Flamethrowers on Vehicles, how many shots per CF? |
Flamethrowers on Vehicles, how many shots per CF? |
Apr 20 2004, 02:04 AM
Post
#1
|
|
Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
I'm making an antipersonnel drone mounting a flamethrower and have hit the rather perplexing question of about how many shots one would get out of a given CF (.125 cubic meter) of Special Storage Area. Any answers? I tried the "talk to the GM" thing, but he had no idea as to what a sensible ruling might be.
~J |
|
|
Apr 20 2004, 02:19 AM
Post
#2
|
|
Immortal Elf Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
if your GM has no idea, then tell him you did some research and discovered that 1 CF can hold 500 'rounds' for a flamethrower.
|
|
|
Apr 20 2004, 02:23 AM
Post
#3
|
|
Beetle Eater Group: Dumpshocked Posts: 4,797 Joined: 3-June 02 From: Oblivion City Member No.: 2,826 |
http://science.howstuffworks.com/flamethrower3.htm
1 shot = 10 liters 125 liters = .125 cubic meters 12 shots per CF |
|
|
Apr 20 2004, 02:30 AM
Post
#4
|
|
Beetle Eater Group: Dumpshocked Posts: 4,797 Joined: 3-June 02 From: Oblivion City Member No.: 2,826 |
It may be more efficient to use fuel tank capacity (as it includes load, IIRC) for the design using 1 shot = 10 liters. If you make the vehicle gas powered you can combine the tanks.
|
|
|
Apr 20 2004, 02:43 AM
Post
#5
|
|
Moving Target Group: Members Posts: 264 Joined: 26-March 04 From: Houston Member No.: 6,197 |
The gas you use to drive the internal combustion engine might not be the same kind you want to use in a flamethrower weapon. Different burn properties and all that.
|
|
|
Apr 20 2004, 03:32 AM
Post
#6
|
|
Immortal Elf Group: Members Posts: 11,410 Joined: 1-October 03 From: Pittsburgh Member No.: 5,670 |
flamethrowers usually use fuel thickeners--not good for engines. as far as i can tell, they usually use either gasoline or diesel.
|
|
|
Apr 20 2004, 03:34 AM
Post
#7
|
|
Moving Target Group: Members Posts: 264 Joined: 26-March 04 From: Houston Member No.: 6,197 |
Try napalm. Remember, it sticks to kids!
|
|
|
Apr 20 2004, 03:39 AM
Post
#8
|
|
Target Group: Members Posts: 21 Joined: 18-April 04 Member No.: 6,255 |
Little bastards should be in school.
|
|
|
Apr 20 2004, 03:55 AM
Post
#9
|
|
Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
I'll post the thing when I get it finished as a thank-you.
~J |
|
|
Apr 20 2004, 03:56 AM
Post
#10
|
|
Moving Target Group: Members Posts: 264 Joined: 26-March 04 From: Houston Member No.: 6,197 |
Make sure to use seperate tanks for engine fuel and flamethrower fuel if you're going that way, Kage.
If you're keeping a normal powerplant, then I think someone already crunched the math for the number of shots you have. |
|
|
Apr 20 2004, 04:00 AM
Post
#11
|
|
Beetle Eater Group: Dumpshocked Posts: 4,797 Joined: 3-June 02 From: Oblivion City Member No.: 2,826 |
I don't think you need to seperate them, CardboardArmor. Maybe add an oil or plastic tank as oil was around 5-10% of the mixture, but gasoline or diesel is a fine - if expinsive - base product.
|
|
|
Apr 20 2004, 04:05 AM
Post
#12
|
|
Moving Target Group: Members Posts: 264 Joined: 26-March 04 From: Houston Member No.: 6,197 |
I'm no chemist, so I can't verify this, but I'm pretty sure that if you did that and fed both the weapon and the combustion engine off that mixture, you're liable to break one and diminish the effectiveness of the other.
I'm just skeptical because I've never seen gasoline, even thickened, used as flamethrower fuel. Almost always napalm or something like it. |
|
|
Apr 20 2004, 04:11 AM
Post
#13
|
|
Chicago Survivor Group: Dumpshocked Posts: 5,079 Joined: 28-January 04 From: Canton, GA Member No.: 6,033 |
That may fall under "Special Storage area" int he modifications section. you can't safely store napalm in a GI ammo bin, not unless you really like getting zorched via remote and hate your drone.
|
|
|
Apr 20 2004, 04:12 AM
Post
#14
|
|
Beetle Eater Group: Dumpshocked Posts: 4,797 Joined: 3-June 02 From: Oblivion City Member No.: 2,826 |
|
|
|
Apr 20 2004, 04:19 AM
Post
#15
|
|||
Moving Target Group: Members Posts: 264 Joined: 26-March 04 From: Houston Member No.: 6,197 |
Now would you put Napalm in the engine? Probably not. That's a recipe for destroying the drone. Conversely, using regular gasoline as a flamethrower fuel WOULD work, I concede that, but it wouldn't be as effective as napalm; it would simply burn off too quickly and would lose something in range as the gas vaporized while burning in mid-air. So in the end, yes, Kanada has a point but for a superior weapons system you'd want to stick to napalm. |
||
|
|||
Apr 20 2004, 04:21 AM
Post
#16
|
|
Beetle Eater Group: Dumpshocked Posts: 4,797 Joined: 3-June 02 From: Oblivion City Member No.: 2,826 |
Having a separate tank of superplastic-TM that mixes with the gasoline just prior to entering the flamethrower should relieve that issue then, yes?
|
|
|
Apr 20 2004, 04:24 AM
Post
#17
|
|
Moving Target Group: Members Posts: 264 Joined: 26-March 04 From: Houston Member No.: 6,197 |
Perhaps. Perhaps it might.
Well done, sir. Well done. It does lead to having the superplastic hanging in it's own tank or in an external tank. But that's a problem for another thread. He could also use some of that nifty napalm mentioned in that page that didn't burn even when people extinguised their cigarettes in it. There's a certain safety factor on that, especially when carried in an external tank. |
|
|
Apr 20 2004, 04:27 AM
Post
#18
|
|||
Manus Celer Dei Group: Dumpshocked Posts: 17,006 Joined: 30-December 02 From: Boston Member No.: 3,802 |
It does, and that's what I'm using. Basic design is as follows. I'll update with a name and possible modifications in the morning, when I'm not so damn tired. ~J Chassis: Small UAV (Markup .25) Power Plant: Electric Fuel Cell DPV: 199 Final Cost: ¥5,975 Hand. 4, Speed 40, Accel 3, Body 1, Armor 0, Sig 8, Auto 0, Pilot 1, Sensor 1, Cargo 0, Load 94, Fuel E (100 PF), Econ .2 Km/PF Flamethrower (22 shots, SS, 8M) Spotlight, Infrared Spotlight, Remote-Control Interface, Rigger Adaptation |
||
|
|||
Apr 20 2004, 04:29 AM
Post
#19
|
|
Beetle Eater Group: Dumpshocked Posts: 4,797 Joined: 3-June 02 From: Oblivion City Member No.: 2,826 |
Aztechnology Defoiler.
|
|
|
Lo-Fi Version | Time is now: 5th May 2024 - 08:45 AM |
Topps, Inc has sole ownership of the names, logo, artwork, marks, photographs, sounds, audio, video and/or any proprietary material used in connection with the game Shadowrun. Topps, Inc has granted permission to the Dumpshock Forums to use such names, logos, artwork, marks and/or any proprietary materials for promotional and informational purposes on its website but does not endorse, and is not affiliated with the Dumpshock Forums in any official capacity whatsoever.