How to make a reanimated corpse? |
How to make a reanimated corpse? |
Jun 8 2012, 04:13 PM
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#1
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Moving Target Group: Members Posts: 284 Joined: 16-June 05 Member No.: 7,450 |
So, I have my runners going into a cargo ship today. There is a free spirit that went mad and killed a good 90% of the crew on the ship. What I want to do is harass the players every now and then with animated corpses. What is the most effective way to do this in Shadowrun that you can think of? Or, better yet, what is the most creative way? (IMG:style_emoticons/default/biggrin.gif)
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Jun 8 2012, 04:17 PM
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#2
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The ShadowComedian Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
Simple and effective: Spirit with Inhabitation . . or Possession? Not sure what's needed for corpses . .
And you can't really be creative with this, since it does not work in any other way . . Only one other way is possible at all, and that one is simply not good enough to consider for use anyway. That is the animate spell. |
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Jun 8 2012, 04:20 PM
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#3
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Runner Group: Dumpshocked Posts: 2,946 Joined: 1-June 09 From: Omaha Member No.: 17,234 |
Shedim but the question comes do you want to harass them or murder them.
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Jun 8 2012, 04:20 PM
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#4
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Running Target Group: Members Posts: 1,147 Joined: 2-May 10 Member No.: 18,539 |
Shedim. (IMG:style_emoticons/default/devil.gif)
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Jun 8 2012, 04:23 PM
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#5
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Running Target Group: Banned Posts: 1,105 Joined: 23-August 10 Member No.: 18,961 |
Nanohives inserted into the brain to control the CNS.
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Jun 8 2012, 04:39 PM
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#6
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The ShadowComedian Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
Ah, right, i forgot about the stirr-up-system . .
Basically a remote control move by wire system . . But that is not really allowed for metahuman bodies at all, neither alive nor dead . . You would open up all kinds of things you really don't wanna . . |
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Jun 8 2012, 05:18 PM
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#7
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Immortal Elf Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
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Jun 8 2012, 05:22 PM
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#8
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Moving Target Group: Members Posts: 497 Joined: 16-April 08 From: Alexandria, VA Member No.: 15,900 |
Possession spirit in a prepared vessel. See SM 86, 87.
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Jun 8 2012, 05:39 PM
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#9
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Immortal Elf Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
Monofilament Wire and a Puppeteer.
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Jun 8 2012, 05:53 PM
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#10
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Running Target Group: Members Posts: 1,150 Joined: 15-December 09 Member No.: 17,968 |
Watcher spirits possessing bodies, aka corpse cadavers, make for spooky but easily-blown-away zombies.
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Jun 8 2012, 05:58 PM
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#11
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Moving Target Group: Members Posts: 284 Joined: 16-June 05 Member No.: 7,450 |
Shedim but the question comes do you want to harass them or murder them. Right...I had thought about Shedim before, but I don't know if they're very tough or not. I've only read some into what a Shedim is and can actually do. Also, the reason all of this cargo ship is dead is because of a very old free spirit that's trapped inside of a magical artifact. I don't know if it could produce Shedim or not. And I had thought of the animate spell as well, but didn't think it'd do much good. |
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Jun 8 2012, 06:17 PM
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#12
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Shooting Target Group: Members Posts: 1,700 Joined: 1-July 10 Member No.: 18,778 |
"Zombies" in Shadowrun are Shedim, Possession, Inhabitation, or Cyberzombies. You can have a free spirit with either Inhabitation or Possession in the corpse if you don't want to use a Shedim.
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Jun 8 2012, 06:47 PM
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#13
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The ShadowComedian Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
Or for 28-days-later zombies . . mindless ghouls . .
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Jun 8 2012, 09:13 PM
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#14
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Running Target Group: Members Posts: 1,000 Joined: 30-May 09 From: Germany Member No.: 17,225 |
Right...I had thought about Shedim before, but I don't know if they're very tough or not. I've only read some into what a Shedim is and can actually do. Also, the reason all of this cargo ship is dead is because of a very old free spirit that's trapped inside of a magical artifact. I don't know if it could produce Shedim or not. And I had thought of the animate spell as well, but didn't think it'd do much good. Doesn't "have" to produce Shedim. Let just have a swarm lower-level shedim posess them. If they are very low level they are pretty stupid, will avoid the more powerful spirit and still be there. Doesn't have to work for the big bad guy. |
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Jun 8 2012, 09:41 PM
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#15
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Immortal Elf Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
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Jun 8 2012, 09:55 PM
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#16
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Target Group: Members Posts: 93 Joined: 26-February 02 From: Chicago, IL Member No.: 390 |
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Jun 8 2012, 10:00 PM
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#17
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The ShadowComedian Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
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Jun 8 2012, 11:50 PM
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#18
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Running Target Group: Members Posts: 1,424 Joined: 7-December 09 From: Freedonia Member No.: 17,952 |
On a ship... Cthulhu sticking his hands/tenticles in the backs of the animated corpses and using them like Jeff Dunham.
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Jun 9 2012, 12:29 AM
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#19
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Moving Target Group: Members Posts: 497 Joined: 16-April 08 From: Alexandria, VA Member No.: 15,900 |
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Jun 9 2012, 01:14 AM
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#20
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Old Man Jones Group: Dumpshocked Posts: 4,415 Joined: 26-February 02 From: New York Member No.: 1,699 |
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Jun 9 2012, 03:43 AM
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#21
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Chicago Survivor Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 |
Dude, that would be Return of Deus
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Jun 9 2012, 03:55 AM
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#22
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Immortal Elf Group: Dumpshocked Posts: 14,358 Joined: 2-December 07 From: Winnipeg, Manitoba, Canada Member No.: 14,465 |
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Jun 9 2012, 08:33 AM
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#23
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The ShadowComedian Group: Dumpshocked Posts: 14,538 Joined: 3-October 07 From: Hamburg, AGS Member No.: 13,525 |
and i knew what it was before clicking the link . . |
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Jun 10 2012, 01:19 AM
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#24
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panda! Group: Members Posts: 10,331 Joined: 8-March 02 From: north of central europe Member No.: 2,242 |
or you could always make up a new HMHVV strain for the purposes of the game would make leaving the ship quite a risk Or some similar bio or nano under development for military use. Think something that can be sprayed on a battlefield to create metahuman biodrones. Could be the latest crazy out of Aztech for the Amazonia war. |
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Jun 10 2012, 08:04 AM
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#25
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Chicago Survivor Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 |
Modified Chaotic World illusion, the PC's that fall for it are seeing zombies, really it's just the crew reacting to armed invaders on their boat
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