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Sep 21 2012, 03:45 PM
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#126
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,536 Joined: 13-July 09 Member No.: 17,389 |
/facepalm Rules lawyering at it's worst. Actually, the at its worst part would be me pointing out that the word loot generally applies to spoils taken from another party so even trash items found would not quality as loot obtained during a shadowrun and that all loot must be stolen and that means that the only rules that apply for selling things exclusively applies to items stolen (loot) while performing a shadowrun. However, that's entirely the point. The rules, as written, are designed so runners can sell off loot they acquired during shadowruns. Any other object selling is outside the scope for which the rules are written and intended. |
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Sep 21 2012, 04:10 PM
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#127
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,333 Joined: 19-August 06 From: Austin Member No.: 9,168 |
I took an extreme example to explain what some of us mean: when a character is a chemist/enchanter/doctor/accountant and his adventures revolve around this, the character is no longer a Shadowrunner and he's no longer running the Shadows. Even if he's a legal character created by the rules and following the game rules. And I find it hard to believe that a character who lives a nice life as a chemist/enchanter/doctor/accountant will still risk his life running the shadows (unless he's a bit insane). Exactly! And the genesis of this thread was "lots of runners say they run for the nuyen. But they have skills like a normal person. What kind of money could they make like a normal person, either in their down time, or as an alternative? Because if you run for the money, you (PC or player) need to know what they could be making." |
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Sep 21 2012, 04:16 PM
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#128
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,333 Joined: 19-August 06 From: Austin Member No.: 9,168 |
Actually, the at its worst part would be me pointing out that the word loot generally applies to spoils taken from another party so even trash items found would not quality as loot obtained during a shadowrun and that all loot must be stolen and that means that the only rules that apply for selling things exclusively applies to items stolen (loot) while performing a shadowrun. However, that's entirely the point. The rules, as written, are designed so runners can sell off loot they acquired during shadowruns. Any other object selling is outside the scope for which the rules are written and intended. "Hey, Phil." "Hey Dixie. You look sad, what's wrong?" "You remember Steve, my friend at the clinic? His dad died, and left him 10 really nice Ares Predators. Really tricked out. He said if I could find buyers, he'd let me keep half of what I made, since I 'know people'." "Bummer." "Yeah, I know. I could use the money. Hey wait! Maybe you could go steal them from him, the *you* could sell them!" "Great idea!" |
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Sep 21 2012, 06:44 PM
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#129
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
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Sep 21 2012, 07:01 PM
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#130
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Moving Target ![]() ![]() Group: Members Posts: 598 Joined: 12-October 05 Member No.: 7,835 |
It has rules that would roughly cover the final sell price that you could fetch for it but it doesn't cover any of the groundwork effort between manufacturing and selling. YOU STOP RIGHT THERE! NOWHERE in the book does it say anything about shipping costs, licensing, taxes, marketing, employees, offices, overhead, inventory, or holding costs! These things are presumably free. Furthermore, whatever you make must be in great demand, and your customers will buy 100% of anything you manufacture, and they will gladly come to pick it up during your spare time, and they will pay the amount of money it specifies in the rulebook no matter how much of it you sell or how easy it is for other people to make and sell the same thing. |
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Sep 21 2012, 07:06 PM
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#131
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Moving Target ![]() ![]() Group: Members Posts: 558 Joined: 21-May 08 Member No.: 15,997 |
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Sep 21 2012, 07:14 PM
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#132
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
Furthermore, whatever you make must be in great demand, and your customers will buy 100% of anything you manufacture, and they will gladly come to pick it up during your spare time, and they will pay the amount of money it specifies in the rulebook no matter how much of it you sell or how easy it is for other people to make and sell the same thing. That's why you're selling it to a fencer. They're handling the distribution, and that's why they're taking 70% As for the supply and demand? You're making what, 200 pounds of drug X every week? Given a wide enough distribution market...yes, yes they will buy 100% of your product. If there's anything I've learned from Breaking Bad it's that the recreational drug market is fucking huge. 200 pounds a week is a lot of product, but when you're distributing to all of the SE United States...it's hardly enough. |
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Sep 21 2012, 07:20 PM
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#133
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,536 Joined: 13-July 09 Member No.: 17,389 |
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Sep 21 2012, 07:28 PM
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#134
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
That's assuming they're willing to take the risk of stepping on the drug cartel's toes. Sell it to the cartel, then. Seriously. (IMG:style_emoticons/default/indifferent.gif) |
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Sep 21 2012, 07:32 PM
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#135
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,536 Joined: 13-July 09 Member No.: 17,389 |
Sell it to the cartel, then. Seriously. (IMG:style_emoticons/default/indifferent.gif) Who would give you worse pricing than a fence (since they're going to buy your stuff for as little as possible to maximize their profit on your stuff) or they're going to try to whack you for being a threat. I also have serious doubts to whether or not a fence will accept F rated items. Since fences traditionally take stolen goods and resell them as "legal" goods which is impossible to do with F availability items. |
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Sep 21 2012, 08:12 PM
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#136
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
Who would give you worse pricing than a fence (since they're going to buy your stuff for as little as possible to maximize their profit on your stuff) or they're going to try to whack you for being a threat. "I can make a better product than you currently offer. I'm offering you my services, as I don't want to encroach on your territory. I've got the equipment and access to raw materials already. All I ask is 30% of the sale price." Sure, 30% might be high, but given the rules on the fact that raw materials are 10% (which is inflated) it's not too bad. (And I should know, I've got a game that I'll be getting one sixth of 10%--there are six in the group that made it--and I know that the game can be produced for as little as $4, if not even less--one guy told me that it should be possible to do for $1.50--and it will retail for near $50. And we're only getting 10% because we're going with a higher service level. The "basic package" would be 75% of the shelf price, but we'd have to pay flat fees for convention coverage, advertising, etc. etc. And rules try to make it out to say that the guy who's our printer is buying his paper for 10% of the final cost) |
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Sep 21 2012, 08:26 PM
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#137
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,536 Joined: 13-July 09 Member No.: 17,389 |
"I can make a better product than you currently offer. I'm offering you my services, as I don't want to encroach on your territory. I've got the equipment and access to raw materials already. All I ask is 30% of the sale price." "I'll tell you what. Give use your current stock and the name of the person supplying you with the materials so we can make sure he isn't selling to anyone but us and we'll let you walk out of here alive." That would be a fairly normal response given the economic concepts of cartels. Basically, you told them you can produce better than what they do, you already have the equipment, and there's a raw material supplier out there that isn't under their thumb or some other drug cartel's thumb that needs to be dealt with because it risks the whole drug market. They're not going to want to buy your stuff because it raises the quantity of the good on the market which decreases the scarcity that causes illegal drugs to be expensive in the first place and there's no point to have you make the stuff for them because they can already make it at a lower cost for themselves. Beyond even that, they may not even bother to talk to you because it's an illegal good and you might be part of a sting operation so there's no point for them to take risk by talking with some small fry like yourself. You're probable best outcome is you get paid for your materials and sent on your way. The worst outcome is that you end up dead. |
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Sep 21 2012, 09:20 PM
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#138
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Horror ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 |
"I'll tell you what. Give use your current stock and the name of the person supplying you with the materials so we can make sure he isn't selling to anyone but us and we'll let you walk out of here alive." And you give it to them. Then you tell your Shadowrunning team that the cartel screwed you, and you make them pay. Fucking with Runners is a bad idea. It makes it personal, especially when they offered you a good deal. And no, Cartels are not outside the reach of Runners, especially Runners who have contacts. The Cartel fucked with you? Too bad for them you know that the Ancients or Spikes would like in on a deal like yours; and they'd want in bad enough to pick a fight with the Cartel and run them out of town. Or the Mob, the Yaks, the Seoupla rings... Yeah. That's a stupid move on the cartel's part. |
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Sep 21 2012, 09:46 PM
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#139
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Validating Posts: 2,492 Joined: 19-April 12 Member No.: 51,818 |
"I'll tell you what. Give use your current stock and the name of the person supplying you with the materials so we can make sure he isn't selling to anyone but us and we'll let you walk out of here alive." "No, I'll tell YOU what. Bob, pull back that curtain. Yeah, see all the explosives? Whole room's wired with 'em. And the biomonitors Bob and I are wearing, are the detonators. We so much as come down with the FLU, boom, no more building. So if I die, we ALL die, together. Now, are we done measuring penises and insulting each other? I really hope so, because I came here with a proposition that would be profitable and fair for BOTH of us, and all you can do is insult me, try to rob me, and threaten my life? Fuck you. I hear you have competition, maybe I should go make THEM the same offer. Because if you still want to do business with me, the price just wentup to forty percent for the first ten batches. I do not let people threaten me, and get away with it. So, the ball's in your court. Do we deal, do we part ways alive, or do we all go BOOM together? Oh, and by the way, <name of mafia/yak/etc LT or boss> is going to be pissed that she arranged this face to face between us, and then you tried to screw me. So you might also want to be thinking of how to apologise to HER." Seriously. We're talking about shadowrunners here, not middle-school kids trying to bully lunch money out of each other. Shadowrunners with the equipment and skills needed to, on a not-irregular basis, take down organised crime bosses. Shadowrunners who more often than not have contacts with a variety of syndicates, often at very high levels. And a shadowrunner who just told you he has excellent chemistry skills, and a fully-stocked-and-equipped chemistry lab (who could as easily cook up half a metric ton of C12 as produce a large batch of X or Y party drug). And he's come to you politely, seeking to avoid competition and bad blood yet still make money both for him AND YOU. What kind of idiot tries to hose the place down with testosterone, and shake the runners down, in the face of all that?!? |
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Sep 21 2012, 10:05 PM
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#140
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 3,009 Joined: 25-September 06 From: Paris, France Member No.: 9,466 |
Ah ah, Shadowrunners talking back to criminal syndicates.
Yet another proof that criminal syndicates are not portrayed correctly in Shadowrun canon. |
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Sep 21 2012, 10:08 PM
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#141
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
A crime syndicate would turn down a highly trained chemist with his own lab?
Bullshit. |
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Sep 21 2012, 10:16 PM
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#142
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,389 Joined: 20-August 12 From: Bunbury, western australia Member No.: 53,300 |
A crime syndicate would turn down a highly trained chemist with his own lab? Bullshit. Have to agree with that. Anyone with half a brain is going to see that adding potential competition to your own roster is a far better option than just threatening it into submission... particularly when its a runner-grade individual. |
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Sep 21 2012, 10:23 PM
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#143
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Immortal Elf ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 10,289 Joined: 2-October 08 Member No.: 16,392 |
Have to agree with that. Anyone with half a brain is going to see that adding potential competition to your own roster is a far better option than just threatening it into submission... particularly when its a runner-grade individual. http://www.youtube.com/watch?v=r5wpigdBfK8 |
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Sep 21 2012, 10:57 PM
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#144
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Horror ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 5,322 Joined: 15-June 05 From: BumFuck, New Jersey Member No.: 7,445 |
Ah ah, Shadowrunners talking back to criminal syndicates. Yet another proof that criminal syndicates are not portrayed correctly in Shadowrun canon. Criminal Syndicates can have Runners killed, it's true. But there is nothing more unbelievably dangerous and destructive than a few (or even a single) highly-trained, well-equipped individual(s) with a death wish out for blood. Enough crime bosses, syndicate bosses, mafia dons, Yakuza oyabuns, Triad Mountain Masters, and whatever the fuck the rest call their leaders, have wound up dead in their own homes (not to mention elsewhere) over the course of the Sixth World, for the Syndicates to know that they are not beyond the reach of a Runner's vengeance (or simply paid wetwork) and you do not want to make things personal with Runners if it can be avoided. So really, the most hostile you want to be is a polite "We are not inclined to acquiesce to your request," with implied threats of violence if you try to go and freelance your shit. The Vory being the notable exception. They'd rather duke it out blood-for-blood than let Runners get one over on them. Those guys do not do business well. |
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Sep 21 2012, 11:02 PM
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#145
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Running Target ![]() ![]() ![]() Group: Members Posts: 1,018 Joined: 3-July 10 Member No.: 18,786 |
And now you know how well equipped 6th world drug dealers/organized crime can be. Take that 120K put half of it back into your thugs each month (so 60K). If you have 20 guys (a small operation) in your employ each is making 3000K a month. 1,000 goes to rent (low lifestyle) and the 2000 is put into a pool that goes towards upgrades and guns. 10K goes to the chemist, and the remaining 50K goes towards your lifestyle. Now if you hire more chemists you make more profit, but you might flood the market as well--so it might not be each chemist bringing in 50K for yourself. Assuming that you're supplying every kind of drug available (from arsenal and core, at least), you're turning in an average profit of 1702 (IMG:style_emoticons/default/nuyen.gif) per batch, or 51k (IMG:style_emoticons/default/nuyen.gif) per chemist per month (I'm assuming that they are skilled enough to make one batch each day). Removing the outliers of K-10 and Oxygenated Fluorocarbons (900 (IMG:style_emoticons/default/nuyen.gif) and 2000 (IMG:style_emoticons/default/nuyen.gif) per dose, respectively), it's 678.4 (IMG:style_emoticons/default/nuyen.gif) per batch, or 20352 (IMG:style_emoticons/default/nuyen.gif) per chemist per month. Get them each a middle lifestyle, and pocket the remaining 15k per chemist. That's at the 30% fence value, and you buying materials at cost, so assume that the remaining 70% goes into thugs, distribution and the like. |
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Sep 21 2012, 11:56 PM
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#146
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Moving Target ![]() ![]() Group: Members Posts: 598 Joined: 12-October 05 Member No.: 7,835 |
That's why you're selling it to a fencer. They're handling the distribution, and that's why they're taking 70% As for the supply and demand? You're making what, 200 pounds of drug X every week? Given a wide enough distribution market...yes, yes they will buy 100% of your product. If there's anything I've learned from Breaking Bad it's that the recreational drug market is fucking huge. 200 pounds a week is a lot of product, but when you're distributing to all of the SE United States...it's hardly enough. That's a TV show. Huge distribution networks are very costly to build and maintain, and illegal ones cost lives. Look at the drug cartels fighting in Mexico today. The game doesn't say one thing about what it takes to build one. You would need more relevant contacts of rating 6 influence at least. If you want to be a kingpin, you will also have the downsides of being a kingpin. And all these numbers from the rules that people are throwing around, they are garbage, because they came out of a game book. |
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Sep 22 2012, 01:45 AM
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#147
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Runner ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 2,946 Joined: 1-June 09 From: Omaha Member No.: 17,234 |
Criminal Syndicates can have Runners killed, it's true. But there is nothing more unbelievably dangerous and destructive than a few (or even a single) highly-trained, well-equipped individual(s) with a death wish out for blood. See this is PC's syndrome talking. What makes you think the syndicates don't have guys like that on the payroll, or if Shadowrunners are the elite of the world not just hire some of them. |
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Sep 22 2012, 01:58 AM
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#148
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Moving Target ![]() ![]() Group: Members Posts: 418 Joined: 20-September 07 Member No.: 13,346 |
See this is PC's syndrome talking. What makes you think the syndicates don't have guys like that on the payroll, or if Shadowrunners are the elite of the world not just hire some of them. They can have them on their payroll, the players might not survive, but they will weaken the criminal organization to the point where it will not survive. Have you ever played an SR game where the players said 'fuck it' and started a full on war against an organization? Whether criminal, corporate, religious, governmental, etc. No criminal organization has the wherewithal to survive the experience. Those runners are hacking the computer systems of every single individual in your organization and passing the information along to whomever it would help hurt you the most (rival organizations, the police, the media, your wife, etc.). Those runners are loosing hundreds of spirits on your forces to assassinate them. Those runners are using the smallest of ritual links to turn your own people into suicide bombers. Those runners are assassinating your leadership from miles away with sniper rifles and anti-vehicle weapons. Those runners are detonating bombs in all your stash houses. The hardest entity in the world to fight is a small group of well equipped, highly skilled, highly motivated, amoral, individuals. The small group will always have the initiative and as an organization you are always vulnerable in ways a small group is not. Going to war with prime runners is simply not good business sense for an organized criminal group. It's not even good business sense for a mega-corp. |
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Sep 22 2012, 02:12 AM
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#149
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Neophyte Runner ![]() ![]() ![]() ![]() ![]() Group: Members Posts: 2,389 Joined: 20-August 12 From: Bunbury, western australia Member No.: 53,300 |
They can have them on their payroll, the players might not survive, but they will weaken the criminal organization to the point where it will not survive. Have you ever played an SR game where the players said 'fuck it' and started a full on war against an organization? Whether criminal, corporate, religious, governmental, etc. No criminal organization has the wherewithal to survive the experience. Those runners are hacking the computer systems of every single individual in your organization and passing the information along to whomever it would help hurt you the most (rival organizations, the police, the media, your wife, etc.). Those runners are loosing hundreds of spirits on your forces to assassinate them. Those runners are using the smallest of ritual links to turn your own people into suicide bombers. Those runners are assassinating your leadership from miles away with sniper rifles and anti-vehicle weapons. Those runners are detonating bombs in all your stash houses. The hardest entity in the world to fight is a small group of well equipped, highly skilled, highly motivated, amoral, individuals. The small group will always have the initiative and as an organization you are always vulnerable in ways a small group is not. Going to war with prime runners is simply not good business sense for an organized criminal group. It's not even good business sense for a mega-corp. I agree with all of this... however, it must be added that ANY slip-up for said runners is going to get them killed. They're fighting a gorilla campaign against a much larger entity with, practically by definition, massive resources. Best case scenario for the runners is a war of mutual destruction, with most common effect (barring exceptional competence from either side) 'merely' being a metric ton of damage done to the local operation before the organised crime syndicate takes them out. So no, the runners won't win a war against the syndicates... that doesn't mean they can't make victory so expensive that starting said war is considered a last resort. |
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Sep 22 2012, 02:35 AM
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#150
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Old Man Jones ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Group: Dumpshocked Posts: 4,415 Joined: 26-February 02 From: New York Member No.: 1,699 |
Going to war with prime runners is simply not good business sense for an organized criminal group. It's not even good business sense for a mega-corp. And if they HIRE multiple teams of similarly skilled and equipped prime runners to take the offending team out? For every resource the runners have, the corps have a million. The runners have to be successful in their war against the corp many many times. The corp only has to be successful once. -k |
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Lo-Fi Version | Time is now: 22nd April 2026 - 10:47 PM |
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