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> Run, Run, Run., Sharing run ideas for busy GMs.
FuelDrop
post Sep 8 2012, 04:58 AM
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GMs are often the unsung heros of any RPG. They slave over new and interesting missions to keep players entertained, oftentimes finding themselves making stuff up on the fly as real life has gotten in the way of their gaming.
Therefore, as an effort to give something back to the GMing community, I would like to present several of the run ideas I've come up with for my own games for your viewing pleasure and ask that others contribute the same.

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