Though I think adding an FAQ entry to give a bit more detail and make it clearer could help.
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