Deadlands Noir, Help it out, ya mooks! |
Deadlands Noir, Help it out, ya mooks! |
May 24 2012, 04:21 PM
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#1
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Immortal Elf Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
Because Western, Post-Apoc, and Sci-Fi isn't enough, we now have 1930s Noir added to the styles of Deadlands you can play! (IMG:style_emoticons/default/biggrin.gif)
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May 25 2012, 09:02 AM
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#2
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Moving Target Group: Members Posts: 770 Joined: 19-August 11 From: Middle-Eastern Europe Member No.: 36,268 |
Tommyguns, booze, mad science. Sounds very interesting.
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May 25 2012, 04:10 PM
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#3
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Immortal Elf Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
You don't even want me to get started on what ideas I have for the Mob!
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May 26 2012, 07:37 PM
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#4
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Runner Group: Dumpshocked Posts: 2,946 Joined: 1-June 09 From: Omaha Member No.: 17,234 |
I'm going to go against the grain and give this one a decidedly "meh" response. Maybe i'm a grognard but i felt deadlands really lost something int he savage worlds jump. I think going Noir would dilute things further.
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May 27 2012, 06:33 AM
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#5
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jacked in Group: Admin Posts: 9,326 Joined: 26-February 02 Member No.: 463 |
Don't we have that already? (Cthulhu) (IMG:style_emoticons/default/wink.gif)
But as an avid Deadlands fan, I will certainly look into it, anyways. (IMG:style_emoticons/default/biggrin.gif) Bye Thanee |
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May 27 2012, 10:56 AM
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#6
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
Hmm, grifters and houngans...
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