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> Athletics in combat, Adding Power to an Attack
BitBasher
post Apr 20 2004, 04:50 AM
Post #26


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For that matter I saw The Punisher this weekend too, and that bastage also had a whole boatload of karma pool :D
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CardboardArmor
post Apr 20 2004, 04:53 AM
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Clearly, Frank Castle (is that his last name? Not sure) is the epitomy of a Ranged Weapons adept.

Course, I like the 80's Punisher movie better. Dolph Lundgren shooting Japanese people! Did it have a plot? Probably. A paper thin one. Which was ultimately just an excuse to have The Punisher shoot Japanese people.
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BitBasher
post Apr 20 2004, 05:30 AM
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I disagree, the entire POINT of the character of Frank is that he has no special powers whatsoever except a whole metric TON of determination and drive. Although in SR he'd likely have cyber.
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KillaJ
post Apr 20 2004, 05:35 AM
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QUOTE
I wonder what martial arts I should give to him.

Are there any rules on plucking out the eye of an insolent student?
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Diesel
post Apr 20 2004, 05:36 AM
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And several metric tons of guns.
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BitBasher
post Apr 20 2004, 05:42 AM
Post #31


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Yes, Frank has several tons of guns regardless if you use the metric or imperial system :D
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CardboardArmor
post Apr 20 2004, 05:49 AM
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QUOTE (KillaJ @ Apr 20 2004, 12:35 AM)
Are there any rules on plucking out the eye of an insolent student?

Called Shot: Eye, of course.

Then you grapple with the eye or something.

I wonder if I can get bonuses from Athletics to that roll...I mean, it's nothing if not cinematic.
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broho_pcp
post Apr 20 2004, 05:51 AM
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It would be aided by the WWE martial art skill "eyegouging."
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KillaJ
post Apr 20 2004, 06:08 AM
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WWE as a martial art?
Now thats funny.
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lodestar
post Apr 20 2004, 04:31 PM
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You got to give your adepts good names for their moves like "Flying Cloud Sleeves!" or "The Goose Walk From North To South!" My adepts also use an umbrella as their primary weapon...
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Herald of Verjig...
post Apr 20 2004, 05:24 PM
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All the adept moves you'll ever need.
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