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Mar 28 2012, 01:54 PM
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#26
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
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Mar 28 2012, 02:17 PM
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#27
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Moving Target ![]() ![]() Group: Members Posts: 182 Joined: 22-January 07 Member No.: 10,736 |
well Im not a fan of it
I scoured a bunch of books / mods finding examples of sustaining foci that were being used for a specific spell (not catagory) and then I cam across something in street magic ... Gear table page 185 Street Magic Focus Formulae Sustaining focus Cost : Force x 1500 Availability : As Spell catagory so ya .... wow .... Kinda sad I didnt catch that before |
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Mar 28 2012, 02:18 PM
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#28
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,682 Joined: 26-February 02 Member No.: 463 |
And that would be why. </lacks SR4A at work> No, not really. SR4 p. 172 is the same. (IMG:style_emoticons/default/wink.gif) The SR4A PDF is only $15, BTW. Buy one! (IMG:style_emoticons/default/biggrin.gif) Bye Thanee |
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Mar 28 2012, 02:19 PM
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#29
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
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Mar 28 2012, 02:23 PM
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#30
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,682 Joined: 26-February 02 Member No.: 463 |
so ya .... wow .... Kinda sad I didnt catch that before The description of Foci is pretty clear. And that is pretty much the first place to look for how they work. Of course, that part is in the general description of Spell Foci, not in the specific sub-part for Sustaining Foci, so it is easily missed. "Each spell focus must be attuned to a specific category of spells (Combat, Detection, Health, etc.) when it is created, and this cannot be changed." Note: Sustaining Focus is a type of Spell Focus. Bye Thanee |
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Mar 28 2012, 02:51 PM
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#31
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Moving Target ![]() ![]() Group: Members Posts: 182 Joined: 22-January 07 Member No.: 10,736 |
and yet the reason it gets overlooked is this is a FAR FAR cry from previous editions
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Mar 28 2012, 03:03 PM
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#32
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,328 Joined: 2-April 07 From: The Center of the Universe Member No.: 11,360 |
Yeah but in previous editions, it cost karma to put the spell in the foci. Which given how suceptible they were to being disrupted and the fact that foci were one way to ground from the astral to the physical, eh a fair trade.
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Mar 28 2012, 03:23 PM
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#33
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,682 Joined: 26-February 02 Member No.: 463 |
and yet the reason it gets overlooked is this is a FAR FAR cry from previous editions Well, at least they changed the name from Spell Lock to Sustaining Focus to mark them as different. (IMG:style_emoticons/default/smile.gif) Bye Thanee |
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Mar 28 2012, 03:27 PM
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#34
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Moving Target ![]() ![]() Group: Members Posts: 182 Joined: 22-January 07 Member No.: 10,736 |
Yeah but in previous editions, it cost karma to put the spell in the foci. Which given how suceptible they were to being disrupted and the fact that foci were one way to ground from the astral to the physical, eh a fair trade. true ... IIRC it was 1 Karma to Lock a spell (maybe 2) and karma came a lot more frequently then as well but ya .... fair trade .... |
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Mar 28 2012, 04:42 PM
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#35
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jacked in ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 9,682 Joined: 26-February 02 Member No.: 463 |
It is not meant to be a fair trade. (IMG:style_emoticons/default/wink.gif)
Spell Locks were way too powerful. The change was necessary and is a good one. Mages surely are good enough in SR4 still. In fact, I am still using a few house rules to better keep their power in check (like no Summoning with Force above Magic and a bit harsher Drain from Overcasting for spells). Bye Thanee |
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