IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> Shadowrun Metro
Socinus
post Jun 23 2012, 04:09 AM
Post #1


Moving Target
**

Group: Members
Posts: 582
Joined: 13-April 08
Member No.: 15,881



So after playing (and frankly loving) Metro 2033, I figured it wouldnt be dificult to put together a Shadowrun module that reflected that kind of environment in Shadowrun form without too much modification. I have a basic outline put together and some starter material if you feel like giving it a look. If you do check it out, let me know what you think or if you think there's something else it needs. Keep in mind I still have a lot to add, this is nowhere near done.

http://www.mediafire.com/view/?d766ycw8cxh7emr

On the To-Do List:

-Add Mutant info (stats, descriptions)
-Add some extra gear
-Add some Haven and settlement descriptions
Go to the top of the page
 
+Quote Post
pbangarth
post Jul 12 2012, 04:30 AM
Post #2


Old Man of the North
**********

Group: Dumpshocked
Posts: 10,006
Joined: 14-August 03
From: Just north of the Centre of the Universe
Member No.: 5,463



It looks interesting. I'll try to keep an eye on what you do here.
Go to the top of the page
 
+Quote Post
JCATL
post Jul 19 2012, 11:29 PM
Post #3


Target
*

Group: Members
Posts: 6
Joined: 19-July 12
From: BugCity
Member No.: 53,057



Looks pretty darn cool, good luck with it!
Go to the top of the page
 
+Quote Post

Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 25th November 2024 - 08:10 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.