Technomancers > Linking Sprites > Final Task, Hopefully, a simple question with a quick answer... |
Technomancers > Linking Sprites > Final Task, Hopefully, a simple question with a quick answer... |
May 8 2012, 07:16 PM
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#1
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Moving Target Group: Members Posts: 194 Joined: 30-October 07 From: Sadly, NE Member No.: 13,962 |
I have looked through a LOT of threads, but haven't seen a clear answer to this.
If I have a sprite improving my Complex Form, and I link it, does that actually mean the sprite continues improving that form for 256 days? Likewise, sustaining a threaded Complex Form - 256 days? I can't tell, by the wording, if it's intended to override the existing time limit (X combat turns) or not, because that seems a little absurd. Someone be a reality check for me here... |
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May 8 2012, 07:38 PM
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#2
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Moving Target Group: Members Posts: 604 Joined: 1-December 08 From: Sacramento, California Member No.: 16,646 |
I'm not quite sure what you mean by 'linking' it, but there is no way I can think of that would extend a sprite's service to 256 days.
Even compiled sprites will only help you sustain a threaded CF for a number of hours based upon their rating as 1 service. |
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May 8 2012, 07:46 PM
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#3
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
QUOTE I'm not quite sure what you mean by 'linking' it, but there is no way I can think of that would extend a sprite's service to 256 days. There is one way, it's called Linking. (IMG:style_emoticons/default/wink.gif) It's in Unwired in the Sprites section. But you're still right (see below).I think you're right, FlashbackJon, about not 'overriding': it seems clear that the CF would only be sustained as long as 1 task worth. Linking just says they'll keep doing their *last* task… but their last task happens to only last (Rating) hours. I could see people trying to argue against it, but meh. (IMG:style_emoticons/default/smile.gif) I hate technos and imba tricks, so I'm happy with this conclusion regardless. |
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May 8 2012, 07:58 PM
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#4
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Moving Target Group: Members Posts: 194 Joined: 30-October 07 From: Sadly, NE Member No.: 13,962 |
Ah, yes, I should've mentioned that previous searches were hindered by the "Sprite Link" Echo.
I'm trying to figure out what task could be conceivably carried out for 256 days at all? Maybe "attack anyone that enters this node" technically fits the bill (the parameters don't change, it's restricted to "cybercombat in a single node, regardless of number of opponents") but even that seems hazy at best. |
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May 8 2012, 08:06 PM
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#5
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
Going off the kinds of things spirits do, I think that's exactly right. The list of others indeed seems small: Stability?
Other uses are less 'power-centric': 'wait here and alert me if X'? Things like that. |
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May 8 2012, 09:44 PM
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#6
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Running Target Group: Banned Posts: 1,105 Joined: 23-August 10 Member No.: 18,961 |
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May 8 2012, 10:47 PM
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#7
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Moving Target Group: Members Posts: 604 Joined: 1-December 08 From: Sacramento, California Member No.: 16,646 |
There is one way, it's called Linking. (IMG:style_emoticons/default/wink.gif) It's in Unwired in the Sprites section. But you're still right (see below). Wow, I never even noticed that bit before. Why 256 days? Just because it is 4^4 and a tribute to modern computing, or is there a reason within the SR verse that makes sense? I would have to agree that it would be useful for things already listed, not for things like sustaining a thread that burns them out much faster. |
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May 9 2012, 12:00 AM
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#8
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Advocatus Diaboli Group: Members Posts: 13,994 Joined: 20-November 07 From: USA Member No.: 14,282 |
No, because it's 2^8. (IMG:style_emoticons/default/biggrin.gif) But yes, it's a computer reference that's close to how much spirits get, and technomancers are just palette-swapped mages.
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May 9 2012, 03:32 AM
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#9
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
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May 11 2012, 04:04 PM
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#10
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Moving Target Group: Members Posts: 366 Joined: 17-March 10 Member No.: 18,317 |
As far as I know a series of services is also possible. It's not very different from a mage's long-term binding.
You can create insanely powerful combinations here, yes. Just check with your GM, that should solve the problem. I'd say it is possible, but can easily impact game balance as it is. |
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May 12 2012, 06:41 AM
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#11
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Awakened Asset Group: Members Posts: 4,464 Joined: 9-April 05 From: AGS, North German League Member No.: 7,309 |
I'm not quite sure what you mean by 'linking' it, but there is no way I can think of that would extend a sprite's service to 256 days. Even compiled sprites will only help you sustain a threaded CF for a number of hours based upon their rating as 1 service. Order a set of tasks: "Assist Operation" in an infinite loop seems cheesy. "Help me keep hidden from my opponents" however could cover multiple instances of Assist Operation as well as using powers. |
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