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Jun 7 2012, 09:09 PM
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#1
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Running Target ![]() ![]() ![]() Group: Banned Posts: 1,105 Joined: 23-August 10 Member No.: 18,961 |
So I'm making a Mechanic Armorer support guy for a new game. Guy's from Texas originally. Little bit of Cyber, figure a Data Jack, maybe a new hand from an equipment failure crushing his hand.
Was figuring it'd be perfect for him to have a Tractor Trailer, could have his workplace in the trailer, and has one big fuck engine that he could stereotypically work on every 2 days. Problem is, I'm not finding any decent examples. Where would I find a big rig, and what's a good way to reasonably afford such a vehicle? |
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Jun 7 2012, 09:13 PM
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#2
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 2,492 Joined: 19-April 12 Member No.: 51,818 |
Arsenal, p110. Nordkapp Zugsmaschine. 90K (IMG:style_emoticons/default/nuyen.gif) for the cab, another 20K (IMG:style_emoticons/default/nuyen.gif) for the trailer. You'll have to talk to your GM about how many extra modification slots the trailer has, above those of it's 6 body. Because really, it should have 30+ of them.
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Jun 7 2012, 09:28 PM
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#3
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panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
Hmm. If we take the Zug and add walker mode, how quickly will we get a call from Hasbro?
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Jun 7 2012, 09:36 PM
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#4
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Running Target ![]() ![]() ![]() Group: Banned Posts: 1,105 Joined: 23-August 10 Member No.: 18,961 |
We wouldn't. We already got away with it in our sister product.
[img]http://farm6.staticflickr.com/5124/5372081148_812b5425f2_o.jpg[/img] |
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Jun 7 2012, 11:38 PM
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#5
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
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Jun 7 2012, 11:46 PM
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#6
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Moving Target ![]() ![]() Group: Members Posts: 310 Joined: 26-August 10 Member No.: 18,972 |
Depending on how big a work-space you are toting, you could also do a Roadmaster or Citymaster with a supped up engine.
You'll have to talk to your GM about how many extra modification slots the trailer has, above those of it's 6 body. Because really, it should have 30+ of them. you do realize that the blimp that picks up TREES to process them in mid-air has only 36? And you have to create hardware basis from an empty trailer, unlike the Zug itself, which has a reinforced frame. |
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Jun 7 2012, 11:50 PM
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#7
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Freelance Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 7,324 Joined: 30-September 04 From: Texas Member No.: 6,714 |
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Jun 7 2012, 11:58 PM
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#8
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Horror ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 |
So I'm making a Mechanic Armorer support guy for a new game. Guy's from Texas originally. Little bit of Cyber, figure a Data Jack, maybe a new hand from an equipment failure crushing his hand. Was figuring it'd be perfect for him to have a Tractor Trailer, could have his workplace in the trailer, and has one big fuck engine that he could stereotypically work on every 2 days. Problem is, I'm not finding any decent examples. Where would I find a big rig, and what's a good way to reasonably afford such a vehicle? I'd appreciate it if you could hold off on having a Big Rig, a Citymaster, or a Roadmaster. Funnily enough, the group already has one of each. Granted, the Roadmaster is an early 2060s vintage that has a blown engine and only moves under the influence of a Possession spirit at present, and the big rig is stolen and needs to be cleaned of RFID tags before you can safely drive it, but... Well, a mechanic would have no shortage of things to work on, and that's even without heading out into the junkyard to find some really vintage car you think you can resurrect. (IMG:style_emoticons/default/nyahnyah.gif) You also wouldn't really need to buy any Shops, since the Crazy Prepared old guy who owns the junkyard bought a Shop of literally everything. While I might let you cram a Facility into a big-rig's trailer if it unfolds Optimus Prime style, that would probably be too expensive. Besides, I thought you were gonna have a horse? You'll need a horse trailer with that. |
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Jun 8 2012, 01:16 AM
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#9
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 2,492 Joined: 19-April 12 Member No.: 51,818 |
you do realize that the blimp that picks up TREES to process them in mid-air has only 36? As an LTA, most of it's volume MUST remain filled only by it's lifting gas. IOW, most of it has to remain EMPTY. Not so, a full sized trailer. A trailer that could hold two Body-10 cars (e.g., Mercury Comets), just by loading them nose-to-tail, with room to spare. ... Sometimes, I strongly prefer the SR2/SR3 vehicle construction/modification rules, where a vehicles durability was not the ultimate limit in how much volume of special hardware you could cram inside. (Even the authors of Arsenal seem to have realised that in some cases, Body is not a particularly good metric to use for that - hence why Drones have 4 slots, regardless of body ...) QUOTE And you have to create hardware basis from an empty trailer, unlike the Zug itself, which has a reinforced frame. |
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Jun 8 2012, 01:19 AM
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#10
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 2,492 Joined: 19-April 12 Member No.: 51,818 |
Also, I miss the Bergen super-tractor-trailer thing. A house on wheels, hauling a line of warehouses-on-wheels. With crew space in each module, complete with galley, and I think the cab even had a (very small) sickbay / medical bay.
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Jun 8 2012, 02:16 AM
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#11
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Horror ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 |
Also, I miss the Bergen super-tractor-trailer thing. A house on wheels, hauling a line of warehouses-on-wheels. With crew space in each module, complete with galley, and I think the cab even had a (very small) sickbay / medical bay. The what now? What the hay is that out of? It sounds awesome! |
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Jun 8 2012, 02:56 AM
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#12
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Moving Target ![]() ![]() Group: Members Posts: 251 Joined: 7-September 10 Member No.: 19,020 |
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Jun 8 2012, 04:22 AM
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#13
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Horror ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 |
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Jun 8 2012, 11:18 AM
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#14
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
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Jun 8 2012, 12:41 PM
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#15
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 2,492 Joined: 19-April 12 Member No.: 51,818 |
The what now? What the hay is that out of? It sounds awesome! Nordkapp-Conestoga Bergen; from the First or Second edition RBB, I believe. I actually found a PDF with the statblocks for, well, EVERYthing up through SR3. The Command module was Body 8 / Armor 6 (and in SR4 terms, I think you'd at triple both of those), fully legal but with an availability of 38 (and period of 38 days per roll), and an MSRP of 750,000 (IMG:style_emoticons/default/nuyen.gif) ...! The cargo modules were Body 8, Armor 3, costing 227,000 (IMG:style_emoticons/default/nuyen.gif) and muchmuch more available than the command modules, at 10 and 10 days. Basically ... you know the monster-huge dump trucks they use in open-pit mining operations? Like the one pictured here: http://www.freighttruck.org/2011/09/16/dumptrucks/#more-942 ...? Take that. Remove the gigantic bucket, replace it with (essentially) a double-wide RV at the level of the driver's cab. That's the command module. Each cargo module is like that, but with a smaller engine, no driver's cab, and no RV module (though there is a passageway, a bunk-bed like crew sleeping compartment, and a head squeezed into it) ... instead, most of the volume is taken up with cargo space. ... Now, chain 5 or 6 of those cargo modules together, behind a single command module. And don't bother looking for roads ... just reasonably flat terrain. POOF, you have a container ship ON LAND. |
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Jun 8 2012, 04:20 PM
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#16
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panda! ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
https://www.youtube.com/watch?v=9qPbtqWowNg
I think the Bergen showed up in either Rigger 2 or Rigger 3. Hell, it may well have been in both. Can't be assed to dig out the books and check tho (IMG:style_emoticons/default/nyahnyah.gif) |
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Jun 8 2012, 07:13 PM
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#17
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Horror ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 |
Man...
Were any images of this behemoth ever published? Because now I'm getting ideas. Just because something didn't make it into the 4e book doesn't mean that all extant examples poofed out of existence. (IMG:style_emoticons/default/smile.gif) |
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Jun 8 2012, 07:47 PM
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#18
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,575 Joined: 5-February 10 Member No.: 18,115 |
Something tells me that such a huge target is just ASKING to have missile fired at it.
That and parking must be hell. ~Umi |
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Jun 8 2012, 08:01 PM
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#19
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
Man... Were any images of this behemoth ever published? Because now I'm getting ideas. Just because something didn't make it into the 4e book doesn't mean that all extant examples poofed out of existence. (IMG:style_emoticons/default/smile.gif) The critter? Yes, i think there were some . . Something tells me that such a huge target is just ASKING to have missile fired at it. That and parking must be hell. ~Umi Something that big probably shrugs off missles as if thy are firecrackers . . As for parking? If there isn't a parking space where you drive, there will be one once you stop. |
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Jun 8 2012, 08:29 PM
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#20
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 2,492 Joined: 19-April 12 Member No.: 51,818 |
Man... Were any images of this behemoth ever published? Because now I'm getting ideas. Just because something didn't make it into the 4e book doesn't mean that all extant examples poofed out of existence. (IMG:style_emoticons/default/smile.gif) http://home.arcor.de/wolfgang_haag/html/sh...dkapbergen.html The little image on the right, I remember clearly - so it's a direct scan from whichever book it came in originally. Note, the wheels are a full 10 or 12 feet in diameter. There's a LADDER to reach the driver-side door. |
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Jun 8 2012, 08:36 PM
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#21
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
It's basically this:
http://www.freighttruck.org/wp-content/upl.../Dumptrucks.jpg with 3 axles instead of 2 and pulling trailers of it's own size instead of having a huge loading back in the back. |
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Jun 8 2012, 08:56 PM
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#22
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 2,492 Joined: 19-April 12 Member No.: 51,818 |
Yeah, that's basically what I said upthread. (IMG:style_emoticons/default/smile.gif) That, and it has a built-in double-wide RV for the crew.
... These things were literally conceived as "container ships" for the wide-open, flat spaces of eastern Russia, Mongolia, and so forth. |
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Jun 8 2012, 10:19 PM
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#23
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Horror ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 |
http://home.arcor.de/wolfgang_haag/html/sh...dkapbergen.html The little image on the right, I remember clearly - so it's a direct scan from whichever book it came in originally. Note, the wheels are a full 10 or 12 feet in diameter. There's a LADDER to reach the driver-side door. Waitaminute! That's the Nordkapp Zugsmaschine from Arsenal! Only it's not statted out as a land ship, but as a big rig. |
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Jun 8 2012, 10:28 PM
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#24
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The ShadowComedian ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
Yeah, they re-used much of the older art in the newer SR4 gear books and simply gave the stuff other numbers it seems . .
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Jun 9 2012, 03:09 AM
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#25
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 2,492 Joined: 19-April 12 Member No.: 51,818 |
Well, bloody hell! Why in the nine did they do THAT?!? There was existing, ordinary-18-wheeler art for SR already, they could have used for the Zugmaschine ... which is definitely not statted as a "moving office block", like the Bergen was.
... Respect for Catalyst: dwindling. |
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