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> More de-errataing, ...and this time they are getting creative
StealthSigma
post Jul 16 2012, 03:49 PM
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QUOTE (All4BigGuns @ Jul 16 2012, 10:59 AM) *
Whuh? That's a heck of an assumption to make. I'd tried several times to make a decent character with the 750, and not a single one could come out anywhere near good functionality under the x5 attribute costs in comparison to a 400 BP. After I heard about the increase to 1000, I went in and tried again with that number. The character was functional but not overly good. Basically in order to make something grotesquely overpowered with the 1000 karma, you have to be intentionally breaking the system in an attempt to "prove" something--though it would serve nothing but "prove" that some outliers can exist.


My 800 karma recon sniper is a helluva lot better than my 400BP recon sniper.

I have nowhere else to go besides assuming that you are either lying because you are mad that the overpowered nature of Attribute * 3 got nerfed or you have a genuine psychological impairment that does not allow you to experience the world like the rest of us.
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almost normal
post Jul 16 2012, 04:06 PM
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I guess I just don't see the atrocity here.

Since JH has no way of preventing anyone from playing shadowrun any different then they do now, the only thing that's really changing here is the validity of a few pointless internet debates.

...

oh. nevermind. carry on.
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Jhaiisiin
post Jul 16 2012, 05:01 PM
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I also agree that the 750 point with x5 makes decent characters, and 1k makes *very* good characters. The guy saying he can't make a good character in either is either trying to make hyper-specialist awakened characters or somesuch, which is not the focus of that system.
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_Pax._
post Jul 16 2012, 05:22 PM
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QUOTE (All4BigGuns @ Jul 16 2012, 10:59 AM) *
Whuh? That's a heck of an assumption to make. I'd tried several times to make a decent character with the 750, and not a single one could come out anywhere near good functionality under the x5 attribute costs in comparison to a 400 BP. After I heard about the increase to 1000, I went in and tried again with that number. The character was functional but not overly good. Basically in order to make something grotesquely overpowered with the 1000 karma, you have to be intentionally breaking the system in an attempt to "prove" something--though it would serve nothing but "prove" that some outliers can exist.

Honestly? Even 750 Karma blows most - perhaps all - 400BP characters out of the water.

I took several characters I've built on 400BP, in Hero Lab, and changed them over to KarmaGen. Each and every one was spent out completely on BP.

A Mystic Adept go-ganger dwarf? Wound up costing 627 Karma.

A Nartaki samurai? 597 Karma.

A Pixie Mystic Adept? 649 Karma.

An Elf Face? 555 Karma.

Noticing a trend, yet? Not a single one of those characters had less than 100 Karma left to spend, yet, every one was spent to the wire under BP gen. Even though, under KarmaGen, they had to PAY for their Knowledge and Language skills, yet they were generally FREE under BP Gen.

...

The only conclusion I can draw is, that you have a very skewed view of "good functionality".
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All4BigGuns
post Jul 16 2012, 05:53 PM
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QUOTE (StealthSigma @ Jul 16 2012, 10:49 AM) *
My 800 karma recon sniper is a helluva lot better than my 400BP recon sniper.

I have nowhere else to go besides assuming that you are either lying because you are mad that the overpowered nature of Attribute * 3 got nerfed or you have a genuine psychological impairment that does not allow you to experience the world like the rest of us.


Making a personal attack because I disagree with you? Real friendly there...
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Yerameyahu
post Jul 16 2012, 05:58 PM
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He doesn't think you disagree at all. It's not possible to disagree about this fact. He thinks you're lying or crazy. (IMG:style_emoticons/default/smile.gif)
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almost normal
post Jul 16 2012, 06:16 PM
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It's possible he builds characters 'sub-optimally', or in some other manner that the hive-mind would disapprove of. Neither constitutes grounds for violating the forum rules on personal attacks.
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Ryu
post Jul 16 2012, 06:17 PM
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Count the things that have a BP:karma ratio above 1:2.5. Consider that you need that as an average. A natural 1->5 attribute increase is 40 BP or 70 karma. 9 of those for a mundane human are 620 karma / would be 350 BP. 100 karma on resources bring the char to 400 BP / 280 karma left. Get your un-free 30 knowledge skill ranks for around 80 karma, and you have 200 for the general skillset left - should end up higher than 500 BP. While trying to be ineffective.
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Yerameyahu
post Jul 16 2012, 06:25 PM
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Nope, almost normal. He specifically said he'd *tried* to make them powerful. They're judging him on his own terms, nothing at all to do with 'disapproval'. It's always fun to see you talking about rules and conduct, though. (IMG:style_emoticons/default/wink.gif)
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KarmaInferno
post Jul 16 2012, 06:33 PM
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QUOTE (All4BigGuns @ Jul 16 2012, 01:53 PM) *
Making a personal attack because I disagree with you? Real friendly there...

I'm pretty sure that his overall idea is that you are bad at optimizing.





-k
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Aerospider
post Jul 16 2012, 06:34 PM
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Comparing BP and Karmagen is relatively meaningless though, since they were designed to favour different build styles.

Bottom line, if you increase the cost of x it does not make sense to increase the resources to spend on x.
Especially not if done proportionately.
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Nath
post Jul 16 2012, 06:36 PM
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For those interest in some maths, I found the best way to compare BP and karma is simply to convert cost into a fraction of the starting amount. That is, 1 BP is 0.25% of 400 BP, 1 karma is 0.13% of 750 karma (rounded).
Of course, if doesn't take into account the BP-gen limits on attributes spending, skills levels, and spells and complex forms numbers.

Qualities, Resources and Contacts = 0.25% BP or 0.27% karma.

Active Skill
- rating 1 = 1% BP or 0.53% karma
- rating 2 = 2% BP or 1.07% karma
- rating 3 = 3% BP or 1.87% karma
- rating 4 = 4% BP or 2.93% karma
- rating 5 = 5% BP or 4.27% karma
- rating 6 = 6% BP or 5.87% karma
- rating 7 = 12% BP or 13.07% karma (Aptitude cost factored in)
- Specialization = 0.5% BP or 0.27% karma
Multiply by 2.5 to get Skill groups costs.
Didn't bother doing the math for knowledge skills, free points based on Intuition and Logic makes it way too complicated. BP gets an extra between 3% and 19.5% that way.

Metatype
- Dwarf = 6.25% BP or 3.33% karma
- Elf = 7.5% BP or 4% karma
- Ork = 5% BP or 2.67% karma
- Troll = 10% BP or 5.33 karma

Attribute, +0 modifier
- rating 1 = 0%
- rating 2 = 2.5% BP or 1.33% karma
- rating 3 = 5% BP or 3.33% karma
- rating 4 = 7.5% PB or 6% karma
- rating 5 = 10% BP or 9.33% karma
- rating 6 = 16.25% BP or 13.33% karma
- rating 7 = 23.75% BP or 23.33% karma (Exceptional Attribute cost factored in)

Attribute, +1 modifier
- rating 2 = 0%
- rating 3 = 2.5% BP or 2% karma
- rating 4 = 5% BP or 4.67% karma
- rating 5 = 7.5% PB or 8% karma
- rating 6 = 10% BP or 12% karma
- rating 7 = 16.25% BP or 16.67% karma
- rating 8 = 23.75% BP or 27.33% karma (Exceptional Attribute)

Attribute, +2 modifier
- rating 3 = 0%
- rating 4 = 2.5% BP or 2.67% karma
- rating 5 = 5% BP or 6% karma
- rating 6 = 7.5% PB or 10% karma
- rating 7 = 10% BP or 14.67% karma
- rating 8 = 16.25% BP or 20.00% karma
- rating 9 = 23.75% BP or 31.33% karma (Exceptional Attribute)

Attribute, +3 modifier
- rating 4 = 0%
- rating 5 = 2.5% BP or 3.33% karma
- rating 6 = 5% BP or 7.33% karma
- rating 7 = 7.5% PB or 12% karma
- rating 8 = 10% BP or 17.33% karma
- rating 9 = 16.25% BP or 23.33% karma
- rating 10 = 23.75% BP or 35.33% karma (Exceptional Attribute)

Attribute, +4 modifier
- rating 5 = 0%
- rating 6 = 2.5% BP or 4% karma
- rating 7 = 5% BP or 8.67% karma
- rating 8 = 7.5% PB or 14% karma
- rating 9 = 10% BP or 20% karma
- rating 10 = 16.25% BP or 26.67% karma
- rating 11 = 23.75% BP or 39.33% karma (Exceptional Attribute)

Spells = 0.75% BP or 0.67% karma

Complex Forms
- rating 1 = 0.25% BP or 0.27% karma
- rating 2 = 0.5% BP or 0.53% karma
- rating 3 = 0.75% BP or 0.93% karma
- rating 4 = 1% BP or 1.47% karma
- rating 5 = 1.25% BP or 2.13% karma
- rating 6 = 1.5% BP or 2.93% karma

So, basically, Karma-gen is cheaper on metatype, active skills, attributes in the 1-6 range and spells. BP is cheaper on everything else.
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phlapjack77
post Jul 17 2012, 02:12 AM
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Cool, thanks Nath! That's pretty useful (IMG:style_emoticons/default/smile.gif)
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Glyph
post Jul 17 2012, 02:48 AM
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QUOTE (Stahlseele @ Jul 16 2012, 05:15 AM) *
Now if THAT ain't diverse i don't know what is . .

The more they change karmagen, diverse it gets.
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Sengir
post Jul 17 2012, 05:09 PM
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QUOTE (almost normal @ Jul 16 2012, 04:06 PM) *
Since JH has no way of preventing anyone from playing shadowrun any different then they do now

Well, that's the kind of no-brainer argument that could be applied to anything. Book is full of empty pages? Oh well, just play the game as you like it...
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almost normal
post Jul 17 2012, 08:50 PM
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QUOTE (Sengir @ Jul 17 2012, 01:09 PM) *
Well, that's the kind of no-brainer argument that could be applied to anything. Book is full of empty pages? Oh well, just play the game as you like it...


How is ignoring the comments of one man akin to purchasing a defective sourcebook? How much did you pay to read JH's comment?
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Udoshi
post Jul 17 2012, 09:54 PM
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QUOTE (almost normal @ Jul 16 2012, 09:06 AM) *
I guess I just don't see the atrocity here.


basically this: (warning sarcasm)

OH NO MY BEAUTIFUL BABY ITS MINE NOW MY PRECIOUS IT WORKS ACCORDING TO MY WHIMS, LETS INVALIDATE ALL THE THINGS THE GUYS WHO USED TO WORK ON IT CUZ THEY LEFT ON A SOUR NOTE AND NOW ITS MIIIIINNEEEEEEE (/sarcasm)

while all the customers are thinking 'goddamn just fix your broken shit already' while catalyst is going 'only the internet minority caries about that, so we're not gonna do it and focus on things our customers actually want'.


QUOTE (Nath @ Jul 16 2012, 11:36 AM) *
For those interest in some maths, I found the best way to compare BP and karma is simply to convert cost into a fraction of the starting amount. That is, 1 BP is 0.25% of 400 BP, 1 karma is 0.13% of 750 karma (rounded).

So, basically, Karma-gen is cheaper on metatype, active skills, attributes in the 1-6 range and spells. BP is cheaper on everything else.

On a more serious note, I wanted to respond to this.

I did a comparison of a similiar nature earlier, and basically my conclusion on Rx3 karmagen vs bpgen was:
Attributes and skills and specializations are half off, races is free, there's no hardcap tax, and you have twice as many points to play with for fine control. (Oh and i guess you have to spend maybe 30-50 points on knowledges, if you want to)

You build a 400bp character that benefits from those discounts and affordable levels of cheap stuff, and I guarantee you will see characters more comparable to those produced by karmagen.
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ZeroPoint
post Jul 17 2012, 11:16 PM
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All I can say is that on what is essentially a 900 point karmagen mundane, I have a pistols and dodge DP 20+, as well as several other combat skills 11-16 range, 14-19 infiltration, climb, gymnastics, and at least 11 dice on a bunch of technical skills. with 1000 Karma he would blow my original 400BP version of the character out of the water, because the 900 pt version already kicks his ass.
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Samoth
post Jul 18 2012, 02:17 AM
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QUOTE (All4BigGuns @ Jul 16 2012, 02:59 PM) *
Whuh? That's a heck of an assumption to make. I'd tried several times to make a decent character with the 750, and not a single one could come out anywhere near good functionality under the x5 attribute costs in comparison to a 400 BP. After I heard about the increase to 1000, I went in and tried again with that number. The character was functional but not overly good. Basically in order to make something grotesquely overpowered with the 1000 karma, you have to be intentionally breaking the system in an attempt to "prove" something--though it would serve nothing but "prove" that some outliers can exist.


I find it impossible to build with BP so to each their own.
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StealthSigma
post Jul 18 2012, 02:22 AM
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QUOTE (ZeroPoint @ Jul 17 2012, 07:16 PM) *
All I can say is that on what is essentially a 900 point karmagen mundane, I have a pistols and dodge DP 20+, as well as several other combat skills 11-16 range, 14-19 infiltration, climb, gymnastics, and at least 11 dice on a bunch of technical skills. with 1000 Karma he would blow my original 400BP version of the character out of the water, because the 900 pt version already kicks his ass.


Just imagine what your skills would look like if it was 900 karma with a 100 karma limit on resources rather than 200.
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toturi
post Jul 18 2012, 02:26 AM
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QUOTE (Udoshi @ Jul 18 2012, 05:54 AM) *
You build a 400bp character that benefits from those discounts and affordable levels of cheap stuff, and I guarantee you will see characters more comparable to those produced by karmagen.

I just want to say that I agree with this.

I have characters that are built better with BP than with karma at the 3*attribute costs. So at 5*attribute costs, they would come out even further ahead. There are characters that are better with BP than with karma, and vice versa.
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phlapjack77
post Jul 18 2012, 02:58 AM
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QUOTE (almost normal @ Jul 18 2012, 04:50 AM) *
How is ignoring the comments of one man akin to purchasing a defective sourcebook? How much did you pay to read JH's comment?

I normally would agree that it's better to just ignore any person's comments, but in this case, JH is THE voice of the direction that SR will take in the future, so if anyone's opinion should be listened to and evaluated, unfortunately it's his. I think.

QUOTE (toturi @ Jul 18 2012, 10:26 AM) *
I have characters that are built better with BP than with karma at the 3*attribute costs. So at 5*attribute costs, they would come out even further ahead. There are characters that are better with BP than with karma, and vice versa.

I don't think the general discussion was about whether BP or karmagen was better, but more about whether 750 karma could build a "decent" character (even with the 5*att change), and whether 1000 karma would produce a "functional but not overly good" character.
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Yerameyahu
post Jul 18 2012, 03:06 AM
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QUOTE
You build a 400bp character that benefits from those discounts and affordable levels of cheap stuff, and I guarantee you will see characters more comparable to those produced by karmagen.
What does this mean, exactly? It sounded like you were saying Karmagen had these various discounts, then suddenly you switched to BP. (IMG:style_emoticons/default/smile.gif)

toturi, what proportion of characters ('in general'), and what kind, are significantly better with BP? I feel like I've seen examples before, but it's been too long. (IMG:style_emoticons/default/smile.gif) I had thought the answers were 'very few' and 'hyper-minmaxed'.
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Glyph
post Jul 18 2012, 03:21 AM
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The "better under BP" things tend to be trolls or bear shapeshifters with high Body and Strength, nosferatu who buy a lot of knowledgs skills, and high Edge, high Magic human builds, which don't really work in karmagen since special Attributes also count towards the 375 point cap.

Karmagen usually works out better, though. I know that I am an optimizer, and my optimized builds come out a bit better in karmagen, yes, even with the eratta, paying for metatype and x5 for Attributes, and purchasing knowledge skills. More generalist builds tend to work out to be way more than 400 BP.
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_Pax._
post Jul 18 2012, 03:31 AM
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Yeah. Aftr all the debates here? I've decided that when I use KarmaGen as a GM, I'm going to do it this way:

  • you get 750 Karma
  • you pay 2xBP cost for your metatype
  • You buy your attributes up from 1 to max (where max is 6, minus any negatives from metatype)
  • You can spend up to 1/3 (250) of your karma on attributes
  • Edge and Magic are not part of that limit!
  • You then add in any positive adjustments from metatype to your attributes
  • You get free ranks of Knowledge/Language skills (same number as under BPgen)
  • Gear costs 1 karma per 2,500 (IMG:style_emoticons/default/nuyen.gif) ... max of 200 karma
  • all else is per standard Karmagen.


Of course, that's just the first draft version. It needs tweaking/polishing. But at first glance, I think it's superior to the RAW version.
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