IPB

Welcome Guest ( Log In | Register )

2 Pages V   1 2 >  
Reply to this topicStart new topic
> Spellcasting Specialisation question
_Pax._
post Jul 11 2012, 10:00 PM
Post #1


Neophyte Runner
*****

Group: Validating
Posts: 2,492
Joined: 19-April 12
Member No.: 51,818



My group's mage - actually, a Pixie Mystic Adept with a pyromaniac bent - asked me why she couldn't specialise her Spellcasting in "Fire" ... and I'm not personally opposed to the idea of it.

I'm wary of possible flaws in balance that might arise from that, though. So ... what do the folks here think of the idea? What problems can be forseen, if I allow spell-chuckers to specialise in an Element, rather than a category of spell?
Go to the top of the page
 
+Quote Post
Tanegar
post Jul 11 2012, 10:19 PM
Post #2


Runner
******

Group: Members
Posts: 2,654
Joined: 29-October 06
Member No.: 9,731



I've always taken the position that the Specializations listed in the book are examples rather than an exhaustive catalog. I really don't think Spellcasting (Fire) poses any balance problems at all. It's actually narrower than Spellcasting (Combat). Fireball, Shape Fire, Fire Wall... there aren't that many fire spells.
Go to the top of the page
 
+Quote Post
_Pax._
post Jul 11 2012, 10:38 PM
Post #3


Neophyte Runner
*****

Group: Validating
Posts: 2,492
Joined: 19-April 12
Member No.: 51,818



That is definitely my general feeling too - I just want to see of the other fine folks hereabouts can see any potential pitfalls in it.
Go to the top of the page
 
+Quote Post
Xenefungus
post Jul 11 2012, 10:45 PM
Post #4


Moving Target
**

Group: Members
Posts: 315
Joined: 6-August 06
Member No.: 9,032



It's fine. Plus, it's only 2 dice after all.
Go to the top of the page
 
+Quote Post
UmaroVI
post Jul 12 2012, 02:25 AM
Post #5


Shooting Target
****

Group: Members
Posts: 1,700
Joined: 1-July 10
Member No.: 18,778



It's definitely weaker than a school specialization; I don't see any problems with allowing it.
Go to the top of the page
 
+Quote Post
Glyph
post Jul 12 2012, 03:59 AM
Post #6


Great Dragon
*********

Group: Members
Posts: 7,116
Joined: 26-February 02
Member No.: 1,449



QUOTE (_Pax._ @ Jul 11 2012, 02:38 PM) *
That is definitely my general feeling too - I just want to see of the other fine folks hereabouts can see any potential pitfalls in it.

It's not that unbalancing with the current list of spells - a few combat and manipulation spells, basically. It would only become unbalancing if the player tried to come up with a bunch of custom "fire"-themed spells for everything - fire scrying, flames of healing, a fire illusion that works similarly to chaotic world, etc. So if your player isn't a munchkin, it should be all right.
Go to the top of the page
 
+Quote Post
Neraph
post Jul 12 2012, 05:30 AM
Post #7


Great Dragon
*********

Group: Members
Posts: 5,542
Joined: 30-September 08
From: D/FW Megaplex
Member No.: 16,387



/agree
Go to the top of the page
 
+Quote Post
Critias
post Jul 12 2012, 05:51 AM
Post #8


Freelance Elf
*********

Group: Dumpshocked
Posts: 7,324
Joined: 30-September 04
From: Texas
Member No.: 6,714



Yup, it certainly sounds like fair game to me.
Go to the top of the page
 
+Quote Post
Makki
post Jul 12 2012, 06:21 AM
Post #9


Running Target
***

Group: Members
Posts: 1,373
Joined: 14-January 10
From: Stuttgart, Germany
Member No.: 18,036



Just make sure, beforehand, what kind of spells of his will fall under this category.
The aforementioned are obvious. But what about
Ignite? I say of course.
Hot Potatoe? nah
A custom designed version of Bugs/Swarm that makes you feel like burning? Yes!
...
Go to the top of the page
 
+Quote Post
Lantzer
post Jul 12 2012, 11:50 AM
Post #10


Moving Target
**

Group: Members
Posts: 693
Joined: 26-March 03
Member No.: 4,335



QUOTE (Makki @ Jul 12 2012, 07:21 AM) *
A custom designed version of Bugs/Swarm that makes you feel like burning? Yes!


I'd disagree with this last one. It's not fire. It's just an illusion. Nothing wrong with the spell, it just doesn't fit the specialization.

I'd expect Spellcasting (Fire) to deal with spells that involve actual fire.
Go to the top of the page
 
+Quote Post
Jeremiah Kraye
post Jul 12 2012, 12:37 PM
Post #11


Moving Target
**

Group: Members
Posts: 209
Joined: 6-June 12
Member No.: 52,675



Also kind of makes it worth while to create or modify existing spells towards that bent.

Beware the swarm of fire-ants.
Go to the top of the page
 
+Quote Post
Makki
post Jul 12 2012, 01:47 PM
Post #12


Running Target
***

Group: Members
Posts: 1,373
Joined: 14-January 10
From: Stuttgart, Germany
Member No.: 18,036



Wait! So what about Napalm? It's only half fire.
Go to the top of the page
 
+Quote Post
Yerameyahu
post Jul 12 2012, 01:52 PM
Post #13


Advocatus Diaboli
**********

Group: Members
Posts: 13,994
Joined: 20-November 07
From: USA
Member No.: 14,282



That counts. It's not half-fire, it's one whole fire, plus one whole water (water, right?). Does anyone else think 'Firewater' spell should be about alcohol?
Go to the top of the page
 
+Quote Post
Jeremiah Kraye
post Jul 12 2012, 02:26 PM
Post #14


Moving Target
**

Group: Members
Posts: 209
Joined: 6-June 12
Member No.: 52,675



Bloodboil, cook your victim from the inside out?

Melt, turn his cyberware into slag.
Go to the top of the page
 
+Quote Post
Yerameyahu
post Jul 12 2012, 02:35 PM
Post #15


Advocatus Diaboli
**********

Group: Members
Posts: 13,994
Joined: 20-November 07
From: USA
Member No.: 14,282



You can't target sub-parts of a living whole (and if you could, you'd still need LOS; bloody them first, like that Marvel character?).

But those are heat, not 'Fire'?
Go to the top of the page
 
+Quote Post
Jeremiah Kraye
post Jul 12 2012, 02:36 PM
Post #16


Moving Target
**

Group: Members
Posts: 209
Joined: 6-June 12
Member No.: 52,675



QUOTE (Yerameyahu @ Jul 12 2012, 02:35 PM) *
You can't target sub-parts of a living whole (and if you could, you'd still need LOS; bloody them first, like that Marvel character?).

But those are heat, not 'Fire'?


I suppose, didn't realize heat was seperated from fire.

As for seperation, it's all fun and games till someone rips someone elses cyberarm off and beats them to death with it.
Go to the top of the page
 
+Quote Post
Yerameyahu
post Jul 12 2012, 02:39 PM
Post #17


Advocatus Diaboli
**********

Group: Members
Posts: 13,994
Joined: 20-November 07
From: USA
Member No.: 14,282



It's magic, so all the categorical distinctions are arbitrary. So 'Fire' might well be separated from heat… or not. (IMG:style_emoticons/default/smile.gif) But you did choose clear examples where there's no 'fire' (flame) at all.

Aha, but that's hard: you attack them and inflict 7+ boxes of damage (I'd require physical), they fail Edge (1), *and* the GM chooses Limb Loss from the Severe Wounds optional rules… and then there's no reason to beat them to death, as the rules stipulate they're bleeding to death already. (IMG:style_emoticons/default/biggrin.gif)
Go to the top of the page
 
+Quote Post
Jeremiah Kraye
post Jul 12 2012, 02:43 PM
Post #18


Moving Target
**

Group: Members
Posts: 209
Joined: 6-June 12
Member No.: 52,675



True, suppose it all depends on how you want to think about it. Heat is a component of fire, if you think of fire as a domain of magic does heat fall into it? Maybe, just as fear is a sub-component of illusion or emotion.
Go to the top of the page
 
+Quote Post
Yerameyahu
post Jul 12 2012, 02:46 PM
Post #19


Advocatus Diaboli
**********

Group: Members
Posts: 13,994
Joined: 20-November 07
From: USA
Member No.: 14,282



Exactly: it depends. Which is perfect, because that's how Specializations work.
Go to the top of the page
 
+Quote Post
_Pax._
post Jul 12 2012, 05:04 PM
Post #20


Neophyte Runner
*****

Group: Validating
Posts: 2,492
Joined: 19-April 12
Member No.: 51,818



I would say that heat is part of Fire. For one thing, the spell Ignite. For another thing, a "light touch" with fire magic could be used to, say, warm a room. Or defrost a steak, for that matter.

I'm willing to let almost any "do it with fire" slide, if it makes logical sense to me.

The bit earlier about "fire scrying", for example; staring into a fire (typically a candle-flame) is a real-world divination practise. So, I'd allow it without hesitation - and to make it even better, she could get a particular candle-holder as her Fetish. Pop a candle in, light it, and whoosh, Scrying! (IMG:style_emoticons/default/smile.gif)

...

Healing, OTOH, not likely. Oh, I could see her developing a spell called "cauterise" ... do 1 more box of damage, but then stabilise the target (if it's still alive). Threshold equal to 1, plus their number of pre-spell Overflow damage boxes, say. (IMG:style_emoticons/default/smile.gif) Maybe something that gives a bonus to resisting diseases (but does as many boxes of Stun as it gives bonus dice), representing a magically-induced "fever". A bit of creativity, and accepting drawbacks, I would be happy to let fly.

But full-on, regular healing? Nope. (IMG:style_emoticons/default/smile.gif)
Go to the top of the page
 
+Quote Post
Yerameyahu
post Jul 12 2012, 05:11 PM
Post #21


Advocatus Diaboli
**********

Group: Members
Posts: 13,994
Joined: 20-November 07
From: USA
Member No.: 14,282



It's all just opinion at that point, though. Literally anything can 'make logical sense'. So the point is, you have to fully discuss novel specializations with the player beforehand.
Go to the top of the page
 
+Quote Post
VykosDarkSoul
post Jul 12 2012, 05:12 PM
Post #22


Moving Target
**

Group: Members
Posts: 386
Joined: 27-February 12
From: Nebraska, USA
Member No.: 50,732



QUOTE (Yerameyahu @ Jul 12 2012, 09:39 AM) *
and then there's no reason to beat them to death, as the rules stipulate they're bleeding to death already. (IMG:style_emoticons/default/biggrin.gif)


but there is a reason!!!!

Because you can!
(IMG:style_emoticons/default/nyahnyah.gif)
Go to the top of the page
 
+Quote Post
gargaMONK
post Jul 12 2012, 06:03 PM
Post #23


Target
*

Group: Members
Posts: 34
Joined: 5-March 09
From: Atlanta, GA
Member No.: 16,946



The only potential issue I see is if all of his spells are fire spells. In theory, you could take Aspected Magic: Fire, a specialization in Fire, and only spells considered "Fire" type, have 2 extra dice for 2BP (or karma after char creation), and 5BP of neg qualities to boot, and you'd ALWAYS get the specialization bonus, and NEVER suffer the aspected penalty.

Barring that, elements seem like a cool way to specialize "outside of the box."
Go to the top of the page
 
+Quote Post
Halinn
post Jul 12 2012, 06:34 PM
Post #24


Running Target
***

Group: Members
Posts: 1,018
Joined: 3-July 10
Member No.: 18,786



You suffer the aspected penalty just by not using the whole toolbox normally available to you.
Go to the top of the page
 
+Quote Post
Neraph
post Jul 12 2012, 06:59 PM
Post #25


Great Dragon
*********

Group: Members
Posts: 5,542
Joined: 30-September 08
From: D/FW Megaplex
Member No.: 16,387



QUOTE (Jeremiah Kraye @ Jul 12 2012, 08:43 AM) *
True, suppose it all depends on how you want to think about it. Heat is a component of fire, if you think of fire as a domain of magic does heat fall into it? Maybe, just as fear is a sub-component of illusion or emotion.

Remember your pyramid.
Go to the top of the page
 
+Quote Post

2 Pages V   1 2 >
Reply to this topicStart new topic

 



RSS Lo-Fi Version Time is now: 29th April 2024 - 04:10 PM

Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.