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> Amnesia & You
Ruby
post Jul 24 2012, 05:19 PM
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I actually seriously thought about the Judas quality, but decided 'Amnesia' was more open to his interpretation.
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Speed Wraith
post Jul 24 2012, 05:22 PM
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QUOTE (All4BigGuns @ Jul 24 2012, 11:56 AM) *
Don't you mean Judas? Deep Cover is the one where you know about it.


Yeah, got the two mixed up.

QUOTE (All4BigGuns @ Jul 24 2012, 11:56 AM) *
If you wanna give full control over, that's on you. *shrug*


That's just it, I'm not giving "full control" to my GM. I'm providing my own character with a blind-spot in his past for the GM to use to craft a story/arc with. There is a world of difference there, sorry you can't see it.
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All4BigGuns
post Jul 24 2012, 05:22 PM
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QUOTE (Ruby @ Jul 24 2012, 12:19 PM) *
I actually seriously thought about the Judas quality, but decided 'Amnesia' was more open to his interpretation.


You could always go for both of them. (IMG:style_emoticons/default/biggrin.gif)
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Manunancy
post Jul 25 2012, 05:50 AM
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As both a GM and a player i'd advise against 'Judas' - he quality explicitely says that whoever the character really (and whoever planted him) is is hostile to the PCs. Which makes is somewhat of a dick move to the other players. It's also the sort of things very likely to result in the party being wiped out. All in all, not something I'd like to have at a table.
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Ruby
post Jul 25 2012, 06:08 AM
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Yeah that's pretty much why I decided against it. I want my mage to be a plot device & not necessarily an instrument of TPK
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StealthSigma
post Jul 25 2012, 12:22 PM
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QUOTE (Manunancy @ Jul 25 2012, 01:50 AM) *
As both a GM and a player i'd advise against 'Judas' - he quality explicitely says that whoever the character really (and whoever planted him) is is hostile to the PCs. Which makes is somewhat of a dick move to the other players. It's also the sort of things very likely to result in the party being wiped out. All in all, not something I'd like to have at a table.


A TPK is just one of the many consequences that could result from a Judas. The problem with Judas is that it can sometimes be tough to think outside of stereotypes. Runner are criminals. They're paid to commit crimes. That makes the players villain protagonists. This is what can make Judas quite easy to deal with because it opens up the potential for a hero antagonist to plant the Judas rather than then keeping TPK as the only option with the Judas being planted by a big bad or some other criminal element who may just want the runners killed or at the very best captured for torture and interrogation. It is also quite logical, especially if the runners have been pink mohawking it and committing plenty of murders, demolitions, and other various acts of mayhem.
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Speed Wraith
post Jul 25 2012, 01:38 PM
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Yeah, the law-enforcement entity would be the perfect Judas. But I tend to agree that it's not a viable long-term character option. Maybe someone sitting in on a game for a few sessions kind of deal.
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Tymeaus Jalynsfe...
post Jul 25 2012, 02:58 PM
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QUOTE (Speed Wraith @ Jul 25 2012, 07:38 AM) *
Yeah, the law-enforcement entity would be the perfect Judas. But I tend to agree that it's not a viable long-term character option. Maybe someone sitting in on a game for a few sessions kind of deal.


I played a "Judas" type character for a lot of years. A Knight Errant "plant" in the shadows. He was a cyberlogician, and was tasked with compiling dossiers on every Hong Kong Shadow Asset. He was a lot of fun. Ultimately, in the end, he was caught and prosecuted by Mitsuhama for industrial espionage, stripped of the vast majority of his 'ware and all his equipment, and sentenced to an Orbital Prison. Fortunately, through a lot of prior planning I thought would never be utilized, I was able to maneuver things so that someone else took my orbital position, and I was actually tasked to a ground prison, from which I eventually escaped and rejoined my team as a "new" runner (Post facial reconstructions and whatnot). Took me a while to re-assemble my cyber suite that was yanked by Mitsuhama, and I was eventually found out by the team. Great roleplaying involved. It was a lot of fun.
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