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> Borderlands 2, Why you (no)mad, bro?
_Pax._
post Sep 30 2012, 09:32 PM
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Could be. (IMG:style_emoticons/default/smile.gif)
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Yerameyahu
post Sep 30 2012, 09:38 PM
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Luckily, elemental weapons are (seemingly) less dominant in BL2. In BL1, they basically applied a big multiplier in addition to the weakness effect, so non-element guns simply couldn't compete (this is esp. why the Hellfire, Defiler, and Orion were insane). I haven't noticed that huge raw damage boost from elements in BL2, just the expected enemy-weakness effects. But I'm only like 25, so who knows what the Legendaries are like.
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Critias
post Oct 1 2012, 12:26 AM
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Mrs. Crit and I are stuck perpetually outleveling our quests, which is kind of frustrating. We just got to New Sanctuary, and got maybe a dozen quests upon arrival (including some that took us back to old Sanctuary) -- but we're level 20-21, and got a bunch of level 15 jobs. We want to play them (because we like the story and like the voice acting and like the world, and want to explore it)...but at the same time, it just gives us more experience, and we keep getting trash guns (even as quest rewards) because we're doing stuff of "trivial" difficulty left and right.

It's gotten a little irritating. Are we just expected to skip a ton of content, suck it up and do a couple main story quests to raise the bar a little, and be content?
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Yerameyahu
post Oct 1 2012, 03:16 AM
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On the other hand, if you do no sidequests, the main quests get very difficult hella fast. (IMG:style_emoticons/default/smile.gif) Presumably, they balanced the game intentionally so that you can't really do none of them, but you also needn't do all/most of them. I tend to do them all, too, so I do get the 'overleveled' thing you mention. :/
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CanRay
post Oct 1 2012, 06:04 AM
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And are made out of bloody WOOD!
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_Pax._
post Oct 1 2012, 07:43 AM
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Well. Tonight, I finally met the vault-hunter tribute NPC.

Also, I shot Handsome Jack in the face. And the crotch. About nine hundred times each. ^_^ Then played with a ... well, kind of boring end-boss. They made it interesting mainly by being annoying, not actually making you THINK about how to beat it. (IMG:style_emoticons/default/nyahnyah.gif)
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Seriously Mike
post Oct 1 2012, 08:23 AM
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QUOTE (_Pax._ @ Oct 1 2012, 09:43 AM) *
Well. Tonight, I finally met the vault-hunter tribute NPC.

Also, I shot Handsome Jack in the face. And the crotch. About nine hundred times each. ^_^ Then played with a ... well, kind of boring end-boss. They made it interesting mainly by being annoying, not actually making you THINK about how to beat it. (IMG:style_emoticons/default/nyahnyah.gif)

Was he as easy to beat as Wilhelm? Because Wilhelm was a pushover - a couple of sticky electric MIRVs to the face and half a crate of pistol ammo used in conjunction with my acid handcannon made him fold pretty quickly.
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X-Kalibur
post Oct 1 2012, 10:25 AM
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QUOTE (Seriously Mike @ Oct 1 2012, 01:23 AM) *
Was he as easy to beat as Wilhelm? Because Wilhelm was a pushover - a couple of sticky electric MIRVs to the face and half a crate of pistol ammo used in conjunction with my acid handcannon made him fold pretty quickly.


I just slagged him and while my turret (w/ rockets) tore him apart.
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StealthSigma
post Oct 1 2012, 11:50 AM
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QUOTE (Critias @ Sep 29 2012, 06:18 AM) *
Mrs. Crit and I hit level 20 earlier. I am woefully underprepared for this, it feels, in that I need a much better assault rifle. I snagged a pretty sweet shotgun not too long ago, but we'd kind of out-leveled the main quest line for a while so we spent several side quests running around getting gear three, four, or more levels below us. We want to do side quests so we don't miss out on the game, but it feels like trying to do them all really kind of gimps you.


Was this right after the whole bit with Lilith and Sanctuary? That is about when I noticed a huge difficulty jump.

--

I have a full set of purple weapons now. My pride is the purple Jakobs sniper rifle I got out of the car chest in Lynchwood. I'm missing a purple grenade for the purple achievement...

--

QUOTE (_Pax._ @ Oct 1 2012, 03:43 AM) *
Well. Tonight, I finally met the vault-hunter tribute NPC.

Also, I shot Handsome Jack in the face. And the crotch. About nine hundred times each. ^_^ Then played with a ... well, kind of boring end-boss. They made it interesting mainly by being annoying, not actually making you THINK about how to beat it. (IMG:style_emoticons/default/nyahnyah.gif)


You mean like the final boss to Borderlands, where you could perpetually stand behind cover and never have to worry about getting hit and as long as you had ammo regen it was game over man?
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Mäx
post Oct 1 2012, 02:31 PM
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QUOTE (Seriously Mike @ Oct 1 2012, 11:23 AM) *
Was he as easy to beat as Wilhelm?

I doubt anything can be as easy as Wilhelm, special caustic gun and mirv grenade i got from Tiny Tinas missions made the Wilhelm fight last about 15s on my Zero game(only one i'm that far at this point)
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_Pax._
post Oct 1 2012, 02:36 PM
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Hmm, I was less-well-prepared for Wilhelm (no caustic gun or grenade), so it took me a bit longer than you guys report.

The prevalence of loaders in B2 has convincd me that a caustic gun, preferably an AR, SMG, or Shotgun, should be considered "required gear".
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Yerameyahu
post Oct 1 2012, 02:44 PM
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Well, given the nature of BL, I usually have one of each flavor of at least two whole categories. Usually snipers, and then something else.

If you're talking about Crawmerax, the sniper perch was a bug, and you still had to hit his back somehow. Hehe.
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Tanegar
post Oct 1 2012, 05:24 PM
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QUOTE (_Pax._ @ Oct 1 2012, 09:36 AM) *
The prevalence of loaders in B2 has convincd me that a caustic gun, preferably an AR, SMG, or Shotgun, should be considered "required gear".

A caustic gun was required gear in Borderlands, as well. Late-game caustic revolvers were absolutely vicious.
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StealthSigma
post Oct 1 2012, 05:58 PM
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QUOTE (Tanegar @ Oct 1 2012, 01:24 PM) *
A caustic gun was required gear in Borderlands, as well. Late-game caustic revolvers were absolutely vicious.


I ran about with a Roland that had equipped.....

Explosive Rocket Launcher
Fire Rocket Launcher
Electric Rocket Launcher
Caustic Rocket Launcher

I also had something like +20 team ammo regen.
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X-Kalibur
post Oct 1 2012, 06:44 PM
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QUOTE (Tanegar @ Oct 1 2012, 10:24 AM) *
A caustic gun was required gear in Borderlands, as well. Late-game caustic revolvers were absolutely vicious.


No way, I had my revolver that fired like a shotgun (and was super accurate because I was Mordecai, plus it ignored shields, say goodnight, Guardians).

But it was probably the most required of all the elemental weapons.
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KarmaInferno
post Oct 1 2012, 07:01 PM
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I have found that the game doesn't save anything unless you pass one of the respawn stations, or do a proper game exit.

The game crashed once right after I did a turn-in, when I rebooted the game was reset to the last time I spawned on that map.

Re-tested this a few times, I was able to check out the semi-random quest reward, if I didn't like it, I force-closed the game and restarted it and I was back to before I did the turn in, and the next time I turned in the reward had slightly different stats. But if I walked past a respawn point the game locked-in whatever I had at that moment.

I was expecting it to save after every quest turn-in, but I guess not!



-k
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StealthSigma
post Oct 1 2012, 10:51 PM
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Just got the gun named Bane. Love it as from the huge penalty you have when it's your active weapon.
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Yerameyahu
post Oct 1 2012, 11:41 PM
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Yeah, and the various other talking weapons. (IMG:style_emoticons/default/smile.gif) There's so much random fun stuff in this game.
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CanRay
post Oct 2 2012, 02:13 AM
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Talking weapons?

Damn, and I had to go for XCOM... (IMG:style_emoticons/default/frown.gif)
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Seriously Mike
post Oct 2 2012, 09:22 AM
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QUOTE (Mäx @ Oct 1 2012, 04:31 PM) *
I doubt anything can be as easy as Wilhelm, special caustic gun and mirv grenade i got from Tiny Tinas missions made the Wilhelm fight last about 15s on my Zero game(only one i'm that far at this point)

Wait.
You killed a guy...
...WITH A TEAPOT?!
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StealthSigma
post Oct 2 2012, 11:31 AM
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QUOTE (CanRay @ Oct 1 2012, 10:13 PM) *
Talking weapons?

Damn, and I had to go for XCOM... (IMG:style_emoticons/default/frown.gif)


Well, Bane gibbers like a psycho and doesn't utter their lines.

But come on, the quest that grants the achievement "Well that was easy." is probably one of the best quests in the game, aside from the one where you help Scooter compose the love poem and Claptrap's birthday party.
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X-Kalibur
post Oct 2 2012, 04:45 PM
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QUOTE (CanRay @ Oct 1 2012, 06:13 PM) *
Talking weapons?

Damn, and I had to go for XCOM... (IMG:style_emoticons/default/frown.gif)


Once Xcom hits - you will not regret that decision. Sectoids, Floaters, Mutons, oh my!
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Critias
post Oct 2 2012, 05:02 PM
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QUOTE (X-Kalibur @ Oct 2 2012, 11:45 AM) *
Once Xcom hits - you will not regret that decision. Sectoids, Floaters, Mutons, oh my!

It might have all that, sure, but does it have the best tea party ever?
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StealthSigma
post Oct 2 2012, 05:13 PM
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QUOTE (Critias @ Oct 2 2012, 01:02 PM) *
It might have all that, sure, but does it have the best tea party ever?


Does it have.... Moxxi?
Does it have.... Claptrap?
Does it have.... weapons that are so disposable that rather than reloading it's cheaper to toss them as a grenade and have a new on reconstructed in your hands?
Does it have.... talking weapons?
Does it have.... a robot spooning a human?
Does it have.... a ridiculous number of shout outs?
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Mäx
post Oct 2 2012, 05:14 PM
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QUOTE (Seriously Mike @ Oct 2 2012, 12:22 PM) *
Wait.
You killed a guy...
...WITH A TEAPOT?!

Not really, the five Caustic Fuster Clucks i threw at him did pretty much all the killing (IMG:style_emoticons/default/eek.gif)
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